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Did Anyone Actually Care About the Kid?


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253 réponses à ce sujet

#101
The Eruptionist

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This forum must be the 'capital city' of indignation. I'm out.

#102
Gethrian

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At first time I saw it I didn't really feel anything. Wasn't sad about it or hated it. Just nothing. Unlike VS, Mordin, Thane or Legion I didn't know him at all so it was hard to really care even if he was just a kid. Then they kept showing those nightmares and the Catalyst looked like him I started to dislike whole kid dying thing. Nightmares would have been much better if Shepard saw squad member she/he had lost. Like first dream would be about who died during Virmire mission and next would be Mordin etc.

#103
Sesshomaru47

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No. Was I meant too? Maybe if it was a poor kitten or a basket of bunnies. Or Kaidan.

#104
jpraelster93

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No the kid is a dummy no one who has a brain cared about him

#105
Baihu1983

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Nope. It was a weak attempt to make us feel sad and when the dream stuff started i was like ''oh no not this'' and then towards the end i was simply saying what the ****!

#106
P_sutherland

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Shepard needs better nightmares.... like being stuck in a pod thingy with harbinger outside saying "your about to be goo'd!" :o

#107
Jadebaby

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The Eruptionist wrote...

This forum must be the 'capital city' of indignation. I'm out.


It's been 8 months and you're only learning this now?

...


You reap what you sow.

#108
Raizo

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No.

#109
EnvyTB075

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Nope. Why would she? The kid refused help from the one woman in the Galaxy who makes a habit of killing Reapers.

Coming back to reality, jarring and crappy writing making him an obvious heartstrings tug, as though BioWare "forgot" there were characters we already cared about in the series. For example i feel more for Captain Gavorn than the kid.

Pity hes probably going to die in Omega, because BioWare just love killing off good characters and replacing them with **** ones.

#110
N7_Prothean95

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mauro2222 wrote...

FOX216BC wrote...

Right up to the point when he start appearing in Sheps dreams then he just became an annoyance.



#111
Tasker

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Bioware were trying to force emotion on the player by including him, but I cared about 10.000% more for the girl in the advert than I did for the anoying little ****.

Modifié par Orkboy, 28 octobre 2012 - 10:41 .


#112
Baihu1983

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P_sutherland wrote...

Shepard needs better nightmares.... like being stuck in a pod thingy with harbinger outside saying "your about to be goo'd!" :o


Should have just left the kid out the dreams and had the goo like figures...oh no wait that was when they game was going down the cool Indocrination path.

#113
jkflipflopDAO

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Anderson should have taken the Reaper deathbeam to the face as he was standing there waving at Shep.

#114
yukon fire

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Orkboy wrote...

Bioware were trying to force emotion on the player by including him, but I cared about 10.000% more for the girl in the advert than I did for the anoying little ****.


Is that cannon? I certainly don't remember any mission of leading an massive amount of people (and Makos!!)  into battle. Oh wait, ... they just ripped off the Halo Wars ad.<_<

#115
EnvyTB075

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jkflipflopDAO wrote...

Anderson should have taken the Reaper deathbeam to the face as he was standing there waving at Shep.


That would have definately worked.

#116
Tasker

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yukon fire wrote...

Orkboy wrote...

Bioware were trying to force emotion on the player by including him, but I cared about 10.000% more for the girl in the advert than I did for the anoying little ****.


Is that cannon? I certainly don't remember any mission of leading an massive amount of people (and Makos!!)  into battle. Oh wait, ... they just ripped off the Halo Wars ad.<_<



And your point would be...What exactly...?

What the feck has any of that to do with my having more emotional attachment to a throw away character in an advert. Than a repulsive 'plot device' used to try and force emotion upon me in game?

Modifié par Orkboy, 28 octobre 2012 - 10:57 .


#117
EnvyTB075

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Orkboy wrote...

yukon fire wrote...

Orkboy wrote...

Bioware were trying to force emotion on the player by including him, but I cared about 10.000% more for the girl in the advert than I did for the anoying little ****.


Is that cannon? I certainly don't remember any mission of leading an massive amount of people (and Makos!!)  into battle. Oh wait, ... they just ripped off the Halo Wars ad.<_<



And your point would be...What exactly...?

What the feck has any of that to do with my having more emotional attachment to a throw away character in an advert. Than a repulsive 'plot device' used to try and force emotion upon me in game?


