Sanunes wrote...
I get that some people really want to play an elf, but to me its not going to be a significant part of the game like Dragon Age: Origins for besides a few lines of text you were treated the exact same way, the only major difference is that there was a different first hour of gameplay. I am trying not to get too excited over the origin stories that have been recently annouced for Dragon Age 3, but if they are able to integrate the origin into the game instead of at a set time, I am going to be more interested in that then just having a different look for my characters face.
One thing to consider too is playing another race might be important to you and other people on the BSN, but as a whole its only a minority of the players that would be interested. David Gaider made a post a few months agao and said 80% of the characters created were human, with data like that if they are going to try and make the game better, why not focus on the 80% and then maybe revisit the race selection when people aren't going to be looking for a reason to burn the game at the stake.
David Gaider's comment about race.
See the problem I have with that is you can take that logic and remove all choice from the game only catering to what the majority used. I'm sure most people chose warrior over the other classes so why not only make a great warrior experience by just focusing on that?
I honestly don't mind being human, some of my best friends are human, but I think that kind of logic sort of ruins a lot of fun about these games.
I think there's also a difference between playing an origin story and having your origin told to you. Games are a visceral media, you gain attachment to virtual things because you feel you have interacted with and thus influenced things.
I've been 'told' my characters origin in a lot of games but DA:O was the first game that I felt I really knew my character.
Modifié par dversion, 27 octobre 2012 - 10:02 .