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Did Anyone Actually Care About the Kid?


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253 réponses à ce sujet

#1
Snovicus

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 My question is, did anyone actually have some kind of emotional response to the kid getting blasted out of the sky the first time they played the game?

 Because I thought it was some pretty weak writing that we were intended to be upset by the fact that "a kid died". Besides being fictitious, he had no depth to speak of, which made for a laughable excuse at drama, in my opinion. And that's not even getting into the dream sequences or the ending.

Modifié par Snovicus, 28 octobre 2012 - 12:39 .


#2
Tomwew

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i felt like the game wanted me to be sad. the first time through i'd already had suspicions about him, what with the odd vent scene. but i definitly didn't care even a fraction as much as when kaiden died on virmire or when mordin and legion sacrificed themselves.

#3
apascone

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I cried for weeks. That poor little innocent kid died. If he didny die then there would be no dreams and no catalyst. That would mean no ending.
Ok I have no idea where I was going with that but I'm not deleting what I already wrote. To answer your question it didn't bother me at all. I wonder I he was real because no one seems to cares out him or help a kid struggling to get up on the plain. I wonder if shep imagined him.

#4
Sir Topham Hat

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I thought he'd make a tasty roast. Shame the Reaper called dibs on him before I could say anything. He's always one step ahead of me.

Modifié par Sir Topham Hat, 28 octobre 2012 - 12:47 .


#5
Ledgend1221

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That kid deserved to die.
If they wanted sad, they should have made Anderson die.

#6
Snovicus

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Tomwew wrote...

i felt like the game wanted me to be sad. the first time through i'd already had suspicions about him, what with the odd vent scene. but i definitly didn't care even a fraction as much as when kaiden died on virmire or when mordin and legion sacrificed themselves.


This is what drew me out of the game quite a bit. In that, I cared more about what happened to the genuinely fleshed out characters of the series, and yet Shepard will only reflect upon the loss of the one kid he knew for three minutes, like he doesn't realize (or care) that people he knows are dying. (Or the millions of other children on Earth, for that matter)

#7
legion 21

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i didn't care at all.

#8
Armass81

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I did when I first saw that he died.

I did think some of the dream sequences went too far tough.

#9
The Eruptionist

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It's not so much the kid you have to care about but what he represents. Which is all the people that Shepard can't save. When you look at the kid, don't think about him as a specific person but think of him as the embodiment of the people you do care about. He's just an avatar, a face upon which Shepard projects the lives of everyone in the galaxy. Don't get too caught up in the kid as a singular person or individual.

That's what I think anyway.

#10
Tomwew

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Snovicus wrote...

Tomwew wrote...

i felt like the game wanted me to be sad. the first time through i'd already had suspicions about him, what with the odd vent scene. but i definitly didn't care even a fraction as much as when kaiden died on virmire or when mordin and legion sacrificed themselves.


This is what drew me out of the game quite a bit. In that, I cared more about what happened to the genuinely fleshed out characters of the series, and yet Shepard will only reflect upon the loss of the one kid he knew for three minutes, like he doesn't realize (or care) that people he knows are dying. (Or the millions of other children on Earth, for that matter)

yeah it was part of the 'mass effect three is the best place to start' mentality. have a character (forcibly) common to all sheps die (make it a kid so you have to put as little development into the character as humanly possible. dead kid=sad) then use that character as a driving force for shep.

not only does it not fit a lot of sheps (spacer butcher of torfan cares about this kid because...........?) it's rushed, forced, and when the catalyst takes his form it sends a confused message. (the catalyst tries to convince you that it's friendly and NOT a murderer by......taking the form of a small boy it murdered...............? who's been haunting your dreams and causing you untold amounts of guilt......?)

#11
dead_goon

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The very first time i met him all i thought was "how irritating" when he wouldn't come out of the damn vent, when his shuttle got zapped all i could think was cliche, then when he started cropping up in dream sequences that got old, real quickly, then when the Catalyst was revealed, well, some good old fashioned anglo saxon curse words got aired.

#12
KiwiQuiche

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No.

I was confused/irritated when my Shepard keep on having stupid, unskippable dreams about the kid.

Bioware just assumed "Child=instant angst" kinda in the same way they did "Earth=default AUSDFGHJKGF MAH FEELZ"

#13
Bill Casey

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I like how they moved back the shot afterwards to show scale...
Like destruction on the smallest level and then showing that it's happening everywhere...

#14
SeptimusMagistos

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I actually kind of did. Mostly due to the whole 'you can't help me' line. Powerful stuff.

#15
LazyTechGuy

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I "liked" him in the sense that I didn't mind him as a human character.

But now that he's a symbolic representation of my own hatred for all the things I was railroaded into within ME3, I hate him very much.

Yeah, that's deep stuff right there.

#16
CaIIisto

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Seemed too forced, so no, not really.

#17
Snovicus

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The Eruptionist wrote...

