Snovicus wrote...
The Eruptionist wrote...
I see Shepard's reaction to the kid as the proverbial straw that broke the camel's back. She's seen a lot of her friends die and has had the entire galaxy put on her shoulders; seeing that kid die finally brings up the emotions that have been building up through the trilogy. When Shepard looks away as the kid dies it's not so much because of the death of a relative stranger but because of the amount of emotion that Shepard has kept in check up until that point. Seeing yet another person that she failed to save was just too much and forced out some of that built up emotion.
It makes sense for Shepard to dream about the child as he represents the final point of Shepard's ability to stand the amount of pain she must've been carrying over the past couple of years.
That makes sense. Although, I wish there were an option to have Shepard be unmoved, as per usual. After all, Shepard's robotic emotional state, coupled with the horrible face I had (accidentally) designed for him, became oddly endearing to me. Next thing I know, face import doesn't work, and Shepard starts having feels.
Fortunately for me the face import bug wasn't a problem for my first playthrough Shep since it was default male anyway. But I can see how some people would not want their Shep to react to the child's death. But as I said above, it's not the kid per se but everyone else that your own Shep cares about which really underlies the reaction and the dreams. If you don't want you Shep to portray that emotion then that's fair enough but there a lot of moments throughout all three games where the character of Shepard is dictated to you e.g. in ME1 when Shep is all gloomy and depressed after having the Normandy grounded before going to Ilos.
It is a gamble when you're trying to create and tell the story of a character whilst still giving players agency in determining that character's personality for themselves. I guess they could have just made the reaction to the child determined perhaps by some earlier comment that Shepard makes e.g. a renegade response means Shep shows no reaction and a paragon response means that he does.
But it is Bioware's story and I just happened to really enjoy it - including that scene.





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