Allan Schumacher wrote...
Minute decisions made in combat by unnamed characters, even the somewhat comical truth that sometimes things happen to Person A and not Person B just because A happened to be standing on the left and not the right.
I agree! My question is: "Should we expect that thing to NOT happen to Person A if we were to replay the situation?"
The impression I am getting is that people are wanting the NPCs to be bound by the same dice rolls the player is when the player is making decisions. Is this somewhat accurate at least?
If I may try it from another perspective? And I'll use Redcliff as it's the predominant example here that's being used.
Let's go back to the things we can do in Redcliff to prepare the village for the assault.
1. Convince Owen to supply the men with arms and armor.
2. Convince Dwyn to join the militia
3. Convince Berwick the elven spy to fight with the militia
4. Intimidate Lloyd to fight with the militia
5. Tell Ser Perth about the oil
6. Give him and his men the amulets.
Rather than focus on the attack order, we could instead focus on the priorities we made in which ones were done first, if they were done at all.
Take Dwyn the dwarf. We can pay him to fight, in which case he's very mercenary about the whole thing, but we can also convince him that we'd put a word in with Teagan regarding his heroism if our coercion skill is high enough. If we persuade him instead of hiring him, and he survives the night, Teagan may put him and his men in charge of guarding Connor.
Likewise if Lloyd survives the night, he feels accomplished for the first time in his life, gives the warden an amulet, and may volunteer to help out more often. If we hired Dwyn and didn't persuade him, Lloyd could be put in charge of guarding Connor or Isolde instead, and his personal vices and lack of professionalism would lead to a greater disaster than the veteren Dwyn.
Or if we got Owen working on arms first, the entire militia is well armed, but if we got him going last, he wouldn't have enough time to arm everyone, and many of the militia will have rather crappy arms and armor. Better than nothing, but it won't be near as good a quality than if we did it first.
EDIT: Forgot to mention the giving the milita free ale.
Modifié par dragonflight288, 30 octobre 2012 - 01:23 .