It's not so much the kid you have to care about but what he represents. Which is all the people that Shepard can't save. When you look at the kid, don't think about him as a specific person but think of him as the embodiment of the people you do care about. He's just an avatar, a face upon which Shepard projects the lives of everyone in the galaxy. Don't get too caught up in the kid as a singular person or individual.

That's what I think anyway.


I understand that this is what was intended, but I think it was implemented rather clumsily. I mean, plenty more people due throughout the course of the series, many of which Shepard knows personally, and yet he's still only really affected by the death of a relative stranger. And it's hard to think of him as an embodiment of those we care about, when we are given no reason to care about him at all.

#18
samurai crusade

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A better emotional response would have been Dr. Chackwas getting blown away.

#19
badmojo88

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I was more impressed by the fact in the dreams you hear all the voices of those you lost as you run, the kid was kinda cliche, but then again so was the issac izomoth style ending (matrix/irobot/robotcarneval etc)

#20
Karrie788

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Didn't feel a thing when he died on Earth. So him repeatedly showing up in Shepard's dreams and as the Catalyst ended up irritating me a lot.

#21
Teddie Sage

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I personally didn't care at all.

I find it hilarious that it was the only game in this trilogy that featured a child-like NPC, along with the Catalyst.

Modifié par Teddie Sage, 28 octobre 2012 - 01:08 .


#22
JasonShepard

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Ok, put it this way. Back in ME2, Shepard was - in some ways - a walking automaton. He/she VERY rarely shows emotion, accepts the whole 'brought back to life' thing without a batted eyelid, and... well, you get the picture. Even some of the Suicide Mission deaths cause him/her little more than a brief look down.

I liked that ME3 had something phase Shepard. I liked that he/she was shown to still be human. Maybe, as a plot device, using a dead child was a little contrived. But from an in-universe perspective... seeing that would cut me. ESPECIALLY with the knowledge that it was happening planet wide. (Thank-you Bill Casey for pointing out the zoom out they used - I hadn't noticed that before)

So yeah. With Clint's epic music, and with seeing all that was happening, YES. I felt something. I cared.
Though to be honest, I was only truly impressed when we got the first nightmare. Because that was when I realised that Shepard was hurting. Maybe you reckon your Shepard wouldn't have hurt - mine would have. Mine did. And I appreciate that.

#23
The Eruptionist

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Snovicus wrote...

The Eruptionist wrote...

It's not so much the kid you have to care about but what he represents. Which is all the people that Shepard can't save. When you look at the kid, don't think about him as a specific person but think of him as the embodiment of the people you do care about. He's just an avatar, a face upon which Shepard projects the lives of everyone in the galaxy. Don't get too caught up in the kid as a singular person or individual.

That's what I think anyway.


I understand that this is what was intended, but I think it was implemented rather clumsily. I mean, plenty more people due throughout the course of the series, many of which Shepard knows personally, and yet he's still only really affected by the death of a relative stranger. And it's hard to think of him as an embodiment of those we care about, when we are given no reason to care about him at all.


I see Shepard's reaction to the kid as the proverbial straw that broke the camel's back. She's seen a lot of her friends die and has had the entire galaxy put on her shoulders; seeing that kid die finally brings up the emotions that have been building up through the trilogy. When Shepard looks away as the kid dies it's not so much because of the death of a relative stranger but because of the amount of emotion that Shepard has kept in check up until that point. Seeing yet another person that she failed to save was just too much and forced out some of that built up emotion.

It makes sense for Shepard to dream about the child as he represents the final point of Shepard's ability to stand the amount of pain she must've been carrying over the past couple of years.

Modifié par The Eruptionist, 28 octobre 2012 - 01:21 .


#24
Andy the Black

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A little. I wasn't nearly as cut up about it as Shep was though, but then I can't even imagen what watching a child die is like.

#25
The Eruptionist

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JasonShepard wrote...

Ok, put it this way. Back in ME2, Shepard was - in some ways - a walking automaton. He/she VERY rarely shows emotion, accepts the whole 'brought back to life' thing without a batted eyelid, and... well, you get the picture. Even some of the Suicide Mission deaths cause him/her little more than a brief look down.

I liked that ME3 had something phase Shepard. I liked that he/she was shown to still be human. Maybe, as a plot device, using a dead child was a little contrived. But from an in-universe perspective... seeing that would cut me. ESPECIALLY with the knowledge that it was happening planet wide. (Thank-you Bill Casey for pointing out the zoom out they used - I hadn't noticed that before)

So yeah. With Clint's epic music, and with seeing all that was happening, YES. I felt something. I cared.
Though to be honest, I was only truly impressed when we got the first nightmare. Because that was when I realised that Shepard was hurting. Maybe you reckon your Shepard wouldn't have hurt - mine would have. Mine did. And I appreciate that.


Agreed. I thought they managed to show a deeper aspect to Shepard's personality all through ME3 and the child played a role showcasing that emotion. One of my favourite parts is after Thessia when Joker says that Shepard is under more stress than during the Skyllian Blitz. Great moment.

Modifié par The Eruptionist, 28 octobre 2012 - 01:21 .