So after fighting with this game for hours with it crashing with a random faulting module every 10 minutes, i finally found someone suggesting to force the game to run only on processor 1 of an AMD multicore system.
I did this via the task manager and remarkably the game ran flawlessly, though I did reduce some of the quality settings just a bit to ensure i didn't bottleneck too badly.
This, combined with many other users reporting the same issue, on various models of AMD multicore processors pretty well illustrates that this game is utterly broken for these processors. I find that interesting, since one of the "recommended" system configurations is an AMD multicore processor.
So how about an official response on this issue? Is it being worked on? Is a patch forthcoming?
It is pretty rediculous to buy a game for fifty bucks with your system exceeding the system requirements, and meeting the system recommendations, and then have to trick the game into actually running at all every time you launch the thing, and even then having to run it with one processor core tied behind your back.
Bioware has always had my deepest respect for the amazing games they have released, but I have to say you guys are losing serious points on this one.
The game content is great. But launching with a game breaking bug and then still not having it fixed multiple patches later is pretty weak.
I expected better of you.
AMD Multi-Core Broken - Response?
Débuté par
Veritus Silverun
, janv. 01 2010 04:23
#1
Posté 01 janvier 2010 - 04:23
#2
Posté 01 janvier 2010 - 04:39
Which processor model do you have and which operating system? Perhaps if you shared that info Bioware might be able to look into it for their next patch.
I am using Windows 7 64-bit with a Phenom II X4 at 3.2 ghz. The game uses like 95% core 1, 85% core 2, 75% core 3, 65% core 4.
So far my game runs extremely well, the only problem is that after several straight hours of play, the area load times are huge. That can be remedied by exiting the game and re-opening it.
I noticed that in threads where people posted about long load times, 90% of the CPUs involved were AMD, with 10% being quadcore i7 intels.
Regardless, I'm glad you were able to find a workaround.
I am using Windows 7 64-bit with a Phenom II X4 at 3.2 ghz. The game uses like 95% core 1, 85% core 2, 75% core 3, 65% core 4.
So far my game runs extremely well, the only problem is that after several straight hours of play, the area load times are huge. That can be remedied by exiting the game and re-opening it.
I noticed that in threads where people posted about long load times, 90% of the CPUs involved were AMD, with 10% being quadcore i7 intels.
Regardless, I'm glad you were able to find a workaround.
#3
Posté 01 janvier 2010 - 05:25
I'm running an AMD Athlon 64 X2 6400+ (3.2 Ghz, not overclocked) on Windows 7 Ultimate 32-bit.
Glad to hear it is running well with the Phenom II X4, barring the memory leak, as that is the processor I'm figuring on upgrading to next month.
It was kind of sad really. I got the game while out of town, and ran it on my laptop which is a piddly little Core 2 Duo 2.13 Ghz. Couldnt wait to get it home to my gaming machine and see it in all (ok, most, my rig has aged to its upgrade point for me) its glory.
Then it did nothing but crash. Talk about a letdown!
Disabling core zero in the CPU affinity settings leaves it stable, but definitely increases load times and such.
Still, awesome game in terms of content, story, etc. Its a very happy thing when all that needs to be solved is a technical issue. Still they do need to be solved.
Glad to hear it is running well with the Phenom II X4, barring the memory leak, as that is the processor I'm figuring on upgrading to next month.
It was kind of sad really. I got the game while out of town, and ran it on my laptop which is a piddly little Core 2 Duo 2.13 Ghz. Couldnt wait to get it home to my gaming machine and see it in all (ok, most, my rig has aged to its upgrade point for me) its glory.
Then it did nothing but crash. Talk about a letdown!
Disabling core zero in the CPU affinity settings leaves it stable, but definitely increases load times and such.
Still, awesome game in terms of content, story, etc. Its a very happy thing when all that needs to be solved is a technical issue. Still they do need to be solved.
#4
Posté 01 janvier 2010 - 05:47
Maybe this can help with your problem.
http://social.biowar.../index/421782/1
People who had an AMD cpu and experienced long load times could use AMD Fusion to fix that problem. From what I heard, AMD Fusion optimized the use of your multi-core cpu.
