Aller au contenu

Photo

Banning people over a glitch because it's "unfair" is not plausible


278 réponses à ce sujet

#76
Bryan Johnson

Bryan Johnson
  • BioWare Employees
  • 4 045 messages

jpraelster93 wrote...

cowwy wrote...
Well the thing is they got it partially right, but they didn't realize there was a different way to abuse the glitch, but as I stated, patching things takes time because they have to be properly tested and go through lengthy certification processes, they are 100% aware of the glitch, but now they have to find a way to fix it without breaking anything else, or implement that solution if they already have it.


I know patching takes time but you have to know PART of the reason that it takes as long as it does is because they have to pay for the patches I refuse to believe that isnt somewhat of a factor


Not everything is about money, how would a company like MS or Sony respond to us submitting a new patch every week for 3 months.
It would cause:
1) Other products to be delayed because we are clogging the cert process
2) Them to hire more staff, but what happens when we stop doing weekly patches do those people have to be fired?
3) Mass confusion from having so much going on at once.

#77
k1ngl1ves

k1ngl1ves
  • Members
  • 6 659 messages

Bryan Johnson wrote...

I do not believe we have taken a stance on the 6/6/6/6/6 glitch but I could be wrong. We are asking people to respec or promote. I am going to be talking to one of our teams on monday to see if we can take all those kits that are affected by this and return all the talent points to re-allocate. Having a 6/6/6/6/6 character will not get you an automatic ban, we realize it is a glitch and not an exploit (like the missile "glitch" is).


Re-allocate would be cool with me, but what of the non-BSN people?  Splash Screen...?:?

#78
Mendelevosa

Mendelevosa
  • Members
  • 2 753 messages

Drayce333 wrote...

Bryan Johnson wrote...

Hmm we are lazy, interesting.


This was already proven when you guys "fixed" ULM not changing power recast in the menu but didn't ACTUALLY FIX IT IN GAME FOR 5 MORE MONTHS.


Okay. Lets see you use your 1337 programming skills to release a $40,000 patch with policy restrictions within a few months to a group of ungrateful "fans."

#79
comrade8472

comrade8472
  • Members
  • 767 messages

Bryan Johnson wrote...

Geth Platforms wrote...

Bryan Johnson wrote...

Hmm we are lazy, interesting.

well you guys didnt fix ML glitch, change all charge gun, i think you mess up kyrase even more, because you cant double shoot it anymroe, before anyone say anything, bioware say it ok, and you guys only came out two patchs and some patchs bring new glitch,( unable to SS altas) and when is that getting fix? next patchs? in another 6 months? op have some point, other then that you guys are great


We did fix it, we fixed the original one.
Here is an example, you go to the doctor for a flu he gives you medicine to help you with that flu. 
In the meantime you catch another type of flu. From the outside the doctor did exactly what he was supposed to and help you get better for the original flu but from the outside looking in you still have the flu.


Now I don't mean to be rude have you ever tried to write software? It isn't easy.

Then there is this question,

1)How many programmers are on the team vs before launch?
2)How well do those programmers know the systems they now have to work on that they didnt before?
3)What are you even allowed to do in a patch?
4)What is the target audience affect?
5)How severe is the issue?

Yes from the outside looking in things may seem one way but there are a lot of questions that people don't think of that we have to consider and weigh.

This is one of the reason I have been so active as of late is to try and educate people what it is like working in the industry.

? you fixed the original one? 

writing soft ware just some t i85 graphing calc for math in grade 12 ( just to do the work... no I did not make or design the Ti85 calculators.)

please don't take wrong way I'm just  "trying" to logically approach this.

1)  doesn't matter on # of programmers
2) ok +1 to you
3)  yea what are you allowed to do in a patch?
4)  affect ? ellaboarate ?
5)  severe is the issue? 
(the 6,6,6,6,6) spec = very serious if you are banning for it... I would suggest giving them a respect card until it's fixed. * (by Bioware or whoever is contracted out to fix it.)

