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PS3 Mass Effect Trilogy Update


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#1276
Tommyspa

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Amazon has it on sale for 40 bucks now, I jumped on that deal.

#1277
EL1ev4EN

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 The PS3 version started off well....

- Screen Tearing is gone.
- Film Grain looks better.
- Lighting looks better in certain sections.

However, for me the game almost completely fell apart after the "Wrex dispute" on Virmire...... The framerate became SOOOOOOOOOOOOOO choppy, it was borderline unplayable.

I tried restarting the game over twice, and still the issue remained.

Now, as someone who played through ME1 on Xbox at least 10 times, I gotta be honest that version is overall more consistent with it's performance. It's aggravating because I honestly felt the PS3 version kicked things off with a great start---- that was until:

- The audio/lip syncing issues.
- Framerate goes to hell on Virmire.
- Some elevator doors don't even appear (while riding the elevator from C-Sec to the hanger the doors disappeared, and I was able to clearly see outside).
- The overall visual quality in the final area of "Bring Down the Sky" looked ATROCIOUS---- horrid framerate, coupled with extremely washed out textures, and this muggy "haze" over the screen.
- Far longer load times.
- "Crosshairs" HAVE appeared on screen while I'm in the inventory??
- During more than a few conversations characters comepletely DISAPPEAR!!

I'm glad ME1 finally has finally come to PS3 (especially since I prefer PS3 over Xbox---- Hell, Mass Effect was the only thing I ever really played on my Xbox) but I can not help being disappointed with the rushed job done by Edge of Reality---- And what exactly does the QA staff at BioWare actually do? Honestly, cause after the "face import issue with ME3" one has to seriously wonder.

Ugh, I'm sorry..... I just really wish BioWare/Edge of Reality would take the time out to produce a patch to fix a lot of these issues---- if they were hammered out then I would say that arguably the PS3 version would be the better version----- EXCEPT for the absence of "Pinnacle Station" which, I, I---- I just don't get why with ALL the money EA makes that they weren't able to put a small team together just to rewrite the code from scratch? I mean, the assests are already there..... 

I just don't get it.

There's a complete and total lack of effort here.

#1278
ElMuchu

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EL1ev4EN wrote...

 The PS3 version started off well....

- Screen Tearing is gone.
- Film Grain looks better.
- Lighting looks better in certain sections.

However, for me the game almost completely fell apart after the "Wrex dispute" on Virmire...... The framerate became SOOOOOOOOOOOOOO choppy, it was borderline unplayable.

I tried restarting the game over twice, and still the issue remained.

Now, as someone who played through ME1 on Xbox at least 10 times, I gotta be honest that version is overall more consistent with it's performance. It's aggravating because I honestly felt the PS3 version kicked things off with a great start---- that was until:

- The audio/lip syncing issues.
- Framerate goes to hell on Virmire.
- Some elevator doors don't even appear (while riding the elevator from C-Sec to the hanger the doors disappeared, and I was able to clearly see outside).
- The overall visual quality in the final area of "Bring Down the Sky" looked ATROCIOUS---- horrid framerate, coupled with extremely washed out textures, and this muggy "haze" over the screen.
- Far longer load times.
- "Crosshairs" HAVE appeared on screen while I'm in the inventory??
- During more than a few conversations characters comepletely DISAPPEAR!!

I'm glad ME1 finally has finally come to PS3 (especially since I prefer PS3 over Xbox---- Hell, Mass Effect was the only thing I ever really played on my Xbox) but I can not help being disappointed with the rushed job done by Edge of Reality---- And what exactly does the QA staff at BioWare actually do? Honestly, cause after the "face import issue with ME3" one has to seriously wonder.

Ugh, I'm sorry..... I just really wish BioWare/Edge of Reality would take the time out to produce a patch to fix a lot of these issues---- if they were hammered out then I would say that arguably the PS3 version would be the better version----- EXCEPT for the absence of "Pinnacle Station" which, I, I---- I just don't get why with ALL the money EA makes that they weren't able to put a small team together just to rewrite the code from scratch? I mean, the assests are already there..... 

I just don't get it.

There's a complete and total lack of effort here.

Which version and which PS3 do you have? I own the digital one and I am surprised because I do not experiment these issues. It might be interesting to see the differences

#1279
Battlepope190

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Battlepope190 wrote...

So, what are the changes they said they were going to make to our version? Everything seemed to be the same as what I remember playing on PC.

