Assassin stealth mode a bit useless?
#1
Posté 01 janvier 2010 - 06:31
You enter a map and see some people in the distance and you KNOW that they will become hostile. So you put your assassin into stealthmode and begin to move him behind the lines, while the party is waiting. Than... CUTSCENE! And next you find yourself between enemies with all your partymembers and no stealthmode at all!
Basically this happens quite a lot. So often that it seems to render the assassin stealthmode for stabbing someone in the back quite useless. Opinions?
#2
Posté 01 janvier 2010 - 07:10
Now stealth can be good solo, for scouting and whatnot and getting good position. But even then I position my first attack behind the mob for a backstab, so the autocrit from coming out of stealth is still pointless.
But my usage of stealth is low, so I am no expert, perhaps others can give a better viewpoint.
#3
Posté 01 janvier 2010 - 07:10
Personally I hate how I continually get pulled out of stealth all the time, the only time it works well is when your fighting a pack of trash mobs, in which case its simply easier to just run in and kill them off asap never using stealth at all. Stealth is effectively rendered useless because it cannot be used at times you need it the most. Perfect example? Loghain duel, don't bother trying to use it lol.
#4
Posté 01 janvier 2010 - 11:48
#5
Posté 01 janvier 2010 - 11:50
#6
Posté 02 janvier 2010 - 04:20
#7
Posté 02 janvier 2010 - 04:42
1. scouting
2. trap-laying
3. stealth bombing
4. hiding in the middle of battle
so no, its not useless.
#8
Posté 02 janvier 2010 - 04:46
Modifié par -Conspirator, 02 janvier 2010 - 04:46 .
#9
Posté 02 janvier 2010 - 04:48
1. Scouting to see what enemies are ahead
2. A useful thing to exploit would be to take the stealth NPC into a room full of enemies, far beyond the view of the rest of your party members. Once you're there, select a mage in your group *by clicking on the portrait* (That way your screen will still be on your stealthed rogue), and feel free to cast tempest or blizzard at that point
#10
Posté 02 janvier 2010 - 06:27
#11
Posté 02 janvier 2010 - 06:35
Silensfurtim wrote...
uses for Stealth
1. scouting
2. trap-laying
3. stealth bombing
4. hiding in the middle of battle
so no, its not useless.
Except when you really need it, its more a tool for kicks then anything, funny however that as strong as the player appears to be YOU cannot see stealthed characters sneak up on you like bosses can.
Edit: I typically play a duel wielding rogue, I agree its more useful for ranged rogues.
Modifié par skotie, 02 janvier 2010 - 06:38 .
#12
Posté 02 janvier 2010 - 08:21
#13
Posté 02 janvier 2010 - 08:56
1)It is great in the fade and saved my life many times against gangs of hordes.
2) It can solo many bosses. I've killed the dalish leader *forgot his name* who placed a curse on the werewolves with it.
3) The critical from stealth is really amazing. I've solod 3 ogres without any pots or help.
4) Trap making can destroy any gang members. Not as efficient as mages of course
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@Wompoo is right....However, if you realize that, most characters are OP haha. Mages have force field, and can cast the an infinite amount of time without burning energy(mana). Warriors can typically tank ANYTHING with their shield specs and not lose a single drop of blood. Rogues can do massive damage and are literally killing machines. You just have to know how to use it at your advantage
#14
Posté 02 janvier 2010 - 01:54
For a melee roque either max out Stealth or don't use it at al?
#15
Posté 02 janvier 2010 - 04:07
skotie wrote...
Silensfurtim wrote...
uses for Stealth
1. scouting
2. trap-laying
3. stealth bombing
4. hiding in the middle of battle
so no, its not useless.
Except when you really need it, its more a tool for kicks then anything, funny however that as strong as the player appears to be YOU cannot see stealthed characters sneak up on you like bosses can.
Edit: I typically play a duel wielding rogue, I agree its more useful for ranged rogues.
I find it incredibly useful for a DW rogue. You do need it to be at level 4, however. If you can drop into stealth in combat, it will save your life. Plus how else do you lay traps and disarm them if not in stealth? Plus every attack when you come out of stealth is an automatic critical.
I think people don't train it all the way up and then don't understand why it doesn't work.
#16
Posté 02 janvier 2010 - 04:22
Nhomis the Dark wrote...
So if I understand this correctly:
For a melee roque either max out Stealth or don't use it at al?
Yes I think thats the best way to do it.
#17
Posté 02 janvier 2010 - 06:50
Nhomis the Dark wrote...
So if I understand this correctly:
For a melee roque either max out Stealth or don't use it at al?
Yeppers
#18
Posté 03 janvier 2010 - 01:32
#19
Posté 03 janvier 2010 - 05:59
ejoslin wrote...
skotie wrote...
Silensfurtim wrote...
uses for Stealth
1. scouting
2. trap-laying
3. stealth bombing
4. hiding in the middle of battle
so no, its not useless.
Except when you really need it, its more a tool for kicks then anything, funny however that as strong as the player appears to be YOU cannot see stealthed characters sneak up on you like bosses can.
Edit: I typically play a duel wielding rogue, I agree its more useful for ranged rogues.
I find it incredibly useful for a DW rogue. You do need it to be at level 4, however. If you can drop into stealth in combat, it will save your life. Plus how else do you lay traps and disarm them if not in stealth? Plus every attack when you come out of stealth is an automatic critical.
I think people don't train it all the way up and then don't understand why it doesn't work.
To me its useless because of the limitations on its use. Its great for disarming traps imo, I do not use traps though but thats just how I play, they take too long to set up when all they end up doing is mimicing the same things mages can do mid fight unless your playinh on an extreme difficulty where your pausing the game every 1.2 seconds no battle should need as much prep as the one where you setup a mine feild in order to win, its not required.
