What would you like to see in Dragon age 3?
#26
Posté 28 octobre 2012 - 10:10
#27
Posté 28 octobre 2012 - 10:10
Fortlowe wrote...
With Frostbite 2, I am interested to see what will the Devs do with the Fade this time. Possesed with a graphics engine that, from what I've the heard, is almost intimidating in how maleable and powerful it is, I hope that the Fade is much more visually and intellectually interesting than it was from previous titles.
I only just finished reading Asunder and I am intruiged by the thread that links the Fades appearance to the memories and mindset of the dreamer. The parts with Wynne reliving the seige of Denerum and another character reliving childhood trauma were exactly what I hoped the types of scenorios taking place in the Fade would involve. If somehow the Fade were made to differ dramatically, based on the choices Sherlock or her/his companison make (or whoever the dreamer is) finally then the Fade would live up to its billing, in my opinion.
You paint a good picture. Plus can get a few good ideas from what you wrote.
#28
Posté 28 octobre 2012 - 10:11
Madeline McQueen wrote...
garresvokorion wrote...
pretty dresses
Again, someone who is impressed easily. But I guess you do have a point. Why not look good while your killing darksporn? A girl can look good while killing can't she? Lol.
Wasn't the question "What would you like to see in DA3?" Asking for a dress doesn't mean DA3 is an instant buy for the first party.
#29
Posté 28 octobre 2012 - 10:11
The _Inquisition wrote...
The Discovery that the Quanri are really trying to spread the Quin to try to make sure humanity is ready to deal with a threat of Metalic creatures from the dark regions of the ocean that rise every so often to wipe out all life on the surface.
I wouldn't be surprised if they had something to do with them in future. They have managed to involve them alot so far.
#30
Posté 28 octobre 2012 - 10:12
Eclispe wrote...
Co-Op Base multiplayer. like ME3 i loved that addition being able to play with your mates is amazing.
Yeah. I've been reading comments about that. So many poeple don't like that idea. They think it's going to be a big flop. But like I said. If it's done right it could work.
#31
Guest_Rojahar_*
Posté 28 octobre 2012 - 10:13
Guest_Rojahar_*
#32
Posté 28 octobre 2012 - 10:14
#33
Posté 29 octobre 2012 - 04:20
Madeline McQueen wrote...
I have to say I have a few things I would like to see.
* Both my old characters again,
* I love when they mention old characters I have interected with before in the past. Or even better meet them again.
* In my opinion the romance should be a must. Every girl deserves their guy :-D.
* See my old characters and their "partners" still together if possible.
* Fight alongside my new character and past 2 characters (if we are going to get a new character is the next game).
* Have more bigger, better thrills. Great story line and quests.
* Maybe see my characters have children. Maybe have a quest to save them, protect them or protect the mothers (my formor charachters), something along those lines. I think that would be very dramatic and exiting to see.
* Find a cure for the Wardens, that way my first character and her husband Alistair can have children and hairs to the thrown.
* See Morrigan and her son. Depending on what you choose and go through, he could end up trying to take the thrown, or leaving, wanting to know Alistair, anything like that.
* Oh and what I would LOVE is if we can control The hero (Warden), The champion and the new character's speach. So if we can control all of them say at the same time, you know you can choose what your main character can say, well I think when all three of your characters (or even 2 if you have just 2 of them together) are traveling together, you can control what all three of them can say as well. I think that would be a great bonus :-). Some people have given their characters different personalities in their minds so this would be great to take advantage of that.
* If we can play with all 3 characters we should be able to use them near enough near the begiining of the game and not get them half way or near the end if possible.
Eer, there are a few more things but I'll list them when I remember them lol :-).
What would everyone else like to see?
#34
Posté 29 octobre 2012 - 05:41
sarcastictruths wrote...
Dragons!!!
#35
Posté 29 octobre 2012 - 05:43
DA:O and DA:2 I finished in a day or two.
#36
Posté 29 octobre 2012 - 06:06
#37
Posté 29 octobre 2012 - 06:09
Bonuses: Environments that are worth having visited and gameplay that evolves over the course of the game, rewards learning and skill and gives a feeling of progression.
