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If the writers decide to put 'bittersweetness' ahead of everything else, they're making the same mistakes all over again.


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#51
David7204

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It should explain a lot.

That's what a story is. By nature, a story is about the exceptional, the unique, the uncanny, the unexpected, the unlikely. There's trillions of people in the galaxy, most of whom are killed by Reapers and meet bitter endings. Many of whom were heroic but died anyway. Many whose stories ended in defeat or disgrace or humiliation. But we don't tell stories about those trillions of people. We tell stories about one.

#52
Little Princess Peach

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I think they are trying to recapture the DA:O ending and the emotions that came with it, Unlike shepardo's death, the wardens had some meaning to it, and even though we might of been a tad sad to see them go it was a means to an end and a heroic way to end ones story.

#53
Plaintiff

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David7204 wrote...

It should explain a lot.

That's what a story is. By nature, a story is about the exceptional, the unique, the uncanny, the unexpected, the unlikely. There's trillions of people in the galaxy, most of whom are killed by Reapers and meet bitter endings. Many of whom were heroic but died anyway. Many whose stories ended in defeat or disgrace or humiliation. But we don't tell stories about those trillions of people. We tell stories about one.

Clearly, you have not read enough stories.

#54
Allan Schumacher

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David7204 wrote...

It should explain a lot.

That's what a story is. By nature, a story is about the exceptional, the unique, the uncanny, the unexpected, the unlikely.



This is simply incorrect.

#55
David7204

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What stories are there that aren't about those things?

#56
esper

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David7204 wrote...

It should explain a lot.

That's what a story is. By nature, a story is about the exceptional, the unique, the uncanny, the unexpected, the unlikely. There's trillions of people in the galaxy, most of whom are killed by Reapers and meet bitter endings. Many of whom were heroic but died anyway. Many whose stories ended in defeat or disgrace or humiliation. But we don't tell stories about those trillions of people. We tell stories about one.


You need to read more or watch more movies, plays etc. Because clearly you have not experienced a very broad spectrum of stories. Which is a shame.

A lot of those trillions people's story could have been made a good story, if it was their view point we followed. They did not 'fail', they did just not fight the reapers, but survival stories are good too.

Edit. And that is just Mass Effect. That are tons of stories dedicated to various form of 'slice of life', and what about documentaries. Do they not count either.

Modifié par esper, 27 octobre 2012 - 07:47 .


#57
David7204

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Even if they were average people with average lives, the war with the Reapers itself is unlikely. Not as unlikely as Shepard, but still unlikely.

#58
n7stormrunner

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the die hard movies... dragon age 2... norse myths... the bible

#59
upsettingshorts

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David7204 wrote...

What stories are there that aren't about those things?


What elements are there that are not Argon?

(The joke is:  My question would be easier to answer comprehensively.)

#60
David7204

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I get the feeling people think by that stories being 'unlikely,' they have to be big and epic and can't happen with mundane people doing mundane things. Which isn't the case.

It's the Anthropic Principle. Existence is unlikely. Things happening is unlikely. And yet we still exist, and things still happen. But we don't grasp that, because out out all the possible universes where we may or may not exist, this is the only one where we have a concept of it. We have no concept of nonexistence.

#61
upsettingshorts

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...and now the goalposts are figuratively as wide as the observable universe.

#62
David7204

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This is a serious point.

#63
Scott Sion

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Plaintiff wrote...

Oh lord, here we go again. As usual, I'm going to open with this:

Image IPB



This is the only thing you posted that has any meaning to me.

#64
David7204

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"For any given story, there exist basic elements that are required for the story itself to happen; there would be no story otherwise."

#65
Allan Schumacher

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David7204 wrote...

What stories are there that aren't about those things?



A story is quite literally simply a sequnce of events, which may or may not be fictional.  For example:


My friend had his birthday today.  He invited me out, and I joined his family for dinner.  It was a fun time, and afterward we went back to his place where he, his sister, and I watched an anime called Black Lagoon.  I just got home from this about 30 minutes ago.


I just told you a story.  It's a non-fictional one.

#66
JWvonGoethe

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Can we at least agree that, as the old saying goes, good writers are able to find the extraordinary in the ordinary?

#67
Plaintiff

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plnero wrote...

Plaintiff wrote...

Oh lord, here we go again. As usual, I'm going to open with this:

Image IPB



This is the only thing you posted that has any meaning to me.

Okay?

#68
Nashimura

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Allan Schumacher wrote...

David7204 wrote...

What stories are there that aren't about those things?



A story is quite literally simply a sequnce of events, which may or may not be fictional.  For example:


My friend had his birthday today.  He invited me out, and I joined his family for dinner.  It was a fun time, and afterward we went back to his place where he, his sister, and I watched an anime called Black Lagoon.  I just got home from this about 30 minutes ago.


I just told you a story.  It's a non-fictional one.


Now tell us a story about Griffons :mellow:

#69
n7stormrunner

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wow... just wow...

#70
Scott Sion

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Beaten to the punch.

Modifié par plnero, 27 octobre 2012 - 08:07 .


#71
n7stormrunner

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I agree...


that we need more griffons

#72
esper

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JWvonGoethe wrote...

Can we at least agree that, as the old saying goes, good writers are able to find the extraordinary in the ordinary?


No, a good writer is capable of stringing a series of event together so that others wants to read/her/watch them.

#73
David7204

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What happened to you happened to nobody else in the universe. It happened once, and it will never happen again. If we lived a few thousands years ago and took and guessed that all of that happened at the exact place, and the exact time, it would be miraculous.

The examples get a bit weaker as the stories get more vague, but the principle holds.

The point of all of this is that the likelihood of something happening doesn't matter when it's a fundamental part of the story, because if it didn't happen there would be no story.

Modifié par David7204, 27 octobre 2012 - 08:16 .


#74
Palipride47

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Nashimura wrote...

David7204 wrote...

Things don't happen to characters because they're in stories. They're in stories because things happen to them.

Heroes are at risk of failing. For every character like Shepard, there's ten million that come close and fail. But the story isn't about them. It's because [/i]they failed that the story isn't about them. It's about the [i]one who succeeded.



David, What you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this forum is now dumber for having listened to it. I award you no points, and may God have mercy on your soul.


That's why I screamed "troll" and gave up trying to have a meaningful convo. 
Arguing for the sake of arguing, using strange convoluted logic to keep arguing a point everyone has diasgreed with him on, on an irrelevant thread about a problem still being solved with constant free DLC since March 2012. 

Modifié par Palipride47, 27 octobre 2012 - 08:18 .


#75
David7204

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Nobody needs you shilling them.

And if this is convoluted to you, well, sorry? I didn't come up with it.

Modifié par David7204, 27 octobre 2012 - 08:20 .