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No, I don't want to join your crazypants adventuring party!


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51 réponses à ce sujet

#1
PsychoBlonde

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I think it'd be cool to run across a few badass characters who are doing things where they could use some help, join your party, do their quest, and then when you try to recruit them as a companion long-term, they're like "no thanks", they hand you some money, and you never see them again.

This would be a nice change from the trend of people randomly throwing themselves on you.

Modifié par PsychoBlonde, 01 novembre 2012 - 03:48 .


#2
TheJediSaint

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Think of it less of them randomly throwing themselves at you and more them being pulled in by your personal magnetism.

Modifié par TheJediSaint, 01 novembre 2012 - 03:55 .


#3
Guest_krul2k_*

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all for it, grew bored an tired of all the pc in da2 wanting to lick ma toes after one spin of the wheel of fortune

#4
Foolsfolly

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Keith Szarabajka's awesome tal-valstah declines joining Hawke's party. Talis has us do an entire quest-line outside of Kirkwall and then declines joining Hawke's party.

...and nearly everyone Shepard ever worked with in ME3 turns them down as well.

I think we may see this again. But I doubt it's something they think about having in their games. But it may happen again.

#5
PsychoBlonde

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TheJediSaint wrote...

Think of it less of them randomly throwing themselves at you and more them being pulled in by your personal magnetism.


What would be even cooler is if you meet someone 3 or 4 times during different quests and they keep telling you "no" until finally their entire life collapses into a shambles and they join you because they have nowhere else to go.

Wait . . . NwN2 did that.  And it was actually pretty entertaining.

So, yeah, let's have more variation!

#6
Guest_krul2k_*

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PsychoBlonde wrote...

TheJediSaint wrote...

Think of it less of them randomly throwing themselves at you and more them being pulled in by your personal magnetism.


What would be even cooler is if you meet someone 3 or 4 times during different quests and they keep telling you "no" until finally their entire life collapses into a shambles and they join you because they have nowhere else to go.

Wait . . . NwN2 did that.  And it was actually pretty entertaining.

So, yeah, let's have more variation!


when u say it like that wat i wouldnt mind seeing is something like i remember in DAO going into Lothering an standing on the bridge going across to the inn a wee boy who lost his mother, i wouldnt mind encountering him grown up again an mayhap he remembers u, or maybe the eleven lassie you rescued from the nutter in DA2 who joined the army was it also grown up an perhaps a formidable warrior who can become a pc in da3

#7
TheJediSaint

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PsychoBlonde wrote...

TheJediSaint wrote...

Think of it less of them randomly throwing themselves at you and more them being pulled in by your personal magnetism.


What would be even cooler is if you meet someone 3 or 4 times during different quests and they keep telling you "no" until finally their entire life collapses into a shambles and they join you because they have nowhere else to go.

Wait . . . NwN2 did that.  And it was actually pretty entertaining.

So, yeah, let's have more variation!


Historically, character in Bioware games always had a reason to join your party.

Alistair was with you because you were the only other Grey Warden in Ferelden.

Morrigan was with you because she needed Grey Warden...seed.

Leliana was with you because she had a vision from the Maker.

Sten was with you because he had to answer a question for the Arishok.  And to find his lost sword.

And so on.   I'm fine wiith having badasses queueing up to board the crazy train, so long as there's good plot-related reasons for it.   Which Bioware typically does, so I don't think there's a probelm.

Modifié par TheJediSaint, 01 novembre 2012 - 04:24 .


#8
Palipride47

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PsychoBlonde wrote...

TheJediSaint wrote...

Think of it less of them randomly throwing themselves at you and more them being pulled in by your personal magnetism.


What would be even cooler is if you meet someone 3 or 4 times during different quests and they keep telling you "no" until finally their entire life collapses into a shambles and they join you because they have nowhere else to go.

Wait . . . NwN2 did that.  And it was actually pretty entertaining.

So, yeah, let's have more variation!


I thought you were talking about "in general" and I was about to say "you can never recruit Isabela, and not even help her the first time, same with Fenris" 

Bioware is pretty good about "required" companions. 