Quote myself from the previous page so maybe someone can answer. Also, has anyone had issues on ME2 with an import from 1? The Observer quest on Illium for Liara can't be done on my Shepard...

#1280
EL1ev4EN

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ElMuchu wrote...

EL1ev4EN wrote...

 The PS3 version started off well....

- Screen Tearing is gone.
- Film Grain looks better.
- Lighting looks better in certain sections.

However, for me the game almost completely fell apart after the "Wrex dispute" on Virmire...... The framerate became SOOOOOOOOOOOOOO choppy, it was borderline unplayable.

I tried restarting the game over twice, and still the issue remained.

Now, as someone who played through ME1 on Xbox at least 10 times, I gotta be honest that version is overall more consistent with it's performance. It's aggravating because I honestly felt the PS3 version kicked things off with a great start---- that was until:

- The audio/lip syncing issues.
- Framerate goes to hell on Virmire.
- Some elevator doors don't even appear (while riding the elevator from C-Sec to the hanger the doors disappeared, and I was able to clearly see outside).
- The overall visual quality in the final area of "Bring Down the Sky" looked ATROCIOUS---- horrid framerate, coupled with extremely washed out textures, and this muggy "haze" over the screen.
- Far longer load times.
- "Crosshairs" HAVE appeared on screen while I'm in the inventory??
- During more than a few conversations characters comepletely DISAPPEAR!!

I'm glad ME1 finally has finally come to PS3 (especially since I prefer PS3 over Xbox---- Hell, Mass Effect was the only thing I ever really played on my Xbox) but I can not help being disappointed with the rushed job done by Edge of Reality---- And what exactly does the QA staff at BioWare actually do? Honestly, cause after the "face import issue with ME3" one has to seriously wonder.

Ugh, I'm sorry..... I just really wish BioWare/Edge of Reality would take the time out to produce a patch to fix a lot of these issues---- if they were hammered out then I would say that arguably the PS3 version would be the better version----- EXCEPT for the absence of "Pinnacle Station" which, I, I---- I just don't get why with ALL the money EA makes that they weren't able to put a small team together just to rewrite the code from scratch? I mean, the assests are already there..... 

I just don't get it.

There's a complete and total lack of effort here.

Which version and which PS3 do you have? I own the digital one and I am surprised because I do not experiment these issues. It might be interesting to see the differences


I bought the trilogy (disc version).

#1281
EL1ev4EN

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I hate to say it but if this were Capcom, after having waited for 5 years at least we would have gotten a "Director's Cut" with more missions/areas/etc.

What's even more annoying is when I look at the Assassin's Creed Anthology Set Ubisoft is putting out, suddenly this Mass Effect Trilogy just feels more and more like a rip off---- after I've defended it to people for not containing all the DLC.

Modifié par EL1ev4EN, 27 décembre 2012 - 01:27 .


#1282
Battlepope190

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Who buys anything from Crapcom, aka masters of Disk Locked Content (DLC) anymore?

Also, Assassin's Creed is a bad franchise.

#1283
artificial-ignorance

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I have the trilogy for PC as well as PS3, and I can safely say that the PC version is much, much better. The PS3 version suffers from frame rate drops, long load times, audio sync issues, and popping in textures.

#1284
Thanatos144

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artificial-ignorance wrote...

I have the trilogy for PC as well as PS3, and I can safely say that the PC version is much, much better. The PS3 version suffers from frame rate drops, long load times, audio sync issues, and popping in textures.

I have them all on PC as well and yet I didnt find it better on PC then on the PS3. Also I had the same problems with bith which was very little. If it wasnt for the fact that the Mako sucks to drive on the PC I would call it a draw.

#1285
charredrex

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Thanatos144 wrote...

artificial-ignorance wrote...

I have the trilogy for PC as well as PS3, and I can safely say that the PC version is much, much better. The PS3 version suffers from frame rate drops, long load times, audio sync issues, and popping in textures.

I have them all on PC as well and yet I didnt find it better on PC then on the PS3. Also I had the same problems with bith which was very little. If it wasnt for the fact that the Mako sucks to drive on the PC I would call it a draw.


PC version has just as many bugs, they're just different.  

#1286
ManOfSteel

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Thanatos144 wrote...

artificial-ignorance wrote...

I have the trilogy for PC as well as PS3, and I can safely say that the PC version is much, much better. The PS3 version suffers from frame rate drops, long load times, audio sync issues, and popping in textures.

