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Dragons, Revenants, Gods all pale in comparison to overwhelm.


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#1
JackFuzz

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The overwhelm ability is ridiculously overpowered. What do you do when 3 of your companions are overwhelmed? It's dumb to attempt a battle in which you die 10-20 times and have to reload 10-20 times until you win.

Dragons no problem.

Demi-gods no problem.

Revenant Army? No problem.

.. Get this I'm playing on easy mode.. :(

A few animals with overwhelm = too difficult

There needs to be diminishing returns on overwhelm.

I literally got overwhelmed three times in a row in one of my fights.

*sigh*

This game is horribly imbalanced.

Modifié par JackFuzz, 01 janvier 2010 - 11:13 .


#2
Ulathar

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I agree. I also have no problem with Dragons, Archdemons or Revenants and the like but everytime I encounter Mabari or other Monsters with Overwhelm I think "damn I hope I can freeze them before they overwhelm me" :-)

The Cone of Frost is also overpowered but I don't mind that :-)

#3
JackFuzz

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Systemlord Baal wrote...

I agree. I also have no problem with Dragons, Archdemons or Revenants and the like but everytime I encounter Mabari or other Monsters with Overwhelm I think "damn I hope I can freeze them before they overwhelm me" :-)
The Cone of Frost is also overpowered but I don't mind that :-)


I don't mind being overwhelmed one time. But over & over again is ridiculous. 

And even when these animals are stunned they still continue to attack you while you're overwhelmed.

This game man :(

It sucks I have to be so reliant on a  ****ing mage.

The mage is soo ****ing powerful .. We all are **** compared to morrigan.

Everytime I want to win a battle I have to use ****ing sleep..... :(

**** this game.

Modifié par JackFuzz, 01 janvier 2010 - 11:21 .


#4
NinjaWJ

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what does overwhelm do again? i dont think ive unlocked that yet

#5
JackFuzz

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NinjaWJ wrote...

what does overwhelm do again? i dont think ive unlocked that yet


It's an ability the monsters are using. It basically makes it so you can't do anything while taking damage for like 10 seconds.

Basically it's an auto kill ability.

You can try to have your companions free you but in my case almost everyone is getting overwhelmed.

There is a bug where even though the enemy is stunned they continue to do damage to you while you're overwhelmed.

#6
EvilIguana966

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I don't have any trouble with overwhelm in my game, although it is a very powerful ability. Make sure your tank character is holding aggro so he takes the overwhelm attacks and make sure he is well armored and has high defense and physical resistance. Interesting you should mention dragons though, seeing as they have a bite attack that is just overwhelm with a different animation and a whole hell of a lot more damage.

#7
JackFuzz

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EvilIguana966 wrote...

I don't have any trouble with overwhelm in my game, although it is a very powerful ability. Make sure your tank character is holding aggro so he takes the overwhelm attacks and make sure he is well armored and has high defense and physical resistance. Interesting you should mention dragons though, seeing as they have a bite attack that is just overwhelm with a different animation and a whole hell of a lot more damage.


I don't like the fact that creatures can overwhelm you twice in a row.  There has to be diminishing returns.

#8
Pocketgb

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Overwhelm is the reason why a pack of wolves is one of the more challenging encounters in the game.

#9
JackFuzz

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Pocketgb wrote...

Overwhelm is the reason why a pack of wolves is one of the more challenging encounters in the game.


Overwhelm takes me from 95% life to 10% life.

On ability does that?

That is crazy ****ing stupid.

Modifié par JackFuzz, 01 janvier 2010 - 11:35 .


#10
VanDraegon

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JackFuzz wrote...
Basically it's an auto kill ability.



Hardly

#11
JackFuzz

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VanDraegon wrote...

JackFuzz wrote...
Basically it's an auto kill ability.



Hardly


I just tested it

I let a wearwolf overwhelm me.

I went from 95% life to 10% life.

Care to explain?

#12
fantasypisces

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Yeah, two of the hardest fights for me are the horde of wolves random encounter, and the 6-7 werewolves that mob you when first entering the lair.



In one case with the werewolves when entering their lair.

My PC, Alistair, and Leliana all got overwhelmed. They went from pretty much 100% life to 15% life. Wynne cast group heal, then got overwhelmed and instant died. All my characters got up and chucked a health pot... except Alistair who got overwhelmed immedietly a second time and died. My PC and Leliana fought tooth and nail to survive (and luckily did not get overwhelmed again)



... that was on normal difficulty at level 13-14ish.

#13
Racca12

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To be honest, I think you're doing something wrong. I've played this game on normal, and although the Overwhelm ability is difficult to overcome, it's not a game breaker and its certainly not worth calling the game names over.