He might be drawing a parrelel to the awesome stuff that was previewed to be in the game compared to what we got, and how those previews did a better job at getting the player emotionally involved that the game itself ever did.

And also how a significant part of the game was also a straight up copy from something else....just that something else actually delivered.

Modifié par EnvyTB075, 28 octobre 2012 - 11:03 .


#118
Tasker

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EnvyTB075 wrote...

He might be drawing a parrelel to the awesome stuff that was previewed to be in the game compared to what we got, and how those previews did a better job at getting the player emotionally involved that the game itself ever did.

And also how a significant part of the game was also a straight up copy from something else....just that something else actually delivered.



Wether he is or not. It still has nothing to do with my initial statement. 

#119
AllThatJazz

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No. Didn't think I was supposed to care about him specifically as much as the idea that he represented (the billions of powerless innocents that Shepard would be completely unable to save despite best efforts). I thought it was a bit clunky as narrative devices go, but got the point across. In no way did I think I was supposed to be feeling griefstricken for the boy especially.

Wouldn't have worked any better narratively with Shep's squad imo, because dead soldiers, as tragic as that is, represent a different idea to dead civilians. Would have improved matters from a perspective of player empathy, certainly, but I'm not sure that was the point of the scene. They were saying 'look, here are all these people (represented by kid) who we don't know, have barely met, have had nothing to do with this war, have no power over their own fate, who die anyway, and who we can't save'. That's who you're supposed to be feeling for, not boy. Boy just represents them. IMO, obviously.

#120
Jere85

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No, its not my kid. Im not a fan of kids that aren't mine. Do i want kids to die? No. Do i accept them casualties of a reaper war? Ofcourse. I found it silly that BW wanted to make this some dramatic thing. We hear and see kids die on the news all the time, we have been hardened that way, so why would a bunch of pixels bother me?

#121
Chief Commander

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Mordins death affected me. Legions sacrifice affected me. Characters I grew to love during 2-3 games. Not some kid we see during a maximum of 2 minutes. I still can´t believe how the same writers who wrote Rannoch and Tuchanka wrote the endings.

#122
stargatefan1990

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not really :)

#123
Galifreya

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Nope. "Everyone's dying!" and "You can't help me." made me hate him, actually. Made me say to myself, "YOU STUPID KID, DON'T YOU KNOW WHO THIS IS? If any one person on the face of the Earth can help you right now, THIS PERSON CAN. So why are you lying to my face you little sh*t."

#124
DragonSlayer63

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In my first playthrough I was a bit "nooo!" when the shuttle burned, but I was glad my Shepard finally showed some emotion. The first nightmare was alright, too, and I understood that the kid represented all the lives (especially civilians) that Shepard could not save. It could have worked well if done properly but, in my opinion, it wasn't. Shepard had way too little interaction with the kid and as the dreams kept coming, it seemed ridiculous how she was so obsessed with a child she didn't even know. The nightmares and all would have seemed much more reasonable if Shepard had known the kid for some time or if she had put a bit more effort in saving him.

What annoys me the most, however, is the lack of emotion from Shepard in the situations she should feel something. All the way through ME3 I felt like someone else was making the decisions of what my Shepard was supposed to feel and when. Mordin dies, and Shepard dreams about the random kid and the next morning tells Liara she misses Ashley. Thane, my Shep's LI, dies and she just stands there like nothing is wrong. That's where Shepard's nightmares and angsting about the kid become annoying: she is clearly able to show emotions, so why doesn't she show any when I would expect it from her? What's the point in killing Shep's squadmates and LIs if she doesn't (have an option to) mourn them? I felt like the kid stole screentime from those my Shepard was supposed to mourn and dream about, and that's what eventually made me hate him.

So what I'm trying to say is, the idea of a dead child representing those Shepard cannot save is alright. However, the kid should have a bigger role in Shepard's life before he dies, and the nightmares about him shouldn't replace Shepard's mourning of her dead friends. Mordin, Thane, Legion and all deserve more than a few whispers in a dream that's main star is the random kid from Earth. <_<

#125
BerzerkGene

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Not at all. In fact, i was more annoyed than anything.
Commander "Galactic Badass" Shepard offers to help, kid REFUSES help, like an idiot and ends up dying because of his own stupidity.
Then Shepard is sad because of it, even if you're a pure goddamn renegade. Never mind the BILLIONS dying across the galaxy or the friends who have been lost, random kid takes precedence!
I was annoyed my Shepards were sad.