I have them all on PC as well and yet I didnt find it better on PC then on the PS3. Also I had the same problems with bith which was very little. If it wasnt for the fact that the Mako sucks to drive on the PC I would call it a draw.


The PC version is the better version for technical reasons (higher framerate, greater resolution(s), fast loading times etc.) but yeah. It's also buggy, although I personally think the PC version offers a smoother experience.

Modifié par DoomHK, 27 décembre 2012 - 01:43 .


#1287
Thanatos144

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I don't see the greater resolution at all. Faster load speeds yes and I didn't have frame rate problems on ether one and both texture popped

#1288
Urdnot_Bucdawg

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Battlepope190 wrote...

Who buys anything from Crapcom, aka masters of Disk Locked Content (DLC) anymore?

Also, Assassin's Creed is a bad franchise.



My only complaint against the Assassin's Creed series (I'm not the only one to voice this I'm sure) is they never should have used ther Desmond Miles\\ Animus\\Abstergo wraparound crap. Concentrate on the assassins vs templars and this series is better than it already is.  The rest is some kind of stupid ST-TNg holodeck filler.

#1289
ElMuchu

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EL1ev4EN wrote...

ElMuchu wrote...

EL1ev4EN wrote...

 The PS3 version started off well....

- Screen Tearing is gone.
- Film Grain looks better.
- Lighting looks better in certain sections.

However, for me the game almost completely fell apart after the "Wrex dispute" on Virmire...... The framerate became SOOOOOOOOOOOOOO choppy, it was borderline unplayable.

I tried restarting the game over twice, and still the issue remained.

Now, as someone who played through ME1 on Xbox at least 10 times, I gotta be honest that version is overall more consistent with it's performance. It's aggravating because I honestly felt the PS3 version kicked things off with a great start---- that was until:

- The audio/lip syncing issues.
- Framerate goes to hell on Virmire.
- Some elevator doors don't even appear (while riding the elevator from C-Sec to the hanger the doors disappeared, and I was able to clearly see outside).
- The overall visual quality in the final area of "Bring Down the Sky" looked ATROCIOUS---- horrid framerate, coupled with extremely washed out textures, and this muggy "haze" over the screen.
- Far longer load times.
- "Crosshairs" HAVE appeared on screen while I'm in the inventory??
- During more than a few conversations characters comepletely DISAPPEAR!!

I'm glad ME1 finally has finally come to PS3 (especially since I prefer PS3 over Xbox---- Hell, Mass Effect was the only thing I ever really played on my Xbox) but I can not help being disappointed with the rushed job done by Edge of Reality---- And what exactly does the QA staff at BioWare actually do? Honestly, cause after the "face import issue with ME3" one has to seriously wonder.

Ugh, I'm sorry..... I just really wish BioWare/Edge of Reality would take the time out to produce a patch to fix a lot of these issues---- if they were hammered out then I would say that arguably the PS3 version would be the better version----- EXCEPT for the absence of "Pinnacle Station" which, I, I---- I just don't get why with ALL the money EA makes that they weren't able to put a small team together just to rewrite the code from scratch? I mean, the assests are already there..... 

I just don't get it.

There's a complete and total lack of effort here.

Which version and which PS3 do you have? I own the digital one and I am surprised because I do not experiment these issues. It might be interesting to see the differences


I bought the trilogy (disc version).

I have the digital version of ME1, maybe that's the difference.

#1290
Thanatos144

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The animus is genius in assassins creed. It allows them to tell a story that spans centuries. If you don't lime that you don't understand the story.

#1291
ManOfSteel

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Thanatos144 wrote...

I don't see the greater resolution at all.


The PC version can run at 1080p native. The PS3 version is upscaled. You may not notice it if you're a good distance away, but if you're close to the screen, it's quite a difference.

Modifié par DoomHK, 27 décembre 2012 - 07:25 .


#1292
CitizenThom

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I just finished my first nearly-completionist playthrough of ME1... and here's my impression:

I liked having the ability to customise armor and weapons and biotic/tech amps. The inventory became a bit cumbersome near the end if only because there wasn't a 'sort' button.

Saren's plot armor was better done than Kei Leng's. Rather than being invincible on Virmire, Saren simply cutscened after his health was whittled down enough. It's what most RPG's do with plot armor, I'm curious why Kai Leng was done differently.