Personally I do not like nightmare difficulty but yes I have played it, all it requires is more stopping and starting of battles and a bit more setup, however pasuing the game to give me time to "think" is hardly fair to AI your fighting, would make me laugh my ass off if the AI paused the game on you to stop and let some soldiers use a health poultice. Also lame tactics like pulling on mob at a time, yeah way to go guy who learns how to beat nightmare by exploiting AI mechanincs.
I do use stealth where possible like you said however any time you REALLY need it like a boss fight, it becomes uselss and as soon as you use stealth you are found again. Why? Really why is it ok for my poisons to be just as powerful vs. bosses as any other enemy but using stealth becomes a complete waste of time vs. a boss.
Modifié par skotie, 03 janvier 2010 - 06:06 .
#20
Posté 03 janvier 2010 - 08:12
skotie wrote...
ejoslin wrote...
skotie wrote...
Silensfurtim wrote...
uses for Stealth
1. scouting
2. trap-laying
3. stealth bombing
4. hiding in the middle of battle
so no, its not useless.
Except when you really need it, its more a tool for kicks then anything, funny however that as strong as the player appears to be YOU cannot see stealthed characters sneak up on you like bosses can.
Edit: I typically play a duel wielding rogue, I agree its more useful for ranged rogues.
I find it incredibly useful for a DW rogue. You do need it to be at level 4, however. If you can drop into stealth in combat, it will save your life. Plus how else do you lay traps and disarm them if not in stealth? Plus every attack when you come out of stealth is an automatic critical.
I think people don't train it all the way up and then don't understand why it doesn't work.
To me its useless because of the limitations on its use. Its great for disarming traps imo, I do not use traps though but thats just how I play, they take too long to set up when all they end up doing is mimicing the same things mages can do mid fight unless your playinh on an extreme difficulty where your pausing the game every 1.2 seconds no battle should need as much prep as the one where you setup a mine feild in order to win, its not required.
Personally I do not like nightmare difficulty but yes I have played it, all it requires is more stopping and starting of battles and a bit more setup, however pasuing the game to give me time to "think" is hardly fair to AI your fighting, would make me laugh my ass off if the AI paused the game on you to stop and let some soldiers use a health poultice. Also lame tactics like pulling on mob at a time, yeah way to go guy who learns how to beat nightmare by exploiting AI mechanincs.
I do use stealth where possible like you said however any time you REALLY need it like a boss fight, it becomes uselss and as soon as you use stealth you are found again. Why? Really why is it ok for my poisons to be just as powerful vs. bosses as any other enemy but using stealth becomes a complete waste of time vs. a boss.
So because you can exploit pull mechanics, stealth is useless? I can exploit with the console too, does that mean the entire game is too easy? Makes no sense man.
Saying pausing is cheap is kind of silly also. I'm pretty sure they included the feature to be used. Using your logic, potions are also cheap. The AI doesn't get potions. Using saves if you die is cheap, the AI doesn't get second chances... See what I am doing here?
My first few playthroughs, I thought stealth was useless too. Then I actually took the time to try and use it. When you combine it with traps, it adds a whole level of fun I didn't realize existed. Planning a pull, placing traps in the right spots, its cool. Sure.. you could just zerg the encounter and brute force your way through. Kind of boring though. My first time setting up an ambush and killing or disabling 2/3 of the enemies without even using my weapons was really satisfying.
Stealth in combat is amazing to save yourself too. If you're playing on Nightmare or using the difficulty mods, it REALLY can save you. You understand why Feign Death is 300 second cooldown when you find out Stealth drops all agro. I don't have problems using it in a boss fight either, with the ability you get from Warden's Keep.
TL;DR: Stealth can add alot of fun if you take the time to use it.
Modifié par amrose2, 03 janvier 2010 - 08:12 .
#21
Posté 03 janvier 2010 - 11:10
#22
Posté 04 janvier 2010 - 01:47
If you're not into stealth, that's fine, but don't make it out to be more work than it is.
Even if you never lay a trap the entire game, Stealth is invaluable in combat for dropping aggro--much more effective than Feign Death which, unlike Stealth, eats Stamina and has a 300 second cooldown compared to Stealth's 10 seconds. Plus, unlike Feign Death, you can move and reposition yourself while stealthed. And since the vast majority of fights in the game are not boss battles, you'll be getting a lot of use out of it even if you can't use it during boss battles. Worth the point investment, I think.
Modifié par JosieJ, 04 janvier 2010 - 01:51 .
#23
Posté 04 janvier 2010 - 04:32
If your playing a Dual welding A/D Rouge and you need stealth to kill Loghain your doing something wrong. I took him down in my last play through withmy Dalish chic and he didn't get a single hit on me. I was actualy very surpise how quick I took him down.skotie wrote...
Stealth does kinda suck for this game if you ask me, there is hardly a hard fight where you can use it, any boss sees you right away even if you have maxxed out your points in stealth.
Personally I hate how I continually get pulled out of stealth all the time, the only time it works well is when your fighting a pack of trash mobs, in which case its simply easier to just run in and kill them off asap never using stealth at all. Stealth is effectively rendered useless because it cannot be used at times you need it the most. Perfect example? Loghain duel, don't bother trying to use it lol.
Though the cut scene parts do suck, but my only stealth Rouge I played (was my Human Noble) I loved him against those trash mods. I would stealth to the boss...some Alpha or Mage version and crit him. Than work my way back to my party. Killing more than they do to meet them. My next playthrough I'm doing an all Rouge party (Probly keep Morgan as the 4th member with her being hex/Necro.)
#24
Posté 04 janvier 2010 - 04:39





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