Those subplots have become one of the best parts of Bioware games. They've come a long way from "I love you, I love you too, lets sex."
I'm going to set myself up for a burning here but..
I actually believe Bioware have gone backwards in terms of romance. I feel that they've objectified the companions available to us and reduced everything to a "Potential Love Interest". They've even begun to make companions conformable to the Player's wishes, plying them with gifts or introducing a rivalry system that makes it impossible to fall out of favour.
Honestly, the last romance that Bioware released into the world that *I* believe was of any decent quality was Valen Shadowbreath from Hordes of the Underdark, and the majority of his content was based on important, character building, neutral dialogue - Not branches of never-ending love-dovey dialogue hidden behind a romance flag.
This is entirely my opinion, as you would expect, but Bioware have removed consequence from their characters, made their personalities easily manipulated by the Player and forsaken deep, engaging conversations for the sake of shallow romantic dialogue.
Not trying to offend anyone, but my opinion is what it is.
Modifié par Sylvanpyxie, 01 novembre 2012 - 02:58 .