Missile glitch only affects platinum for pugs... so not that serious 4 out of 10. ( avoid platinum because of the guilt by being present while they spew cobras like no tomorrow.

what do you do  at Bioware?  just curius   

#80
k1ngl1ves

k1ngl1ves
  • Members
  • 6 659 messages
10/10. Would definitely read again.

#81
Azrael 007

Azrael 007
  • Members
  • 133 messages

k1ngl1ves wrote...

Bryan Johnson wrote...

I do not believe we have taken a stance on the 6/6/6/6/6 glitch but I could be wrong. We are asking people to respec or promote. I am going to be talking to one of our teams on monday to see if we can take all those kits that are affected by this and return all the talent points to re-allocate. Having a 6/6/6/6/6 character will not get you an automatic ban, we realize it is a glitch and not an exploit (like the missile "glitch" is).


Re-allocate would be cool with me, but what of the non-BSN people?  Splash Screen...?:?

I too have wondered why they don't splash screen more about important things. Like, informing people to report missile glitchers or the weekly balance changes. If it wasn't for the forums, I wouldn't even know about most of them.

#82
poonts

poonts
  • Members
  • 865 messages
Bioware has made huge efforts with this game. It's a thankless job. They work extremely hard, are heavily involved with the ME3 community, and completely handcuffed by the corporate giant EA, who cares only about money. (that's the only purpose of a corporation, to make as much money as possible)...

So, calling Bioware devs lazy is just plain insulting. Don't speak about that which you know nothing about. Imagine you've been working on a game for years. It's your baby... then you get crapped on by your boss (EA), and the fans at the same time.

Cheers Bioware. Please don't think that the majority of players don't think that you're "lazy." smh

#83
Bryan Johnson

Bryan Johnson
  • BioWare Employees
  • 4 045 messages

comrade8472 wrote...

Bryan Johnson wrote...

Geth Platforms wrote...

Bryan Johnson wrote...

Hmm we are lazy, interesting.

well you guys didnt fix ML glitch, change all charge gun, i think you mess up kyrase even more, because you cant double shoot it anymroe, before anyone say anything, bioware say it ok, and you guys only came out two patchs and some patchs bring new glitch,( unable to SS altas) and when is that getting fix? next patchs? in another 6 months? op have some point, other then that you guys are great


We did fix it, we fixed the original one.
Here is an example, you go to the doctor for a flu he gives you medicine to help you with that flu. 
In the meantime you catch another type of flu. From the outside the doctor did exactly what he was supposed to and help you get better for the original flu but from the outside looking in you still have the flu.


Now I don't mean to be rude have you ever tried to write software? It isn't easy.

Then there is this question,

1)How many programmers are on the team vs before launch?
2)How well do those programmers know the systems they now have to work on that they didnt before?
3)What are you even allowed to do in a patch?
4)What is the target audience affect?
5)How severe is the issue?

Yes from the outside looking in things may seem one way but there are a lot of questions that people don't think of that we have to consider and weigh.

This is one of the reason I have been so active as of late is to try and educate people what it is like working in the industry.

? you fixed the original one? 

writing soft ware just some t i85 graphing calc for math in grade 12 ( just to do the work... no I did not make or design the Ti85 calculators.)

please don't take wrong way I'm just  "trying" to logically approach this.

1)  doesn't matter on # of programmers
2) ok +1 to you
3)  yea what are you allowed to do in a patch?
4)  affect ? ellaboarate ?
5)  severe is the issue? 
(the 6,6,6,6,6) spec = very serious if you are banning for it... I would suggest giving them a respect card until it's fixed. * (by Bioware or whoever is contracted out to fix it.)

Missile glitch only affects platinum for pugs... so not that serious 4 out of 10. ( avoid platinum because of the guilt by being present while they spew cobras like no tomorrow.

what do you do  at Bioware?  just curius   


Yes we did

As for writing software on a calculator, lets say now you have 1million lines of code and a system 200 people have worked on. You now have to write what you did to interface what someone else did, and lets say for one reason or another that person isn't available.

