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Fae Blades and Chakrams


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#1
Scott Sion

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I know this might attract some hate, but KoA really did great with combat and I think some ideas should be "borrowed". Fae Blades and Chakrams were bad ass and 38 Studios is gone and I don't think we'll ever get to play with these weapons again otherwise. Even if they didn't fold I still would like seeing this weapons in the next game.

#2
Emzamination

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I want to see the all-powerful Demon whip

#3
Scott Sion

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Emzamination wrote...

I want to see the all-powerful Demon whip


I want to fight a Dragon in DA like the way you figt the Dracolich Titan in the first LotS. The whip would be a nice touch too.

#4
marshalleck

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i think KoA combat is bad, I can't stand that game.

#5
wsandista

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No.

#6
Scott Sion

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marshalleck wrote...

i think KoA combat is bad, I can't stand that game.


The story was lame, but the combat system was one of the things from that game that got a lot of praise.

#7
Sol Downer

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Chakrams didn't come from KoA, so it doesn't count as borrowed.

Modifié par Ultimashade, 28 octobre 2012 - 03:04 .


#8
Riverdaleswhiteflash

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Chakrams? I dunno. Asian style weapons just don't really fit with the way they've been running Dragon Age so far.

#9
The Teyrn of Whatever

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plnero wrote...

I know this might attract some hate, but KoA really did great with combat and I think some ideas should be "borrowed". Fae Blades and Chakrams were bad ass and 38 Studios is gone and I don't think we'll ever get to play with these weapons again otherwise. Even if they didn't fold I still would like seeing this weapons in the next game.


KoA didn't invent Chakram:

http://en.wikipedia.org/wiki/Chakram

It wasn't the first time they've shown up in a game and it won't be the last.

38 Studios may be gone, but their property, both physical and intellectual is being sold off. I imagine whoever buys the intellectual property is probably interested in continuing the series:

http://ca.ign.com/ar...sold-for-830000

Still, while I enjoy KoA immensely I'm not 100% sold on the idea that it's combat engine or fighting styles would work in a Dragon Age game.

#10
Foolsfolly

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marshalleck wrote...

i think KoA combat is bad, I can't stand that game.


Pretty much this.

I bought the game to support a company interested in making RPGs. I wanted to see a new RPG company rise and be successful. But KoA was not a good game. I didn't want the game to fail but I did not weep when I heard that company closed its doors. I just nodded and thought, "Yeah I can see that game tanking."

#11
Meltemph

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KoA story was lame, but the lore in the game world was amazing. That game could have been so much better had it not been an introduction to an MMO.

#12
JerZey CJ

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The Chakrams in KoA were probably my favorite weapons in the game. It'd be awesome if Bioware put some KoA style ones in(considering that real Chakrams are just throwing discs).

#13
Foolsfolly

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Meltemph wrote...

KoA story was lame, but the lore in the game world was amazing. That game could have been so much better had it not been an introduction to an MMO.


I liked the idea of a fateweaver. That every one and every thing was predestined except the main character. That was a fun gameplay conceit. I just wish that meant the game had some measure of reactivity to it. Nothing changes. Nothing you do ever means anything. And hilariously despite being the only being in that universe without a predestined fate all the quests are on rails!

#14
Infinity83

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Riverdaleswhiteflash wrote...

Chakrams? I dunno. Asian style weapons just don't really fit with the way they've been running Dragon Age so far.


Chakrams are Indian in origin, not Asian.

#15
BlueMagitek

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Faeblades? Are you crazy? The last thing we need in Dragon Age is a tainted fey.

#16
Meltemph

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Foolsfolly wrote...

Meltemph wrote...

KoA story was lame, but the lore in the game world was amazing. That game could have been so much better had it not been an introduction to an MMO.


I liked the idea of a fateweaver. That every one and every thing was predestined except the main character. That was a fun gameplay conceit. I just wish that meant the game had some measure of reactivity to it. Nothing changes. Nothing you do ever means anything. And hilariously despite being the only being in that universe without a predestined fate all the quests are on rails!