It's an indirect solution, but maybe the optimizing part of AMD fusion can allow you to use both cores for this game.
http://social.biowar.../index/421782/1
People who had an AMD cpu and experienced long load times could use AMD Fusion to fix that problem. From what I heard, AMD Fusion optimized the use of your multi-core cpu.
It's an indirect solution, but maybe the optimizing part of AMD fusion can allow you to use both cores for this game.
#5
Posté 03 janvier 2010 - 03:00
hereticeyes wrote...
Maybe this can help with your problem.
http://social.biowar.../index/421782/1
People who had an AMD cpu and experienced long load times could use AMD Fusion to fix that problem. From what I heard, AMD Fusion optimized the use of your multi-core cpu.
It's an indirect solution, but maybe the optimizing part of AMD fusion can allow you to use both cores for this game.
I've tested this app extensively at this point, and it DOES significantly reduce the number of random freeze, force closes, and application faults.
However it does not eliminate them, and the memory leak still significantly affects the game with extreme load times after it has been running a while.
Disabling core 0 via the Set Affinity dialog corrects both of these.
Hereticeyes, you might try doing this even on your Phenom II and see if it helps your load time issue you mentioned.
Personally given my experience with both solutions I am discontinuing use of the AMD fusion app, and simply disabling core 0 once more, as it results in a more reliable gameplay experience.
EDIT:
If you do want to try this, do the following:
Start the game and get to the main menu
Alt-Tab out to the desktop
Open the task manager (typically by right-clicking on the task bar and clicking "Start Task Manager"
Click on the "Processes" tab of the task manager
Find the process named "daorigins" and right-click it
Choose "Set Affinity" on the resulting menu
Uncheck Core 0 on the resulting dialog box
Click Ok
Close the Task Manager
Alt-Tab back into the game and play as normal
This needs to be done each time the game is launched, but appears to completely resolve the random crashes and progressively longer loading times on my machine.
Modifié par Veritus Silverun, 03 janvier 2010 - 03:03 .
#6
Posté 10 janvier 2010 - 01:28
Still no response from Bioware on this issue, despite multiple threads on it...
I hate to say it but this really bodes poorly for them trying to create an MMO (SW:TOR). Every developer that has gone to market with an MMO product that they didnt support in a timely and effective manner has lost their shirt on it. I really DONT want to see that happen to Bioware. If for no other reason than I want to keep playing their creations!
I hate to say it but this really bodes poorly for them trying to create an MMO (SW:TOR). Every developer that has gone to market with an MMO product that they didnt support in a timely and effective manner has lost their shirt on it. I really DONT want to see that happen to Bioware. If for no other reason than I want to keep playing their creations!
#7
Posté 10 janvier 2010 - 02:00
Still months after I was last here and there are people not understanding how these forums work. Bioware may sometimes respond here however these forums are for game players to offer a self-help area.
As for your comments All I can say is i've completed this game on an AMD 3800x2 5200x2BE and a Phenom II X4 940. I've used two 8800GTS 640mb in sli (now for sale on ebay) a 9800GT a GTX295 and even a great little 8600GT xxx OC edition (now sold on ebay) without hardly a hitch. In over 200 hours of gameplay I think I may have had 5 random CTD on all these configurations which is more than acceptable. With every setup I've played the game maxed out ( apart from full AA which is pointless).
The fact is that the problems with this game are not hardware specific (i.e. broken for AMD dual core ), They are system configuration specific which is a totally different matter.
Also FYI game support for DA:O is not provided by Bioware, the developer, but by Electronic Arts. The publisher is always responsible for technical support even if they are useless at it.
As for your comments All I can say is i've completed this game on an AMD 3800x2 5200x2BE and a Phenom II X4 940. I've used two 8800GTS 640mb in sli (now for sale on ebay) a 9800GT a GTX295 and even a great little 8600GT xxx OC edition (now sold on ebay) without hardly a hitch. In over 200 hours of gameplay I think I may have had 5 random CTD on all these configurations which is more than acceptable. With every setup I've played the game maxed out ( apart from full AA which is pointless).
The fact is that the problems with this game are not hardware specific (i.e. broken for AMD dual core ), They are system configuration specific which is a totally different matter.
Also FYI game support for DA:O is not provided by Bioware, the developer, but by Electronic Arts. The publisher is always responsible for technical support even if they are useless at it.
Modifié par ZootCadillac, 10 janvier 2010 - 02:01 .





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