Hey guys,
Could you create a heavy armor which has the appearance of massive armor using the toolset? I'm pretty new to the tool set :/
Or are there any mods which can turn massive armor into heavy armor?
Thank you so much!
The reason is because of with Master Archer, the speed penalty still exists with massive armor, and I am pretty much in love with Cailan's set, and I really like the heavy armored archer look haha
Sorry if this is in the wrong section, kinda new to actualy posting in the forums/
Heavy armor which looks like Massive armor?
Débuté par
Crescendo
, oct. 27 2012 06:28
#1
Posté 27 octobre 2012 - 06:28
#2
Posté 27 octobre 2012 - 11:17
Yes, you can do so by extending the heavy armour variation GDA and adding in the massive armour appearances. Then in the toolset you can create new heavy armour items that use those appearances.
This has been asked a number of times before, for various different types of armour. This wiki page covers the basic process of GDA editing - http://social.biowar...g_GDAs_tutorial
In your case, you want to extend:
armor_heavy_variation
boots_heavy_variation
gloves_heavy_variation
Just copy the appropriate rows from the relevant *_massive_variation sheet and assign unique ID numbers, per the instructions on the wiki page. Note that you shouldn't use the Templar armour, because massive armour has a special exception for chest armour that includes legs/boots (or a "dress", in this case). If you use it for heavy armour, you'll end up with two sets of models showing if you equip boots.
This has been asked a number of times before, for various different types of armour. This wiki page covers the basic process of GDA editing - http://social.biowar...g_GDAs_tutorial
In your case, you want to extend:
armor_heavy_variation
boots_heavy_variation
gloves_heavy_variation
Just copy the appropriate rows from the relevant *_massive_variation sheet and assign unique ID numbers, per the instructions on the wiki page. Note that you shouldn't use the Templar armour, because massive armour has a special exception for chest armour that includes legs/boots (or a "dress", in this case). If you use it for heavy armour, you'll end up with two sets of models showing if you equip boots.





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