1. Hoarde mode
a) you set up a game the same way, but choosing hoarde mode. Now you have a few possibilities. If you put it on a certain faction, you would get a random enemey spawn (e.g. brute spam or husk spam) for a wave, with the enemy changing to a different, random one in the next wave.
In objective waves, namely 3,6,10 you would have two enemies spawn in the same wave instead of just one. Same objectives I would say. (not sure of what new objectives can be incoorporated in the game)
For hoarde mode, the spawn budget isn't limited but rather enemies keep on spawning for a certain time period.
This seems like it should be easy to incooportate, since platinum does a little bit of this. However, I am not a programmer so I might be completely wrong.
2) Special mode
This mode incoorporates a set of conditions with each faction. For example, one condition might be "enemies take a 50% flat damage rate from all sources" or "enemy bullets use incendiary ammo" or such. Other conditions might be "enemies regan health/armor at a X rate" or "using powers against a certain enemy restores their health"
This mode would be for the players out there that want a challenge and also want to give the enemy a handicap.
What do you think BSN? Should they exist?





Retour en haut







