So... was reading another thread and saw something partly brought up, but rather then derail that thread, I made this one.
In DA:O we had "camp" where all companions where gathered when not on a mission. How would people feel about a similar area in DA:I where all members could banter together when not on missions?
In DA2 you was limited to at the most and rarely a little 4 way banter session while walking about town.
Could we have such a area, maybe the "castle?" Where everyone hangs out usual and talk in between missions, sharing/expressing their views on events that have taken place or on background and personal matters? Allowing more companions to join in on the topic. Maybe even resulting in arguements that the PC can take sides with.
I know this will most likely seem petty to some, but one of my fave aspects of DAO/2 is the banter, it gives them a little more soul and personality.
Banter "Area"
Débuté par
Terrorize69
, oct. 31 2012 05:35
#1
Posté 31 octobre 2012 - 05:35
#2
Posté 31 octobre 2012 - 05:39
I don't think it's petty at all. As a matter of fact, if I recall correctly, a LOT of people were fond of the banter--especially between Alistair and Morrigan. Oghren was pretty hysterical, too.
I hope we see more little things like that in Inquisition, too. It's little things like this that gave Origins so much flavor and why people went nuts over it, in my opinion.
I hope we see more little things like that in Inquisition, too. It's little things like this that gave Origins so much flavor and why people went nuts over it, in my opinion.
#3
Posté 31 octobre 2012 - 05:52
I agree with you 
I don't know how it could be set up other than to have little specific (sort of) scenes, though, and I'm not sure how organic it would feel. If the do implement it, however, I hope they don't do anything like in Mass Effect 1 (when Shepard would hold meetings in that little room after each big mission), as fitting as it was. But anyway, good idea- I hope to see it!
I don't know how it could be set up other than to have little specific (sort of) scenes, though, and I'm not sure how organic it would feel. If the do implement it, however, I hope they don't do anything like in Mass Effect 1 (when Shepard would hold meetings in that little room after each big mission), as fitting as it was. But anyway, good idea- I hope to see it!
#4
Posté 31 octobre 2012 - 05:53
I'd bet money that the castle functions as a camp after we get it.
DA:O has a tone of banter. DA 2 had a ton of banter. DA:I will have a ton of banter.
DA:O has a tone of banter. DA 2 had a ton of banter. DA:I will have a ton of banter.





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