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Small things that irk you during a match.


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#26
Teranin

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When the geth that is facing sideways doubles over from my energy drain, and I end up shooting between the body and head, missing both.

Phantoms which change which direction they're looking while hiding behind low cover at the worst possible time.

- An annoyed javelin user.

Modifié par BarbequedChicken, 31 octobre 2012 - 04:14 .


#27
Striker93175

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rmccowen wrote...

People who rush to revive without first eliminating the sync-killing enemies in the vicinity.

Because nothing says "welcome back to the game!" like a sword through the guts.



Catch 22 tho on this point.  No clue how much time is left on your timer either so short of a rocket
if I can ninja my way in to get you... you can ninja your way out! Image IPB 


Not only that but if you bleed while killing said sync-killer(s) your no good at all.  So... sometimes a 50/50 shot is worth it Image IPB

AND If you drop again I might get another revive for the revive medal Image IPB

#28
Smallpox_Jenkins

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BarbequedChicken wrote...

When the geth that is facing sideways doubles over from my energy drain, and I end up shooting between the body and head, missing both.

Phantoms which change which direction they're looking while hiding behind low cover at the worst possible time.

- An annoyed javelin user.

I know that feeling.
Just lined up the perfect headshot but nope, they decided to go see what their buddy was doing just as you pull the trigger.

#29
DcIhNaGv3z

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I hate getting staggered and stunned. Anything that takes away my ability to provide input to control my destiny in a situation is massively annoying. I would like to see a gear bonus which help prevent getting staggered and stunned.

I am also deeply annoyed by not having more control scheme options. I hate sprint, dive, cover all being on one button. So annoying.

#30
Battlepope190

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Biotic jackasses who follow me around as I try to snipe. There's a reason I'm on the other side of the map; I'M TRYING TO GET AWAY FROM YOU!

Modifié par Battlepope190, 31 octobre 2012 - 04:16 .


#31
ZombieGambit

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Ladder-less maps when I'm using a class that can't heavy melee glitch the missile launcher off my back. I hate that thing.

#32
DragonRacer

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Desperately backing up and tripping over your Volus teammate.

Husk face-humps when you are 99.9999% done with capping an objective. Then, you have to kill it and start deactivating ALL OVER AGAIN.

#33
SlimJim0725

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Caldari Ghost wrote...

I hate people who don't revive.


Didn't you just say in another thread you don't revive PUGs? Just saying...

Only small things that bother me is players getting in never ending revive circles. I get you are trying to keep your teammate up, but if you are both just going to keep going down over and over just kill whatever is downing you (or move away so 1 can gel) and get back to killing!

#34
rmccowen

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Striker93175 wrote...

rmccowen wrote...

People who rush to revive without first eliminating the sync-killing enemies in the vicinity.

Because nothing says "welcome back to the game!" like a sword through the guts.



Catch 22 tho on this point.  No clue how much time is left on your timer either so short of a rocket
if I can ninja my way in to get you... you can ninja your way out! Image IPB 

I almost always have medigel, so while reviving me is very much appreciated, there's very little risk that I'll actually bleed out.

And say a missile really IS required to kill whatever nasties are nearby. In that case clearing the space with a missile both depletes the spawn budget and gets me up safely. If it's not worth a missile--probably because it's late in the wave and you're confident in your ability to handle whatever remains without my help--then by diving in to get me you're taking an unnecessary risk.

AND If you drop again I might get another revive for the revive medal Image IPB


Can't revive someone who's been sync-killed.

Modifié par rmccowen, 31 octobre 2012 - 04:28 .


#35
woodenjigsaw

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When I'm playing a setup that can deliver the pizza super fast, and the pizza spawns next to some Regular Joe who then picks it up and walks forward the long way, stopping to fight everything he sees.

#36
Red the Aloof

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Players who don't put consumables or use supplies mid game. While I understand consumables are not needed, it does show your commitment to the game and makes the game go a bit faster.

And of course, people who exploit the map, particularly the area on top of Condor and Hydra. At that point, they are being a leecher.

Oh and leechers too.

#37
K_Os2

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Garbage players, skill-wise they aren't bad but are annoying i.e. use other player as meat-shields, saves bullets/powers for last hits, refuses to play the objective, kites boss units to other players, (the only time I'll quit a match outright, consumables be damned, "kite that banshee to me, now a***ole"), leechers etc.

Modifié par K_Os2, 31 octobre 2012 - 04:38 .


