2) How do I make a follower NPC change equipment during a cutscene? For example, if a character is receiving an item during the cutscene, how do I make them equip it?
The best I've been able to do so far is to duplicate the creature entry of the character, and make versions that each have the item(s) I want them to have equipped. Then, I just set up the cutscene for the default one, clone that for each version, then make the one(s) visible/invisible at the relevant points in the cutscene.
That all seems a bit cumbersome, though, as I end up having multiple versions of characters for no real apparent reason. Seems like bloat/clutter to me.
Modifié par EJ42, 01 janvier 2010 - 08:27 .





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