You just have to be prepared for it when going up against creatures you know will have it. I think every class has an anti overwhelm ability: Pommel Strike (2h), Shield Bash (S&S), any number of freezing or stunning spells from mages, a rogue's dirty fighting, or even force fielding your encased party member, or the creature doing the overwhelm.



Chances are you're going to have one of these abilities at your disposal. And certainly you can escape them without mages. Use your abilities, don't rely on auto attacks and health potions.

#14
fantasypisces

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I think my idea was a fluke accident, but a pretty OP fluke hehe.

Overall, I'm not concerned about overwhelm, except for those few instances where crud (like what happened to me) occurs.

#15
auroravision

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Overwhelm is perhaps a little powerful, but I don't get the big issue



Doesn't indomitable ability stop any knock-downs/overwhems?

I don't seem to use it. A bit of strategy keeping your rogue and mage back and a few spells like mindblast/freeze spells to give you a chance to make sure the whole party doesnt get %$# raped by a few lousy wolves/werewolves seems to work fine



Are you using the pause button at all or trying to play it all real-time?

#16
Kniva Knobbyknees

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You must be doing something wrong or you have no teamwork happening in your party.

If you allow them to overwhelm you and your comrades do nothing about it, you will be devoured. The reason you have companions is so they can help you out.

I play on "normal" setting and revenants and dragons are the critters that tend to give me the greatest grief ... as it should be.

#17
Vengence212

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lawlz, allow me, at a certain point you will rely more heavily on your mages, arua of defense, sleep, and other wise immoblizing targets turn the to stone or freeze them in a blizzard, Wynne as a healer can at a point great a force field asorbing 75% of damage friendly fire possible, its under spirt tree, arua of defense for add defense agaisnt incoming archer fire and mages (which i like to put my rouge on mage duty) there are several other ways to get bad guys off your tank, stone fist works well (great for interupting spell casts too) as well as fireball.



Make use of pausing alot for more tacticle game play

#18
VanDraegon

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JackFuzz wrote...
I just tested it

I let a wearwolf overwhelm me.

I went from 95% life to 10% life.

Care to explain?


Well, it didnt kill ya, did it?

#19
Hundbert

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Overwhelm has a 60 second recharge and only some animals have it so no they can't use it twice in a row.
There are many counters for it. Alistair can shieldbash/shield pummel/warcry. Sten can two hand sweep/pommel strike.
Archers can scattershot or shattering shot (It doesn't mention this in the description but this attack has a knockback effect too) you free.
Mages can freeze, stun, sleep, paralyze, Hell there are too many mage skills to mention here.

Overwhelm doesn't do that much damage to a tank with shield wall and massive armour. You should always keep an interrupt handy for situations like this. Keep cycling those stuns should be no problems.

Overwhelm is the reason why a pack of wolves is one of the more challenging encounters in the game.

I remember this encounter. Cone of cold was awesome there. I let alistair hold aggro. Froze most of the wolves with cone of cold, then affliction hex and shock, After that i had sten use two hand sweep and it was like one or two wolves with 10% hp left :)

Modifié par Hundbert, 02 janvier 2010 - 12:37 .


#20
NDAv

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Stun does not stop Overwhelm, in my experience.

#21
Hundbert

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It does. I use it all the time. The basic mind blast spell morrigan has and alistairs shield pummel. Though like everything else they get resisted from time to time.

I even shieldbashed or pommel striked an ally free from Flemeth's grab. Don't remember which one i used but they get the job done.

Modifié par Hundbert, 02 janvier 2010 - 01:27 .


#22
zaib

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 I only have a problem with it early-game when you don't have a whole lot of spells and abilities at your disposal.

One particular occurrence is that random road attack by the pack of wolves in the middle of a bazillion traps, On Hard I must have died like 6-7 times there.

#23
Silent_Fry

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Glyph Of repulsion. That is all.

#24
erythrothanatron

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The first time I died was to a pack of war dogs. One of my party members, in a fit of stupidity, ran off alone into another room to attack them, and went down before I noticed. I figured it was no problem, and brought the other three in to mop the doggies up, a few overwhelms later and I was reloading. When I reloaded and went in with full health and mana/stamina, it wasn't bad thanks to more careful use of abilities. It is problematic when the pack takes turns munching on you, but the dragon really is more troubling when it's in the mood to chew on you.

#25
Asylumer

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How is overwhelm worse than the Dragon's grab ability, which I've yet to successfully interrupt, and I've seen used on me twice in a row. Why'd she even bother spitting my character out if she's just going to stuff her fat face with me again?! Grrr.....