How is Bioware planning to do the Warden Scenario?
#1
Posté 28 octobre 2012 - 09:37
Personally I think the best case scenario would be that they would use the Origins imported face and get him/her different voice actors for genders and races but I highly doubt it will happen.
#2
Posté 28 octobre 2012 - 09:39
they could adda questline visiting weishaupt for some reason and there we could find the warden (alive or dead)
#3
Posté 28 octobre 2012 - 09:40
#4
Posté 28 octobre 2012 - 09:41
I read somewhere that they said that the new Protagonist might meet the Warden or Hawke.ioannisdenton wrote...
Technically isn t the warden arc finished?
they could adda questline visiting weishaupt for some reason and there we could find the warden (alive or dead)
Modifié par TurianFrigate, 28 octobre 2012 - 09:41 .
#5
Posté 28 octobre 2012 - 11:01
#6
Posté 28 octobre 2012 - 11:08
#7
Posté 28 octobre 2012 - 12:47
#8
Posté 28 octobre 2012 - 01:00
#9
Posté 28 octobre 2012 - 01:01
Just have them mentioned by random npcs or w/e.
#10
Posté 28 octobre 2012 - 01:03
Its was a two way scenario, one where you walk into the eluvian, the other where you walk away.
the last one is what makes the wardens stoy pretty much open for future PC.
#11
Posté 28 octobre 2012 - 01:06
mousestalker wrote...
There's a problem with using an imported warden. DAO was almost completely moddable. Many PC players played it with modded wardens. That might make it tricky to import.
And there will be an engine change too.
#12
Posté 28 octobre 2012 - 01:15
As for the warden's voice, it should be possible to get different actor that fits the DAO voices. Assuming its a cameo, it cant be that expensive.
#13
Posté 28 octobre 2012 - 01:30
Would they REALLY care enough to let us customize the face of previous protagonists in the series who make an appearance (proabably brief - don't think they'll be party members or crucial NPCs) in DA3?
I doubt it.
#14
Posté 29 octobre 2012 - 07:59
Thelzar wrote...
I hope Bioware include a warden/hawke generator as part of the import option, so we can build the old characters faces in the new game. Yes, it would be a spoiler, but I accept that.
As for the warden's voice, it should be possible to get different actor that fits the DAO voices. Assuming its a cameo, it cant be that expensive.
This.
#15
Posté 29 octobre 2012 - 08:04
Sgt Reed 24 wrote...
Why would they need to meet the warden or hawke? ... Everything doesn't always need to be connected. Makes the world seem way too small.
I can understand people wanting to see them, but I agree with this. The games are separate stories told within a single continent, they don't need to have everybody everywhere, it makes it feel too small.
This was a large complaint about Mass Effect 2. How there are all of these systems, planets and cities, yet everybody you know seems to live/be on Illium. It bordered on the ludicrous.
That's not to say that meeting Hawke/Warden will be bad if it happens, but considering they will probably give the Origins, Awakening and DA2 cast cameos as well...
I really hope they don't do all that again like ME2 and 3.
#16
Posté 29 octobre 2012 - 08:09
#17
Posté 29 octobre 2012 - 08:17
Fact: Bioware isn't telling.
So, every single post on this thread is just idle speculation and wishing.
#18
Posté 29 octobre 2012 - 08:19
mousestalker wrote...
There's a problem with using an imported warden. DAO was almost completely moddable. Many PC players played it with modded wardens. That might make it tricky to import.
Annnnd end up looking like mess in DA3
I wouldn't mind if they used a default apperance for the warden. I really wounldn't mind if the Warden didn't appear at all.
I'm afraid my warden will have a disproportion face
#19
Posté 29 octobre 2012 - 08:23
#20
Posté 29 octobre 2012 - 09:55
I think seeing Hawke again would be more likely.
Modifié par The Teryn of Whatever, 29 octobre 2012 - 09:57 .
#21
Posté 29 octobre 2012 - 10:01
The Teryn of Whatever wrote...
There's no need for the Warden to appear again, especially given the Word of God declaring the end of the character's story arc and the incredible difficulty (if not outright impossibility) of transferring a customized Warden from the first game into the new game's engine. I don't think most people want a default appearance for the Warden and the helmet idea is slightly silly, IMHO.
I think seeing Hawke again would be more likely.
Yes, this I agree with. I'd rather not see my Warden at all, if the alternative is a mute guy in an opaque helmet.
#22
Posté 29 octobre 2012 - 10:48
#23
Posté 29 octobre 2012 - 11:00
And the whole "The Warden is our character now!" statement kind of supports this. He wouldn't be making this comment unless they're doing something they know we're going to dislike.





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