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Should DA3 get a demo?


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#26
naughty99

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Solmanian wrote...

Not now, obviously. But when the time comes for the game launch. Instinctively, your response is probably: YES!

However, from a dev perspective it's a realy bad idea... Demoes generaly suffer from a bad case of missrepresenting their games. Sometimes they make games look better than they are, but often make them look worse.
The fact is 9 out of 10 cases, demoes hurt game sales. They lose the people who hated the demo. And they also a large chunk of the people who liked the demo so much they played it again and again, until they got tired of the game before even buying it.

Lets face it, most times demoes kill the suspence: the "craving" for a highly enticipated game.

ME1&DA:O didn't have demoes. BG&NWN didn't have demoes. ME2 demo came long after release.

Is a DA3 demo rely is a must have? Maybe the ME2 option is better if at all?

I'm not making an opinion, just putting out points for consideration. What's your thoguht on the matter?


Was very fortunate to have a chance to try the demos for DA2 and ME3 at Comic Con quite some time prior to release. 

I got a pretty good idea of what each of these games was going to be like, ultimately pre-ordered both and I enjoyed both games. I was a bit disappointed with some of the recycled environments in DA2, a lack of interesting side quests and the elimination of crafting from the game, but as far as the basic gameplay and combat goes, the demo provided a very good overview of this.

ME3, on the other hand, turned out to be my favorite title out of the Mass Effect trilogy. Significantly improved and much more open level design compared to ME2 was very welcome, as were the weapon modifications. The change that impacted my personal enjoyment of the game the most was the revamped reputation system. I suppose it would have been nice to see what happened to various NPCs in the ending cut scenes, but I believe this was addressed with the Extended Cut DLC. Obviously, the demo doesn't give you any hints about the ending.

Hated how the paragon/renegade system worked in ME2, as it always seemed to be punishing me for any attempt to role play my character. Instead, you had to always choose the "rude" or "pushover" dialogue options, regardless of what you felt your character might actually say, in order to unlock important content later in the game, even followers such as Morinth. The addition of neutral reputation points in ME3 was a massive improvement IMO.

Modifié par naughty99, 01 novembre 2012 - 11:08 .


#27
EpicBoot2daFace

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The question should be... and this is the only question: Should a Dragon Age 3 demo include romance? Posted Image

#28
fchopin

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Yes, demos are a must imo, if there was no demo for DA2 i would have got the game when it was very cheap.

For people who say it is not necessary then don’t play the demo.
The demo is for people who are undecided and not for people who will preorder the game without any input.

#29
labargegrrrl

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i live and die by demo. because while i can generally get a good idea about whether i will like the IDEA of a game by hearing/reading/asking about it, i have no clue if i'll actually enjoy the gameplay unless i get a sample of it. i HATE thinking i'll like a game and then spending money, only to find out that it's not to my taste after five minutes of play.

also, i occasionally buy games i didn't think i would if i like the demo enough. i was dead set on refusing to buy da2, but liked the demo enough that i changed my mind. (and am sooo glad i did).

it's like ice cream flavors. i like ice cream. but even if i think i'll like the way cheesecake tastes in ice cream, i need the little tiny spoonful to make sure i want the double scoop in the waffle cone. and i may think my friend is out of her skull for insisting that raspberry mint is a good flavor, but i'm willing to try a bit to at least shut her up, if not find i like something new.

so, yes, da3 needs a demo.

#30
Maclimes

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I actually prefer to just see gameplay videos. I rarely download demos anymore, but I will watch videos (whether 3rd party reviewers, or just the devs themselves playing the game) and gain most of what I need from that.

#31
Leomerya12

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Yes, definitely. I didn't start to get into Mass Effect (not a fan of guns or modern warfare) until I played the ME3 demo. It's the only shooter I've played to date.

Modifié par Leomerya12, 01 novembre 2012 - 02:04 .


#32
Wulfram

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A demo might be a good way of winning back people who disliked DA2 combat.  Assuming it actually is better, of course.  Though the problem is that the opening area rarely shows of the combat to advantage, because it doubles as a tutorial.

Modifié par Wulfram, 01 novembre 2012 - 02:31 .


#33
Sandy

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I'd actually rahter they didn't release a demo since Bioware doesn't seem to be that great at doing demos. Also, having played the DA2 demo before the actual game I ruined those parts of the game for myself. I know. I know, I coul have just not played the demo... but that just wasn't going to happen if it's actually released. ;)

#34
SpunkyMonkey

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After so both a DA:2 & ME:3 backlash, then snippets of news which go against fan wishes such as a voiced protagonist, do you really think that not releasing a demo would be a wise move?

IMO it would just send a message that Bioware are scared of revealing DA:3's content, and build a perception that they have chosen to ignore fans requests and do their own thing again, which in turn would kill fan-faith in them.

Bad move.

Modifié par SpunkyMonkey, 01 novembre 2012 - 02:41 .


#35
Althix

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look for Bioware would be wiser to release demo, because you know people will find a way to look at the game one way or another. And another way will be free.

And look at ME3 demo. You can talk with characters there, there is also tutorial about controls, and cut scenes. Also you can taste combat in demo. So demo is good and game is good.

