Banning people over a glitch because it's "unfair" is not plausible
#26
Posté 27 octobre 2012 - 01:05
#27
Posté 27 octobre 2012 - 01:06
Wouldn't they specifically design challeneges to hit around that percentage no matter the community size so that it is...well...a challenege?genocidal villain wrote...
I've only paid attention to the last 2 random ban waves but 1600 people banned is pretty significant because if you look at the weekend operations the community barely makes it. The community, from my view, barely meets the quota at +/- 15%.
#28
Posté 27 octobre 2012 - 01:06
#29
Posté 27 octobre 2012 - 01:08
Bryan Johnson wrote...
Cake Tasty wrote...
Bryan Johnson wrote...
Hmm we are lazy, interesting.
Obviously. Posting on the forum whilst at work.
It's 7pm, core hours are 9-6 for me
You work to hard
#30
Posté 27 octobre 2012 - 01:09
Asebstos wrote...
I wonder if they could just create a script to check people's N7 HQ manifests and flag all the ones with 6/6/6/6/6 characters.
I think it's only an offense if they actually play the character... I don't believe just possessing one can get you banned... but I could be wrong.
Some people who don't like to promote have them... and they are just waiting for Bioware to fix THEIR OWN mistake, and not spending reset power cards... which can be pretty tough to aquire depending on the mood of the store.
Now if respec cards were prioritized to drop when the user is maxed at 3... we wouldn't be having this conversation. But they're not... sometimes it takes millions to get just one. This greatly increases the value of reset power cards, and people don't want to just waste them b/c Bioware can't be bothered to clean up their own mess.
#31
Posté 27 octobre 2012 - 01:10
well you guys didnt fix ML glitch, change all charge gun, i think you mess up kyrase even more, because you cant double shoot it anymroe, before anyone say anything, bioware say it ok, and you guys only came out two patchs and some patchs bring new glitch,( unable to SS altas) and when is that getting fix? next patchs? in another 6 months? op have some point, other then that you guys are greatBryan Johnson wrote...
Hmm we are lazy, interesting.
#32
Posté 27 octobre 2012 - 01:10
#33
Posté 27 octobre 2012 - 01:10
#34
Posté 27 octobre 2012 - 01:11
calavash wrote...
You work to hardbut any ways I think you guys are doing great no matter wht anyone thinks
They damn sure are. I have nothing but admiration for the job they've done... but making a mistake and putting it on the players to clean up BW's mess... that's just bad business. Really bad...
#35
Posté 27 octobre 2012 - 01:12
Adapt or leave, we don't need or want people who do sh** like this.
#36
Posté 27 octobre 2012 - 01:13
You just don't even know.Asebstos wrote...
I guess I'm lucky because whenever I use a respec card I get a new one within 3 packs.
#37
Posté 27 octobre 2012 - 01:15
Daynan wrote...
This post... it just totally misses the point. We don't need cheaters and exploiters to achieve community goals, and I don't want to hide behind cover while the exploiters earn credits for me.
Adapt or leave, we don't need or want people who do sh** like this.
I agree but I would love to see a fix but I am more understanding now deep down the reason the patches are so far and few between is the amount of money that has to be paid to patch the game which ea hates spending money if they dont have to
#38
Posté 27 octobre 2012 - 01:16
#39
Posté 27 octobre 2012 - 01:18
[quote]calavash wrote...
You work to hard
They damn sure are. I have nothing but admiration for the job they've done... but making a mistake and putting it on the players to clean up BW's mess... that's just bad business. Really bad...[/quote
the missile glitch is not BW's mess........ they didn't design weapons with charge so unskill players could exploit the gameplay....... every missile glitcher deserves to be ban......
#40
Posté 27 octobre 2012 - 01:18
jpraelster93 wrote...
Daynan wrote...
This post... it just totally misses the point. We don't need cheaters and exploiters to achieve community goals, and I don't want to hide behind cover while the exploiters earn credits for me.
Adapt or leave, we don't need or want people who do sh** like this.