And then I saw [bolded], and you are mean.

And that is awesome and something I'd like to see. And maybe it can be your fault that their life is now destroyed (like Nathaniel)

Modifié par Palipride47, 01 novembre 2012 - 04:31 .


#9
Guest_Trista Faux Hawke_*

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PsychoBlonde wrote...

I think it'd be cool to run across a few badass characters who are doing things where they could use some help, join your party, do their quest, and then when you try to recruit them as a companion long-term, they're like "no thanks", they hand you some money, and you never see them again.

This would be a nice change from the trend of people randomly throwing themselves on you.


Also... 

Give mages the option to equip clothing called "crazypants."

#10
Iron_JG

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I support this idea, so long as the person turning us down is as *overpowered* seeming as possible. It makes it that much more hilarious and awesome. Like Drizzt or Elminster-level munchkin-ness.

"I would join you out of pity, but 'sympathy' isn't a prerequisite for my specialization, 'arcanebloodforce roguemage.' Kthxbai."

#11
Fredward

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Kinda like Tallis? xp

#12
Solmanian

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Well, anderson in ME... You keep asking him to come with you, and he keeps shooting you down: "No way, Shepard! You go deal with the council,and I'll stay here with the reapers. The fact that I was the human councilor and you have the most experience in fighting reapers, is irrelevant!".

#13
ledod

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krul2k wrote...

all for it, grew bored an tired of all the pc in da2 wanting to lick ma toes after one spin of the wheel of fortune



literally said "ewwww" out loud. lawlasaurus rexImage IPB

#14
Pedrak

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I also like it when they give us companions who have their specific personal quests to accomplish, and, if you ignore or postpone them for too long, they end up leaving your party for good.

#15
Yobel

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TheJediSaint wrote...

Think of it less of them randomly throwing themselves at you and more them being pulled in by your personal magnetism.


Damn, then anyone playing this game would be an irresistible playboy. That is a boost for my ego ;)

#16
Knight of Dane

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I could do with one or two of those instances, but if it's used too much it will be more frustrating than cool.

And besides that I would think we'd have to meet them now and again, you don't just build a cool charatcer with background, design and interaction for it to only stay in the game for half an hour.

#17
Fredward

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YobelX wrote...

TheJediSaint wrote...

Think of it less of them randomly throwing themselves at you and more them being pulled in by your personal magnetism.


Damn, then anyone playing this game would be an irresistible playboy. That is a boost for my ego ;)


Clearly all game heroes are ta'veren. :lol:

#18
h0neanias

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What I'd like to see are heroes competing with you. Surely there must be other parties full of mass-murderers out there.

#19
BrookerT

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Like the Quanari in Kirkwall tavern?

#20
Maclimes

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Soooo... you want more NPCs who don't join the party? Aren't there already a few of those?

Or do you just want a dialogue option that says, "Come with me!" only for them to say, "No."?

#21
Huntress

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Maclimes wrote...

Soooo... you want more NPCs who don't join the party? Aren't there already a few of those?

Or do you just want a dialogue option that says, "Come with me!" only for them to say, "No."?


something like that..

I thought the hero was the one suppose to be the badass character, after this I don't know.. I suppose we could ask to bioware to allow NPC to have elections and vote who should save them, the Player character or.. a random NPC while the player character sit and learn from his betters..

#22
Mello

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Maclimes wrote...

Soooo... you want more NPCs who don't join the party? Aren't there already a few of those?

Or do you just want a dialogue option that says, "Come with me!" only for them to say, "No."?

Im guessing people want this game to be more realistic...

#23
Sejborg

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I don't see the point? What would this add to the story?

#24
wright1978

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Sejborg wrote...

I don't see the point? What would this add to the story?


Pointless i agree.

#25
PsychoBlonde

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It'd establish at least one of the companions as preferring to do something other than follow you around all the time. You might as well ask, what's the point of the companions having personal quests or join requirements at all? Why aren't they all just faceless, personality-less drones available from the first moment of the game?