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Did Anyone Actually Care About the Kid?


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253 réponses à ce sujet

#251
Guest_Finn the Jakey_*

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zqrahll wrote...

I cared that a company supposedly skilled at videogame writing would use such a lame, ham-fisted over-wrought failure of an attempt to pull on my heartstrings. Honestly, I think the little girl in the commercial is about a 1000% better, even though it is basically the same thing.

Exactly.

#252
Obadiah

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I cared for the kid as much as I care for any neighbor. When he got killed I was about as sad for him as anyone else on that shuttle. The scene was haunting, as it was meant to be.

#253
m2iCodeJockey

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Finn the Jakey wrote...

zqrahll wrote...

I cared that a company supposedly skilled at videogame writing would use such a lame, ham-fisted over-wrought failure of an attempt to pull on my heartstrings. Honestly, I think the little girl in the commercial is about a 1000% better, even though it is basically the same thing.

Exactly.

Obadiah wrote...

I cared for the kid as much as I care for any neighbor. When he got killed I was about as sad for him as anyone else on that shuttle. The scene was haunting, as it was meant to be.

OK then. Here...

*white, fade to color*
*lower earth orbit, citadel flowers open, turns...*
*fade to white*
*fade to color*
FemShep: *on all-fours, groggily shakes head*
Ghostie: * walking toward shepard from crucible modulator *
FemShep: "Wha-... Where am I?"
Ghostie: "The Citadel. It's my home."
FemShep: "Who are you?"
Ghostie: "The paperboy. I want my two dollars."
FemShep: "What? That was-... That was two YEARS ago!! I haven't been to my apartment since I was shot down over-"
Ghostie: "TWO DOLLARS!!! I WANT MY TWO DOLLARS!!!"
FemShep: * grabs ghostie by the throat a-la homer... *
Ghostie: "*ack!!* *aaaahhhhhck!!!*"
FemShep: * shaking ghostie with each word * "STOP!!! HAUNTIN'!!! MY!!! DREAMS!!! YOU!!! LITTLE!!! BASTARD!!!"
Ghostie: "**aaaahhhhhck!!! cough* TWO *ack* DOLLA- *aaaahhhck!!!* KEEP IT!!!"
FemShep: * tosses ghostie over the ledge * * edge of frame, kicks a bmx over the ledge *
Ghostie: "TWO DOLLAAARRRRRRRrrrrrrrrrrrrrrrrrr!!!" * fssst!!! (vaporized by crucible) * *bmx disintegrates*
* as orange/blue sphere expands, reapers all deactivate, collapse a-la phantom menace...*
FemShep: *comes down lift, scoops up anderson *
Anderson: "What happened?! Did we win?!!"
FemShep: "F***ING paperboys... Come on. You need a band-aid."
Anderson: "Smart-ass!" *hugs shepard's head*
* shepard and anderson limp to exit leaning on each other *
Hackett (comms:) "We are NEVER going to speak this..."
FemShep: "Yeah... And stay away from my mom, you f***!!"
* contagious laughter over comms *
* slow fade to black *
* roll credits *
* begin slide show *
"10000 Years later..."
* fade to color *
* monument: earth, london, anderson hanging out of m35 roof pointing toward far rim*
* monument: rannoch, tali'zorah city, legion and tali looking toward omega *
* monument: omega, aria station 12, aria chin high to thessia *
* monument: thessia, ministry of information, liara in place of athame a-la licoln/gendo ikari 'Bring enough secrets to the light to maintain peace and defend the innocent' *
* monument: citadel, new/outer citadel tower, shepard at the galaxy map surrounded by jeff edi VS, LI looking up at shep 'SPECTRE, Admiral, Ship's Captain, Our Commander, Our Guide' *
*normandy theme in soft piano*
*slow fade to main menu*

I bet you smiled...

#254
Snovicus

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RogueBot wrote...

Of course not. I can recognize a plot device when I see one, like those stupid kids from The Walking Dead. They're not characters, they're just there to cause problems for the adults.


Well, at least the kids in The Walking Dead were developed to an extent, so that they weren't only there to be used as a plot device, and so that when they were, it felt significantly less transparent and cheap than what we got in Mass Effect 3.