Several recycled environments, I've never seen reference to this when people talk about DA2, now that I've played Mass Effect, I don't know how people can on one hand say that Mass Effect was the best RPG of the Mass Effect trilogy while DA2 is the worst part of the Dragon Age trilogy. As with Dragon Age 2, I didn't mind it all that much, because the gameplay was fun, but I did notice it nonetheless.

When I was near the end of the game in Citadel (climbing up the elevator), I thought to myself, "So that's where they got the Shadow Broker's ship from."

Playing ME1 was superior to the comic, not because the comic was bad, but because 20+ hours of time with characters is going to always be more effective than 20 minutes. Shepard & crew at the beginning of Mass Effect 2 is definately more compelling after playing Mass Effect.

All things being said, ME1 makes ME3's ending a little clearer... although I'm still think there's a lot of holes to be filled in regarding the Reaper's existence and creation. Likewise, after speaking with Sovereign, I'm more convinced of Destroy being the correct choice for Sheppard at the end of ME3. Before playing ME1, Destroy seemed like the least worst choice. After playing ME1, Destroy is most certianly the best choice... although EDI, being un-reaper upgraded, probably shouldn't be destroyed. The Geth on the other hand, having been tainted by the Reapers, have to be destroyed to prevent the in essence re-evolution of the Reapers.

p.s. I played a PSN downloaded copy and had very few technical issues during my playthrough. I think I had a load screen crash a couple times and two or three low volume audio sgments and that was it over the course of my playthrough.

Modifié par CitizenThom, 27 décembre 2012 - 08:16 .


#1293
CitizenThom

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Urdnot_Bucdawg wrote...

Battlepope190 wrote...

Who buys anything from Crapcom, aka masters of Disk Locked Content (DLC) anymore?

Also, Assassin's Creed is a bad franchise.



My only complaint against the Assassin's Creed series (I'm not the only one to voice this I'm sure) is they never should have used ther Desmond Miles AnimusAbstergo wraparound crap. Concentrate on the assassins vs templars and this series is better than it already is.  The rest is some kind of stupid ST-TNg holodeck filler.


I purchased Assassin's Creed 2 for my sister a couple Christmases ago. I'd just lent her my copy of Infamous. After the super smooth climbing of Infamous, she said the climbing in AC2 was horrid (and frustrating)  in comparison. That, and the whole Desmond Miles bit, in the end, means I've never tried the series.

Modifié par CitizenThom, 27 décembre 2012 - 08:13 .


#1294
Lars Honeytoast

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It does seem that the digital version plays much smoother than the disc version. I had the digital version, and only had one issue. (A random freeze, luckily it had auto saved right before.)

#1295
MegaSovereign

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Cool little glitch:

At the start menu if you move your analog sticks around you can hear footsteps lol.

#1296
Tup3x

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Thanatos144 wrote...

artificial-ignorance wrote...

I have the trilogy for PC as well as PS3, and I can safely say that the PC version is much, much better. The PS3 version suffers from frame rate drops, long load times, audio sync issues, and popping in textures.

I have them all on PC as well and yet I didnt find it better on PC then on the PS3. Also I had the same problems with bith which was very little. If it wasnt for the fact that the Mako sucks to drive on the PC I would call it a draw.

Superior visuals alone are enough to make PC version better choice.

#1297
Satnamji

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ElMuchu wrote...

EL1ev4EN wrote...

ElMuchu wrote...

EL1ev4EN wrote...

 The PS3 version started off well....

- Screen Tearing is gone.
- Film Grain looks better.
- Lighting looks better in certain sections.

However, for me the game almost completely fell apart after the "Wrex dispute" on Virmire...... The framerate became SOOOOOOOOOOOOOO choppy, it was borderline unplayable.

I tried restarting the game over twice, and still the issue remained.

Now, as someone who played through ME1 on Xbox at least 10 times, I gotta be honest that version is overall more consistent with it's performance. It's aggravating because I honestly felt the PS3 version kicked things off with a great start---- that was until:

- The audio/lip syncing issues.
- Framerate goes to hell on Virmire.
- Some elevator doors don't even appear (while riding the elevator from C-Sec to the hanger the doors disappeared, and I was able to clearly see outside).
- The overall visual quality in the final area of "Bring Down the Sky" looked ATROCIOUS---- horrid framerate, coupled with extremely washed out textures, and this muggy "haze" over the screen.
- Far longer load times.
- "Crosshairs" HAVE appeared on screen while I'm in the inventory??
- During more than a few conversations characters comepletely DISAPPEAR!!