Modifié par secretsandlies, 01 novembre 2012 - 02:48 .


#36
bleetman

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Iron_JG wrote...

Has the feedback on DA2 been wrong, in your view? Did no one else discuss your concerns with the game, whatever they were?

If this is a general question to anybody, yes. Yes it was. And no, they didn't. The pre-release reviews of DA2 glossed over the problems to a damn near superhuman degree.

I'd love it if developer commentary and gaming journalism was sufficient to base a decision on, but it's not. I could count on one hand the number of combined sources from the two that I actually trust not to feed me a line about what a given game actually contains and still have fingers to spare.


secretsandlies wrote...

And look at ME3 demo. You can talk with characters there, there is also tutorial about controls, and cut scenes. Also you can taste combat in demo. So demo is good and game is good.

Provided they don't replicate the debacle with that by responding to raised criticisms and concerns with what can be effectively summerised as 'look morons, the full game will be different', when the full game is exactly the same.

Modifié par bleetman, 01 novembre 2012 - 02:58 .


#37
DarkKnightHolmes

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No.

The last two Bioware games with demo have ended up with huge disappoints and fanboy rages. I think waiting instead would be a better choice.

Oh and they all usually end with leak scripts and secrets and spoilers.

Modifié par DarkKnightHolmes, 01 novembre 2012 - 02:59 .


#38
Mello

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No, Bioware sucks at doing demos. But if Bioware are going to do a demo I hope they have something up their sleeves cause any demo can affect the future of the game itself.

#39
AlexJK

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Solmanian wrote...

Is a DA3 demo really a must have?

The biggest problem with demos for story-driven games (as opposed to gameplay-driven games where it's the mechanics themselves which keep you playing) is that it's really difficult to get the depth and breadth of story and character depth across in a short demo.

Origins could have done this nicely with a demo consisting of one of the origin stories. DA2, thanks to the framed narrative, didn't really have a great option for the start of the game.

Generally I think demos do more good than harm but it does depend on the content and what the point of the demonstration actually is.

#40
Solmanian

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SilentK wrote...


I enjoyed playing around with the DAII and the ME3-demos. Hoping that there will be one for DAIII. Playing around with the character creator and just getting a little sample of the story, I love it.


I totally forgot about DA:O releasing the charecter creator early. I wonder how many people enjoyed playing with it, versus how many people were annoyed for not getting a chance to even play with the charecters they were creating until game release. I also remember the charecter creator unlocked a dlc ring (of questionable usefullness). I think alot of people would like to examine even a partial list of the backgrounds and how they effect you.

#41
Solmanian

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EpicBoot2daFace wrote...

Of course it should get a demo. I wish all games had demos. Not like the Dead Space demo, though. God, that was terrible. It actually kept me from buying the game for the longest time.


You're basicaly making my point. Demoes are usually far from an accurate representations of the actual games. The closest I've seen is the amalur demo that limits your game time to 45 minutes instead of to a cetain level. Would that be an agreeable appproach? Ofcourse such a demo, would require the game to be completed allready, and will require alot more effort than the "standard" demoes we usually get.

#42
Maclimes

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Solmanian wrote...

SilentK wrote...


I enjoyed playing around with the DAII and the ME3-demos. Hoping that there will be one for DAIII. Playing around with the character creator and just getting a little sample of the story, I love it.


I totally forgot about DA:O releasing the charecter creator early. I wonder how many people enjoyed playing with it, versus how many people were annoyed for not getting a chance to even play with the charecters they were creating until game release. I also remember the charecter creator unlocked a dlc ring (of questionable usefullness). I think alot of people would like to examine even a partial list of the backgrounds and how they effect you.


I think they should bundle a character creator with this: http://social.biowar...ndex/14176608/1

#43
The Teyrn of Whatever

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I'd be happier with a pre-release character creator, but that might not be the best strategy if they're trying to get non-fans interested.

#44
garrusfan1

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Yeah it should and honestly I think demos if done right help sales if the demo sucks then people won't buy it. It all depends I guess but I hope they do

#45
anillee

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Yes, but I'm not going to lie...I will never forget what happened with the last demo.

The sheer excitement I had waiting for DA 2's demo to unlock was insane, I don't know that I looked forward to any other game as much.  I was so stoked to play, I had just finished a DA:O playthrough in preparation for 2, I was gushing and itching for the game to release--and then I got to play the demo...

I tried to talk my husband out of going to the midnight release, because I figured we could get it in the morning.  I didn't play it for like four days after I got it, either.

It was the second most disappointing gaming moment of my life.

#46
Twisted Path

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I don't plan on buying the game without playing the demo first, so I would certainly hope there's one.

#47
JerZey CJ

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Solmanian wrote...


The fact is 9 out of 10 cases, demoes hurt game sales.

Really? Because my imaginary, made up source says that 9.5 times out of 10. demos improve game sales.

#48
Ridwan

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Yes, a demo means a lot to me whether or not a game is worth purchasing.

#49
Pedrak

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I think at their place I'd just release an extremely good-looking and in-depth character creator.

Plus some cool trailers.

#50
Henioo

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Only if done right.

The one for DA2 was not done right.