JuGonzo wrote...
Spankoman wrote...
That isn't the same as having or not having racial choices, which is what your thread was supposedly about. As I'm sure you know. No one choice (nor any combination of choices) will objectively make a game inferior. We've all played RPGs that have fewer or different choices than those available in the DA series and enjoyed them. What you're saying (well, not really, you're just dribbling your objections out a little at a time to increase the drama) is that you want all the stuff you had in Origins, just with a different story to play through.
So the point is: why less when you can get more?
Assassin's creed had only 4 weapons. Assassin's creed 2 had 8... you got it?
Yes, we said the same thing. You want more stuff. Not because racial choice matters, nor because the game is necessarily inferior without it - your first two red herring arguments - but simply because it's more, and you want more.
And as I alluded to earlier, when you were still keeping us in the dark about your argument, Allan has addressed that. Everybody wants more. They have limited resources, and feel like they can make a game with a deeper experience if they don't have the significant cost of retelling the story for different races.
So, can you addres
that point? Given a finite amount of content, why should the story be shortened or lessened to make racial choices available?