I'm glad ME1 finally has finally come to PS3 (especially since I prefer PS3 over Xbox---- Hell, Mass Effect was the only thing I ever really played on my Xbox) but I can not help being disappointed with the rushed job done by Edge of Reality---- And what exactly does the QA staff at BioWare actually do? Honestly, cause after the "face import issue with ME3" one has to seriously wonder.

Ugh, I'm sorry..... I just really wish BioWare/Edge of Reality would take the time out to produce a patch to fix a lot of these issues---- if they were hammered out then I would say that arguably the PS3 version would be the better version----- EXCEPT for the absence of "Pinnacle Station" which, I, I---- I just don't get why with ALL the money EA makes that they weren't able to put a small team together just to rewrite the code from scratch? I mean, the assests are already there..... 

I just don't get it.

There's a complete and total lack of effort here.

Which version and which PS3 do you have? I own the digital one and I am surprised because I do not experiment these issues. It might be interesting to see the differences


I bought the trilogy (disc version).

I have the digital version of ME1, maybe that's the difference.


I have the digital version as well, and after 1.5 playthroughs (doing all side missions), I have had minimal performance problems so far other than the load times (I'm using auto-save) and occasional framerate drops. And maybe once or twice I encountered the audio-synch issue, but it quickly corrected itself each time.

#1298
loungeshep

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Finally got through ME3 on the PS3 trilogy, only issues I had were, I never got Liara's archive box thing (though that may be because my shep went back to Thane and lost the LI with Liara and ended with Kaiden) and somehow scanned one system and got 'Dr. Garneu is not here' before I even started doing Leviathan.

#1299
UJN

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Currently playing ME2. First time with an import from ME1.
It was odd meeting Helena Blake and Fist on Omega. It's also very interesting to see all the differences in the dialogue.
Looking forward to seeing who might show up later (I know that Conrad's supposed to show up on Illium).

blueduck1982 wrote...

I am one of the biggest Mass Effect fans out there, so I have all 3 games (and all DLC) on the PC AND the Xbox 360 (also Mass Effect 2 on PS3) and have played them countless number of times. I downloaded the PS3 version of Mass Effect 1 from the PSN, when it came out and have just finished a playthrough, doing every possible quest available and I have to say I'm really disappointed, I expected improvements, but noooo - I have owned a PS3 much longer than an Xbox, because I thought it was the better console, now I'm not so sure, it is the ONLY time playing it, that it seemed like a chore, I encountered so many bugs, glitches, framerate issues and crashes, like never before, not to mention the LONG loading and saving times. Sure, I have experienced some (and I stress, SOME) of the bugs on the Xbox and PC versions, but since I have had Mass Effect 1 on Xbox 360, (3 years+ and I've played through at least every 2 or 3 weeks within that time - yes I'm that mad on it) it has never frozen up on me, the PS3 version crashed about 5 times in one playthrough and no there is nothing wrong with my PS3 because all my other games are fine.

Besides that, when I was on Noveria, the framerate was so terrible I couldn't continue playing and had to restart, I experienced framerate issues in other parts aswell. Also, the texture pop in was WORSE than on the Xbox 360, Saren's face had completely no texture for a whole cutscene, that's how bad it was. I'm telling you, I couldn't wait to finish the game, and I have never said that before, but Mass Effect 1 on PS3 is not better than on the PC or Xbox 360, at least in my case, but I'm sure I'm not the only one. Personally I don't think I will be playing it again on the PS3, only to get all the trophies, but after that it's back to the Xbox and PC versions.


Either you were extremely unlucky or I was extremely lucky .

I finished my playthrough of ME1 a little more than a week ago. Some small issues (one line of audio missing, mako getting stuck momentarily) but nothing that was more than slightly annoying (and 4-5 slightly annoying issues during 45 hours of play time isn't that bad). Loading times weren't good, but that's not exactly unique for this game. However, I don't really understand why the game stops while saving.

Since the controls are a lot better than on PC (especially the mako) I definately prefer the PS3 version. I haven't tried the 360 version, so I don't know if it's even better than the PS3 version.

#1300
AuraLancer

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 So what I'm gathering here is that the on disc version has its own set of problems that aren't present in the downloadable version?