Speaking of bittersweet and DA3, for example, the following (completely hypothetical) ideas could work for me.
You have two choices, each with two different outcomes:
CHOICE ONE: You support Mages or Templars and have one of the two groups prevail. In the first case, Mages get their freedom, but Blood Magic runs rampant and takes its toll in human lives. In the second, Templars strenghten their control on Mages, who become even more subdued and prisoners - many rites of annulments are practiced throughout the world.
CHOICE TWO: You can either sacrifice yourself or another important party member, maybe more than one.
So, you can have four different outcomes:
- You save yourself, Mages prevail
- You save yourself, Templars prevail
- You save your companion(s), Mages prevail
- You save your companion(s), Templars prevail
On the other hand, if you get the "golden" alternative to find a peace between the two factions or to save yourself AND your companion, the other alternatives basically become non-standard gameovers - the sub-optimal outcomes are not even choices, they are failures.
Modifié par Pedrak, 29 octobre 2012 - 01:17 .