#38
Posté 30 octobre 2012 - 07:32
It would simply sublime if you didn't botch the ending like you did in mass effect 3
But back to the point, make this dragon age the one that pops into your mind when you think of the series, the one that you have many memories of sleepless nights and days you cut school just to have some talk about how they love lunch and cheese, make this your Mona Lisa of the franchise. Please all the developers at bioware, I beg you, employe you, challenge you. Make this the best damn dragon age you can make!
Respecfully James Douglas Morrison
#39
Posté 30 octobre 2012 - 07:41
Does that include with dlc? Also does that include Awakening? If so holy crap man. My first playthrough trying to do everyting in Origins playing on the difficulty under Nightmare for the last three quaters of game took me alot longer than that.iPoohCupCakes wrote...
I really hope this game is long.
DA:O and DA:2 I finished in a day or two.
#40
Posté 31 octobre 2012 - 04:52
Madeline McQueen wrote...
Lol! That sums it up. Ooh having a pet dragon, that's an idea. Yeah my second characet Hawke was a mage and I wanted her to turn into a dragon. But sadly no :-(.
Your mage probably would've had an easier time turning into a dragon then my rouge. In my head I imagined him as a child sneaking off in search of dragons, and then Malcolm coming along and dragging him back home. Maybe, in the next game our characters (The mages at least) will be able to turn into a dragon. It is something to hope for at least.
#41
Posté 09 novembre 2012 - 01:35
-Flemeth on my party (lol! at least for a few minutes!)
-More playable/longer than DA2.
-Really consistent consequences from my DAO and DA2 decisions.
-Good-looking models for the character creation.
-Different races for character creation.
-Origins.
-More interactivity than in DA2. More talkable people.
-Flashy DA2 combat.
-Epic story and ending like DAO. Different endings based on your choices through the game and even based on the choices of previous games.
-Dubbed protagonist, but less autodialog than in DA2 and more choices on the wheel, not just "good-joke-bad'.
-Lots of different areas like DAO. But more.
-Multiplayer! Human VS Computer and Human VS Human!
-Scary, demonic and powerfull bloodmagic for a mage protagonist.
-Shapeshifter specialization -> PLAYABLE DRAGON
-Mature sex scenes, a bit of nudity like in DAO would be great. Look at The Witcher 2, lol
-More developed romances, they didn't feel very good in DA2. This has to be more like in DAO.
-An archer class that isn't crap
-A toolset for modders.
Overall I have to say that, apart from the cool DA2 combat animations, DAO was better. So try to include all elements of DAO + combat of DA2, into DA3
Modifié par Uriko128, 09 novembre 2012 - 01:39 .
#42
Posté 09 novembre 2012 - 02:19
I just want companions who aren't batsh*t insane. Normal is boring. Eccentric would be okay. Things should be in moderation. But another batsh*t crazy like Anders will be a deal breaker for me.
#43
Posté 09 novembre 2012 - 03:19
There should be more of these type of restful places in the game where the pc can sit and relax by self or with an LI.
Modifié par fchopin, 09 novembre 2012 - 03:23 .
#44
Posté 09 novembre 2012 - 05:55
- playable races
- playable origins
- very different oucomes correlated with the choise made during the game. expecially in the end.
- game more tactical than DA2, not slow as DA:O, but without the anime style. Is DA, not Final Fantay! a good compromise would be appreciated.
- No Whell of Torture, or at least strip away those awful icons! those kill the roleplay, and are an insult to the player!
- if we have to kepp tha speaking PC, at least not make the tono too different from an aswer to another: is always the same person, even if sometimes is angry. i don't want ot call an exorcist as I wanted to do with Hawke.
- I want to talk whenever I want with the companion. It's realistic and good to have some subjest talked about not in public, but having around people who never want to speak with you is depressing.
- I'd like to have some character LI gay, bi and straight. Sometimes is fun being rejected. it addede realism. So I have an excuse to replay the game with another character with different sex, some recognization about the sex of the PC is good too.
- a persuasion sistem would be good, as the return of pickpoket and a real lockpik ability.
- the stone was trown in the end of DA2. now I whant know what happened to my old Warden. The dream is playng in her shoes one last time...if possible...
for now thast's all I can think of...I know I have had other dreams for DA3, but now I can't remember.
Modifié par Felya87, 09 novembre 2012 - 05:57 .





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