I agree but I would love to see a fix but I am more understanding now deep down the reason the patches are so far and few between is the amount of money that has to be paid to patch the game which ea hates spending money if they dont have to
It's not an issue of money, it's an issue of having the resources and the manpower to fix, and test the fixes to make sure they don't break anything else. Also from what I understand the certification processes from Microsoft and Sony are pretty ridiculous and time consuming as well.
#41
Posté 27 octobre 2012 - 01:19
Modifié par ProtheanN7, 27 octobre 2012 - 01:20 .
#42
Posté 27 octobre 2012 - 01:19
Geth Platforms wrote...
well you guys didnt fix ML glitch, change all charge gun, i think you mess up kyrase even more, because you cant double shoot it anymroe, before anyone say anything, bioware say it ok, and you guys only came out two patchs and some patchs bring new glitch,( unable to SS altas) and when is that getting fix? next patchs? in another 6 months? op have some point, other then that you guys are greatBryan Johnson wrote...
Hmm we are lazy, interesting.
We did fix it, we fixed the original one.
Here is an example, you go to the doctor for a flu he gives you medicine to help you with that flu.
In the meantime you catch another type of flu. From the outside the doctor did exactly what he was supposed to and help you get better for the original flu but from the outside looking in you still have the flu.
Now I don't mean to be rude have you ever tried to write software? It isn't easy.
Then there is this question,
How many programmers are on the team vs before launch?
How well do those programmers know the systems they now have to work on that they didnt before?
What are you even allowed to do in a patch?
What is the target audience affect?
How severe is the issue?
Yes from the outside looking in things may seem one way but there are a lot of questions that people don't think of that we have to consider and weigh.
This is one of the reason I have been so active as of late is to try and educate people what it is like working in the industry.
Modifié par Bryan Johnson, 27 octobre 2012 - 01:22 .
#43
Posté 27 octobre 2012 - 01:19
cowwy wrote...
jpraelster93 wrote...
Daynan wrote...
This post... it just totally misses the point. We don't need cheaters and exploiters to achieve community goals, and I don't want to hide behind cover while the exploiters earn credits for me.
Adapt or leave, we don't need or want people who do sh** like this.
I agree but I would love to see a fix but I am more understanding now deep down the reason the patches are so far and few between is the amount of money that has to be paid to patch the game which ea hates spending money if they dont have to
It's not an issue of money, it's an issue of having the resources and the manpower to fix, and test the fixes to make sure they don't break anything else. Also from what I understand the certification processes from Microsoft and Sony are pretty ridiculous and time consuming as well.
Dont kid yourself bioware has the resources to fix it but ea isnt willing to shell out 40,000 for them to try until they get it right
#44
Posté 27 octobre 2012 - 01:22
#45
Posté 27 octobre 2012 - 01:22
jpraelster93 wrote...
cowwy wrote...
jpraelster93 wrote...
Daynan wrote...
This post... it just totally misses the point. We don't need cheaters and exploiters to achieve community goals, and I don't want to hide behind cover while the exploiters earn credits for me.
Adapt or leave, we don't need or want people who do sh** like this.
I agree but I would love to see a fix but I am more understanding now deep down the reason the patches are so far and few between is the amount of money that has to be paid to patch the game which ea hates spending money if they dont have to
It's not an issue of money, it's an issue of having the resources and the manpower to fix, and test the fixes to make sure they don't break anything else. Also from what I understand the certification processes from Microsoft and Sony are pretty ridiculous and time consuming as well.
Dont kid yourself bioware has the resources to fix it but ea isnt willing to shell out 40,000 for them to try until they get it right
Look at Bryan Johnson's post. Hopefully that will enlighten you a little.
#46
Posté 27 octobre 2012 - 01:22
jpraelster93 wrote...
Dont kid yourself bioware has the resources to fix it but ea isnt willing to shell out 40,000 for them to try until they get it right
Bryan's post right above yours makes you look a bit foolish.
Modifié par Asebstos, 27 octobre 2012 - 01:22 .