#38
Shampoohorn

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rmccowen wrote...

People who rush to revive without first eliminating the sync-killing enemies in the vicinity.

Because nothing says "welcome back to the game!" like a sword through the guts.


+1

"Uh wait- don't-, not while...  Oh. Oh well."  /what i usually say.

#39
megabug7

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Slimjim0725 wrote...

Caldari Ghost wrote...

I hate people who don't revive.


Didn't you just say in another thread you don't revive PUGs? Just saying...

Only small things that bother me is players getting in never ending revive circles. I get you are trying to keep your teammate up, but if you are both just going to keep going down over and over just kill whatever is downing you (or move away so 1 can gel) and get back to killing!


Revive loops are an irritation but they usually occur in hack zones where multiple abominations and possessed abominations head into the hack zone while your being shot by scions from way across the field, it's suicide to keep getting revived but it happens. It's also when most people die in the entire match - I've noticed.

#40
Either.Ardrey

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Being able to be sync-killed or bombarded with stagger and die from fire before I can even finish getting up after a revival. It takes way to long to get up and regain control, and now more than ever it's nearly impossible to get away and not have the MediGel or squad revival be a total waste on any difficulty, though it happens a lot more often as you get towards Gold, the worst offender (as it's a limited resource in the case of a MediGel use). For some reason, I've had a better record of not getting revive-sync-killed on Platinum than Silver, though.

#41
Geimhreadh

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rmccowen wrote...

People who rush to revive without first eliminating the sync-killing enemies in the vicinity.

Because nothing says "welcome back to the game!" like a sword through the guts.

What about a claw to the guts?  Or getting your head bitten off?  Or getting pounded into the dirt? :P

#42
ParthianShotX

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Squad mates that move right in front of me when I'm firing on the bad things, and then just stay there.

#43
Hellraiser2002

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Dark Channel and Sticky nades having bugged sound.

#44
Slother93

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Shawn22OS wrote...

Agree 100% Smallpox.


Sorry guys, that's me behind you.

#45
Norwood06

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lign of sight problems. e.g. playing destroyer w/ revenant, mowing down troopers from cover, when a squadmate will walk over and stand in front of me, using a little pistol in the open, maybe some biotics. By the time I reposition the troopers are down. Slightly irked. This happens a lot.

#46
RavenousBear

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Any powers that shake the screen even though I do not snipe, especially shockwave. That annoying bug when you cannot take cover so you are a sitting duck during the worst possible moment, like a wave 10 hack.

If playing as a Vanguard, snipers who shoot a target I am charging towards. One reason why I do not play with snipers as a vanguard, I need my barriers back up. :(

#47
vDarkEaglev

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setrus86 wrote...

 Shockwave/electric slash/biotic slash...continously...next to me...the sniper...you can't even hit them from that range, jackass! :pinched:


Or worse a Krogan on the same cover/standing just to the right of you TAKING UP YOUR ENTIRE ^#@*&^( SCOPE! (this goes for every class not just the Krogan but most times it is the krogan)

#48
KiraTsukasa

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When I can't find the droids I'm looking for.

#49
DravenShep

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Why others see my class and they purposely think that I am playing a soldier. Example: Me- a VANGUARD them- think I am an engineer until I charge and they rocket the Banshee with 1 bar of armor left.

See what classes people are playing and play to their strengths, not by what you want them to play as.

#50
SlimJim0725

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megabug7 wrote...

Slimjim0725 wrote...

Caldari Ghost wrote...

I hate people who don't revive.


Didn't you just say in another thread you don't revive PUGs? Just saying...

Only small things that bother me is players getting in never ending revive circles. I get you are trying to keep your teammate up, but if you are both just going to keep going down over and over just kill whatever is downing you (or move away so 1 can gel) and get back to killing!


Revive loops are an irritation but they usually occur in hack zones where multiple abominations and possessed abominations head into the hack zone while your being shot by scions from way across the field, it's suicide to keep getting revived but it happens. It's also when most people die in the entire match - I've noticed.



A hack circle revive loop is not the same, there is often no way without a coordinated group to do that without going down. I have no issues with that at all, I revive in there and expect the same others when it is possible. My issue comes when someone charges into groups of enemies, gets downed, doesn't gel, and has teammates risking themselves and the teammates don't clear it before trying to revive. Sorry, but I just don't like putting consumables at risk (gels, ops, missiles) unless I really feel that player is worth it (in which case I will clear with a missile not to risk the other 2 as well).