1) Yes it does matter, it is called velocity, especially when there are other priorities
3) Can't comment on this one too much NDA
4) If something affects 10 users vs affecting 100k users
5) Please see previous post of mine

I have answered that question in my Q&A thread called "Meet Bryan"

#84
k1ngl1ves

k1ngl1ves
  • Members
  • 6 659 messages
ME 3 MP = ME 4 MP Beta...

#85
Bryan Johnson

Bryan Johnson
  • BioWare Employees
  • 4 045 messages

Azrael 007 wrote...

k1ngl1ves wrote...

Bryan Johnson wrote...

I do not believe we have taken a stance on the 6/6/6/6/6 glitch but I could be wrong. We are asking people to respec or promote. I am going to be talking to one of our teams on monday to see if we can take all those kits that are affected by this and return all the talent points to re-allocate. Having a 6/6/6/6/6 character will not get you an automatic ban, we realize it is a glitch and not an exploit (like the missile "glitch" is).


Re-allocate would be cool with me, but what of the non-BSN people?  Splash Screen...?:?

I too have wondered why they don't splash screen more about important things. Like, informing people to report missile glitchers or the weekly balance changes. If it wasn't for the forums, I wouldn't even know about most of them.


Splash screens aren't as easy as one would think, especially given that they have to be localized.

#86
cronshaw

cronshaw
  • Members
  • 4 997 messages

genocidal villain wrote...

Let's face it, banning people over any glitch and claiming it is an unfair advantage for other players is just not plausible. Why? If everyone can do it, then it is considered fair.


Everyone is capable of commiting murder, does that mean it is okay?

#87
jerrmy12

jerrmy12
  • Members
  • 261 messages

Bryan Johnson wrote...

I do not believe we have taken a stance on the 6/6/6/6/6 glitch but I could be wrong. We are asking people to respec or promote. I am going to be talking to one of our teams on monday to see if we can take all those kits that are affected by this and return all the talent points to re-allocate. Having a 6/6/6/6/6 character will not get you an automatic ban, we realize it is a glitch and not an exploit (like the missile "glitch" is).

hey, i have an idea, unban people from ban waves 2-4, instead of a straight ban, give people a warning, no matter what they did, and/or fix the store so people don't have to exploit glitches to get some ultra-rares.
problems solved.

#88
megabeast37215

megabeast37215
  • Members
  • 13 626 messages
Bryan... thanks, just... thanks.

Being so forthcoming and open with us is... more then really appreciated. You guys are top notch.

#89
Bryan Johnson

Bryan Johnson
  • BioWare Employees
  • 4 045 messages

jerrmy12 wrote...

Bryan Johnson wrote...

I do not believe we have taken a stance on the 6/6/6/6/6 glitch but I could be wrong. We are asking people to respec or promote. I am going to be talking to one of our teams on monday to see if we can take all those kits that are affected by this and return all the talent points to re-allocate. Having a 6/6/6/6/6 character will not get you an automatic ban, we realize it is a glitch and not an exploit (like the missile "glitch" is).

hey, i have an idea, unban people from ban waves 2-4, instead of a straight ban, give people a warning, no matter what they did, and/or fix the store so people don't have to exploit glitches to get some ultra-rares.
problems solved.


Warning was ban wave 1, the terms of service, our posting on the forum, common sense that cheating is wrong.

Life does not have a get out of jail free card.

#90
Draining Dragon

Draining Dragon
  • Members
  • 5 503 messages
Bryan is showing impressive restraint.

OP, this argument is ridiculous and you should feel ridiculous.

Modifié par Draining Dragon, 27 octobre 2012 - 01:58 .


#91
k1ngl1ves

k1ngl1ves
  • Members
  • 6 659 messages

megabeast37215 wrote...