#47
Posté 27 octobre 2012 - 01:23
So then would every developer who banned people for abusing a glitch I guess?cgj wrote...
because they are partly ,and not just tiny bit, at fault in this matter
You try to make a complex modern video game with little to no flaws while being hounded by the EA corporate overlords. Hell try to make a complex modern video game with little to no flaws in general. It's not going to happen. There will be bugs, there will be glitches. No game in the history of man has ever been without issues in some form or another.cgj wrote...
the law is there to cover up their 'incompetence' (it is not said with the goal of insulting or annoy ) at developing a game correctly
They cheated, abused the system. Damn right I'd expect them to be banned. And boo-hoo if they lost out on some of their money, they don't own the servers the game runs on, they don't own the matchmaking system, or anything of the sort. They just own the game disk and they paid to use the online service...and then abused the online service.cgj wrote...
certainly cheaters are to be punished, but not flat out banned from something they paid
As BioWare operates said online service, they are well within their rights to say ****** off to people that abuse it.
I could buy a ticked to see a movie in a theater but if I cause a scene and ruin the day for others who paid to see the same movie the owners of the theater are well within their rights to kick my ass right out the front door.
Modifié par Astartes Marine, 27 octobre 2012 - 01:27 .
#48
Posté 27 octobre 2012 - 01:23
I'm wanting to go into the industry and the more I hear from the staff, the more daunting the job seems.Bryan Johnson wrote...
Geth Platforms wrote...
well you guys didnt fix ML glitch, change all charge gun, i think you mess up kyrase even more, because you cant double shoot it anymroe, before anyone say anything, bioware say it ok, and you guys only came out two patchs and some patchs bring new glitch,( unable to SS altas) and when is that getting fix? next patchs? in another 6 months? op have some point, other then that you guys are greatBryan Johnson wrote...
Hmm we are lazy, interesting.
We did fix it, we fixed the original one.
Now I don't meant to be rude have you ever tried to write software? It isn't easy.
Then there is this question,
How many programmers are on the team vs before launch?
How well do those programmers know the systems they now have to work on that they didnt before?
What are you even allowed to do in a patch?
What is the target audience affect?
How severe is the issue?
Yes from the outside looking in things may seem one way but there are a lot of questions that people don't think of that we have to consider and weigh.
This is one of the reason I have been so active as of late is to try and educate people what it is like working in the industry.
#49
Posté 27 octobre 2012 - 01:23
cowwy wrote...
Ok I have a question for the OP, if baseball players are using steroids, and it is EXPLICITLY stated that using such performance enhancing drugs, even though they are available, will get you kicked out of the MLB, is it the MLB's fault?
This analogy is not correct. The correct one is as follows
If baseball players get forcefully injected with steroids in 1 in 10000 swings of the bat, and it is EXPLICITLY stated that using such performance enhancing drugs, even though they are available, will get you kicked out of the MLB, is it the MLB's fault?
The answer is yes.
Now in Bioware's defense, the entire ban threat is a time buying technique. They neeed time to fix it and if they can't patch it up through an update and require a patch, it will take even more time.
If they said, "We're sorry, if you get the glitch, until we fix it its fine because its our fault", every bad tom, dick and harry will exploit it because there are no negative consequences
#50
Posté 27 octobre 2012 - 01:25
Grow up banned people. Take responsibility for YOUR OWN ACTIONS. You sign an agreement, you broke it, Bioware broke up with you and its all your fault.
All those that are in defense of missile glitching should do some thought experiments on their statements. It's absolutely poor logic.
This isn't some grand moral issue- this isn't about human freaking rights- or slavery- its about cheating in a damned game which serves as a form of entertainment.
So cheaters- you suck and will always suck. Defenders of cheaters should realize this isn't some benchmark of freedom to be arguing that cheaters deserve to cheat because the vulnerability exists.
In fact- I find it completely laughable how many people are willing to pat cheaters on the back and say "but I'm not *for* cheating". It shows such tremendous character. /sarcasm.





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