RA had a version, I would say, different view of fateweaver, then the Big Games team.  All said, I think Salvator made an amazing world, that needs to not be a MMO and instead series RPG.  I think the reason for the lack of choices, is because they wanted the history to be a very specific way for the MMO.  Anywho, if you wana hear him talk about working with Big Huge Games, check out the google talks lin.  His best interview by far, imo.

http://tinyurl.com/8objd6s


#17
mauro2222

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Infinity83 wrote...

Riverdaleswhiteflash wrote...

Chakrams? I dunno. Asian style weapons just don't really fit with the way they've been running Dragon Age so far.


Chakrams are Indian in origin, not Asian.


India is in Asia.

#18
LinksOcarina

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mauro2222 wrote...

Infinity83 wrote...

Riverdaleswhiteflash wrote...

Chakrams? I dunno. Asian style weapons just don't really fit with the way they've been running Dragon Age so far.


Chakrams are Indian in origin, not Asian.


India is in Asia.


Yeah, technically River is correct.

That said, Chakram's are throwing weapons, not melee weapons. Chinese Feng huo lun are spherical melee weapons.

and no, they don't really fit in dragon Age. I just want crossbows back in and spears first. Baby steps, basically. 

#19
Scott Sion

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LinksOcarina wrote...

mauro2222 wrote...

Infinity83 wrote...

Riverdaleswhiteflash wrote...

Chakrams? I dunno. Asian style weapons just don't really fit with the way they've been running Dragon Age so far.


Chakrams are Indian in origin, not Asian.


India is in Asia.


Yeah, technically River is correct.

That said, Chakram's are throwing weapons, not melee weapons. Chinese Feng huo lun are spherical melee weapons.

and no, they don't really fit in dragon Age. I just want crossbows back in and spears first. Baby steps, basically. 


There's a lot of different cultures in the game, they could easily fit them in.

#20
Scott Sion

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The Teryn of Whatever wrote...

plnero wrote...

I know this might attract some hate, but KoA really did great with combat and I think some ideas should be "borrowed". Fae Blades and Chakrams were bad ass and 38 Studios is gone and I don't think we'll ever get to play with these weapons again otherwise. Even if they didn't fold I still would like seeing this weapons in the next game.


KoA didn't invent Chakram:

http://en.wikipedia.org/wiki/Chakram

It wasn't the first time they've shown up in a game and it won't be the last.

38 Studios may be gone, but their property, both physical and intellectual is being sold off. I imagine whoever buys the intellectual property is probably interested in continuing the series:

http://ca.ign.com/ar...sold-for-830000

Still, while I enjoy KoA immensely I'm not 100% sold on the idea that it's combat engine or fighting styles would work in a Dragon Age game.


I'm not saying take the whole combat system, just the weapons. I know they didn't make Chakrams, when I said borrow I was pretty much talking about the Fae Blades.

#21
mauro2222

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LinksOcarina wrote...

mauro2222 wrote...

Infinity83 wrote...

Riverdaleswhiteflash wrote...

Chakrams? I dunno. Asian style weapons just don't really fit with the way they've been running Dragon Age so far.


Chakrams are Indian in origin, not Asian.


India is in Asia.


Yeah, technically River is correct.

That said, Chakram's are throwing weapons, not melee weapons. Chinese Feng huo lun are spherical melee weapons.

and no, they don't really fit in dragon Age. I just want crossbows back in and spears first. Baby steps, basically. 


They can add some middle eastern or asian weapons, but first, you need to introduce me to those cultures. As far as I know, not even the Qunari leave the medieval europe setting.

Modifié par mauro2222, 28 octobre 2012 - 03:44 .


#22
LinksOcarina

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plnero wrote...

LinksOcarina wrote...

mauro2222 wrote...

Infinity83 wrote...

Riverdaleswhiteflash wrote...

Chakrams? I dunno. Asian style weapons just don't really fit with the way they've been running Dragon Age so far.