Bryan... thanks, just... thanks.

Being so forthcoming and open with us is... more then really appreciated. You guys are top notch.


Agreed.  Now... Can you guys just make respec a permanent option?  That would make all of these little character point issues go away.:wizard:

#92
genocidal villain

genocidal villain
  • Members
  • 349 messages

modok8 wrote...

genocidal villain wrote...

Let's face it, banning people over any glitch and claiming it is an unfair advantage for other players is just not plausible. Why? If everyone can do it, then it is considered fair.


Everyone is capable of commiting murder, does that mean it is okay?



I could make a lot of assumptions about this.

Is murder wrong in today's society? Yes.

Would people agree my justification for murdering rapists, child molesters, terrorists and other forms of bad people in the world. Yes

#93
Ghost

Ghost
  • Members
  • 3 512 messages

Draining Dragon wrote...

Bryan is showing impressive restraint.

OP, this argument is ridiculous and you should feel ridiculous.



#94
Airealite

Airealite
  • Members
  • 989 messages

genocidal villain wrote...

Let's face it, banning people over any glitch and claiming it is an unfair advantage for other players is just not plausible. Why? If everyone can do it, then it is considered fair. If a player is using hacking the game from an outside source then it is an entirely different thing. If players have some kind of moral value about playing the game "legit" or fair, it really doesn't apply here because that's their stance. It's like saying I'm not going to play the N7 Destroyer or the Turian Ghost Infiltrator because they're cheap ass OP characters. I don't see how butthurt people can get over a CO-OP game score and N7 rank. I welcome players that can outscore me due to their "cheap ass characters" it helps out the whole team. In the end it doesn't really matter because score is no way recorded after the end of the game for players to see only the scoreboard that disappears after you exit it, and the N7 rank doesn't prove players' skill just how much time a player spent. 

If you want to ban people over exploiting something that's not part of the gameplay mechanics then you might as well ban people who abuses "corner peeking" or reload canceling. If I can peek through a corner and shoot my target when it can't even hit me that's exploiting the game mechanics especially since it's not part of core gameplay.

Also, banning people because Bioware is too lazy to patch it, so they "buff or nerf" guns just to fix it is just poor choice. How about fix the glitch instead of punishing people because developers are making poor choices to solve the problem. Removing charged shots can really shift the balance of the game and guns that still have the ability to charge their shots is still susceptible to abusing the missile glitch. I've only paid attention to the last 2 random ban waves but 1600 people banned is pretty significant because if you look at the weekend operations the community barely makes it. The community, from my view, barely meets the quota at +/- 15%. Now I'm starting to run into people who are total dicks because of lets kick them out because she/he doesn't have a mic, their low N7 rank, their weapon level is too low and all that other annoying crap that has no correlation between the player's skill and their equipment.

To put it short, enforce the game by fixing bugs, accept your faults for not properly patching glitchs and patch them correctly and give player warnings don't punish them unless what they did is too severe.

(Bare with me I'm still editing to making it sound right without making Bioware look an ass)


oh u so mad lul

#95
Bryan Johnson

Bryan Johnson
  • BioWare Employees
  • 4 045 messages

Draining Dragon wrote...

Bryan is showing impressive restraint.

OP, this argument is ridiculous and you should feel ridiculous.


Restraint from what, if I would post some of the ways people post at me. I would probably make news for "flipping out at fans", get in trouble at work etc.

I am a very calm person, and I also have accountability to what I say.


There was a serenity quote I wanted to use here when Mal meets the agent for the first time, but cant remember it.

Modifié par Bryan Johnson, 27 octobre 2012 - 02:03 .


#96
megabeast37215

megabeast37215
  • Members
  • 13 626 messages

k1ngl1ves wrote...

megabeast37215 wrote...

Bryan... thanks, just... thanks.

Being so forthcoming and open with us is... more then really appreciated. You guys are top notch.


