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New mod: Balanced the overwhelm ability on monsters.


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#1
JackFuzz

JackFuzz
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Balanced overwhelm ability on monsters

Mod: http://social.biowar...m/project/1572/
(Strongly recommended for players who play on easy or normal).

EFFECT: Shortened duration on how long you are overwhelmed by creatures that use the overwhelm ability.

Why: Let's say you fight a pack of werewolves. In your first attempt they all overwhelm you and you die. So then you reload your game and try again. But then you die again. You die again, and again, then finally you get lucky and win because the wolves didn't use overwhelm at all. Is that victory? No, it's ****ing stupid. ........ There are ways to win but so much of it revolves around luck and reloading save games. With two mages in the group the problem can be solved with mass cc, stuns, before they even get to you. But not everyone wants to constantly rely on mages. We want to rely on our blades and the will of our own characters.  ..... I once fought a battle where three companions including me were all overwhelmed, then when we got up we all got overwhelmed AGAIN.

If overwhelm were to be explained by a hypothetical codex it would read:

"I fear not an army of revenants, nor a swarm of dragons. I fear not the wrath of the maker, but pit me against a pack of animals that can overwhelm and you will see a grown man weep before he dies."
--written by Brother Grimus

Modifié par JackFuzz, 02 janvier 2010 - 02:09 .


#2
Vae_Victis

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Mod it how?



If you wanted to change how enemies use it (or stop them from using it all together) the easiest would probably be to modify the AI gdas files.



If you wanted to mod the ability itself you'd need to change the script.



If you wanted to make it less powerful an easy way would probably be to lower the overwhelm_duration constant.

#3
JackFuzz

JackFuzz
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thx

Modifié par JackFuzz, 02 janvier 2010 - 12:56 .