Chakrams are Indian in origin, not Asian.


India is in Asia.


Yeah, technically River is correct.

That said, Chakram's are throwing weapons, not melee weapons. Chinese Feng huo lun are spherical melee weapons.

and no, they don't really fit in dragon Age. I just want crossbows back in and spears first. Baby steps, basically. 


There's a lot of different cultures in the game, they could easily fit them in.


The problem is it would be difficult to make the Chakram's work without them clashing with the current asethetical style of the weaponry. 

So yeah, they could be added. But it is a question of it making sense with the cultre it is added to? Chakram's had multi-uses in combat. They were basically shurikens and brass knuckles at the same time depending on their size and make, and were often thrown while riding mounts to make them more effective. Now i'm not saying that the game needs to adhere to these ideals, but historically speaking, Chakram's have always been very niche weapons that never fully translate to a setting. 

They are cool, but they just don't make sense in the continent of  Thedas as of right now. 

I also apologize if i'm going into too much detail on its historic use, its rare when I can talk about something that is close to my major. 

Modifié par LinksOcarina, 28 octobre 2012 - 03:55 .


#23
Foolsfolly

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LinksOcarina wrote...

The problem is it would be difficult to make the Chakram's work without them clashing with the current asethetical style of the weaponry. 

So yeah, they could be added. But it is a question of it making sense with the cultre it is added to? Chakram's had multi-uses in combat. They were basically shurikens and knuckledusters at the same time depending on their size and make, and were often thrown while riding mounts to make them more effective. Now i'm not saying that the game needs to adhere to these ideals, but historically speaking, Chakram's have always been very niche weapons that never fully translate to a setting. 

They are cool, but they just don't make sense in the continent of  Thedas as of right now.


Qunari weapon? They cannons and gunpowder but they throw spears. Chakrams would at least be more asethetically interesting than spears. And the mechanic they came up with for Talis where the melee weapon becomes a ranged weapon depending on how far the target is could be used here.

I just wikied chakram to see what they looked like (having only really seen the weapon in KoA). That throwing thing Xena had was a chakram.

...ok, they're not more visually interesting than spears then. But KoA's were. Once I got a decent chakram that was the only weapon I used. AoE and decent DPS? Overpowered and awesome!

#24
Scott Sion

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LinksOcarina wrote...

plnero wrote...

LinksOcarina wrote...

mauro2222 wrote...

Infinity83 wrote...

Riverdaleswhiteflash wrote...

Chakrams? I dunno. Asian style weapons just don't really fit with the way they've been running Dragon Age so far.


Chakrams are Indian in origin, not Asian.


India is in Asia.


Yeah, technically River is correct.

That said, Chakram's are throwing weapons, not melee weapons. Chinese Feng huo lun are spherical melee weapons.

and no, they don't really fit in dragon Age. I just want crossbows back in and spears first. Baby steps, basically. 


There's a lot of different cultures in the game, they could easily fit them in.


The problem is it would be difficult to make the Chakram's work without them clashing with the current asethetical style of the weaponry. 

So yeah, they could be added. But it is a question of it making sense with the cultre it is added to? Chakram's had multi-uses in combat. They were basically shurikens and brass knuckles at the same time depending on their size and make, and were often thrown while riding mounts to make them more effective. Now i'm not saying that the game needs to adhere to these ideals, but historically speaking, Chakram's have always been very niche weapons that never fully translate to a setting. 

They are cool, but they just don't make sense in the continent of  Thedas as of right now. 

I also apologize if i'm going into too much detail on its historic use, its rare when I can talk about something that is close to my major. 


Have you seen how they were used in KoA?

Modifié par plnero, 28 octobre 2012 - 03:57 .


#25
LinksOcarina

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plnero wrote...

Have you seen how they were used in KoA?


Yeah, it's sort of incorrect because the Chakram's aren't like boomerangs once they are thrown. It's why it feels more like melee combat to me with a longer reach. 

Modifié par LinksOcarina, 28 octobre 2012 - 04:03 .