Agreed.  Now... Can you guys just make respec a permanent option?  That would make all of these little character point issues go away.:wizard:


Or make them appear in Recruit packs... so that they're dirt cheap. I don't think it would hurt the bottom line... I would be pretty surprised if someone spent real $$$ trying to get a reset powers card.

#97
Chala

Chala
  • Members
  • 4 147 messages

Bryan Johnson wrote...

Azrael 007 wrote...

k1ngl1ves wrote...

Bryan Johnson wrote...

I do not believe we have taken a stance on the 6/6/6/6/6 glitch but I could be wrong. We are asking people to respec or promote. I am going to be talking to one of our teams on monday to see if we can take all those kits that are affected by this and return all the talent points to re-allocate. Having a 6/6/6/6/6 character will not get you an automatic ban, we realize it is a glitch and not an exploit (like the missile "glitch" is).


Re-allocate would be cool with me, but what of the non-BSN people?  Splash Screen...?:?

I too have wondered why they don't splash screen more about important things. Like, informing people to report missile glitchers or the weekly balance changes. If it wasn't for the forums, I wouldn't even know about most of them.


Splash screens aren't as easy as one would think, especially given that they have to be localized.

Talking about localizations...
Can I translate some parts of the game?
Because there are some stuff in Spanish that makes me want to burn the first entity I see :bandit:

#98
Zero132132

Zero132132
  • Members
  • 7 916 messages
Bryan, I don't mean to be rude, but you should probably remember that this is the internet, and most people aren't going to change their minds just because someone posts a rational, coherent set of reasons that they're wrong. The bull**** hate for the QA team isn't going to dissipate, even if it absolutely should.

Maybe NDA prohibits talking about this too, but how well do people comment out their coding and **** in the video game industry? It seems like for bugfixing, it'd be great to detail what a specific bit of code was doing, but comments can be really time consuming. With the deadlines you guys have to meet, is that something that often ends up falling by the wayside a bit? Are a lot of the problems unrelated to that, and more related to using a game engine designed around single-player for a multiplayer mode?

Just curious.

#99
Bryan Johnson

Bryan Johnson
  • BioWare Employees
  • 4 045 messages

El_Chala_Legalizado wrote...

Bryan Johnson wrote...

Azrael 007 wrote...

k1ngl1ves wrote...

Bryan Johnson wrote...

I do not believe we have taken a stance on the 6/6/6/6/6 glitch but I could be wrong. We are asking people to respec or promote. I am going to be talking to one of our teams on monday to see if we can take all those kits that are affected by this and return all the talent points to re-allocate. Having a 6/6/6/6/6 character will not get you an automatic ban, we realize it is a glitch and not an exploit (like the missile "glitch" is).


Re-allocate would be cool with me, but what of the non-BSN people?  Splash Screen...?:?

I too have wondered why they don't splash screen more about important things. Like, informing people to report missile glitchers or the weekly balance changes. If it wasn't for the forums, I wouldn't even know about most of them.


Splash screens aren't as easy as one would think, especially given that they have to be localized.

Talking about localizations...
Can I translate some parts of the game?
Because there are some stuff in Spanish that makes me want to burn the first entity I see :bandit:


Pass along what they are, and what the english equivilant is (so I can look it up in the database) and I will follow up with our localization manager to see if we can update them.

#100
Zero132132

Zero132132
  • Members
  • 7 916 messages

Bryan Johnson wrote...

Draining Dragon wrote...

Bryan is showing impressive restraint.

OP, this argument is ridiculous and you should feel ridiculous.


Restraint from what, if I would post some of the ways people post at me. I would probably make news for "flipping out at fans", get in trouble at work etc.

I am a very calm person, and I also have accountability to what I say.

There was a serenity quote I wanted to use here when Mal meets the agent for the first time, but cant remember it.

That you wanted to quote Serenity just made me squee slightly. Is that creepy? That's probably creepy...