Banshees...
#1
Posté 02 novembre 2012 - 12:38
Bioware, why? There has to be a better routine then this to up the challenge of games. Getting whacked by enemy weaponry that has the uncanny ability to chase you in a complete circle is ridiculous. Some of this AI crap is getting frustrating.
#2
Posté 02 novembre 2012 - 12:41
#3
Posté 02 novembre 2012 - 12:42
Atlas rockets and Banshee warps are the honorable mention.
#4
Posté 02 novembre 2012 - 12:44
jaydubs67 wrote...
I don't think that's power creep. Banshee warps have always done weird things.
It is power creep because it works on both the AI and the player. I have never, and I mean never, seen a snowball round four corners ever before to hit a player.
#5
Posté 02 novembre 2012 - 12:45
#6
Posté 02 novembre 2012 - 12:49
Asari dodge can make them a joke though.
#7
Posté 02 novembre 2012 - 12:53
#8
Guest_Flaming Snake_*
Posté 02 novembre 2012 - 12:56
Guest_Flaming Snake_*
#9
Posté 02 novembre 2012 - 12:56
Boretsky wrote...
I think you can shoot them now to get rid of them.
Is that true?
#10
Posté 02 novembre 2012 - 12:56
#11
Posté 02 novembre 2012 - 12:59
Boretsky wrote...
I think you can shoot them now to get rid of them.
Sure...if your back isn't toward it. See, I figured two corners and I'm safe. Never used to do wonky stuff like that but not any more. The pathing on these and rockets is crap now. It's not that I can't handle any of the things they throw at me but this is just poor AI that sucks the life out of the game at times. Literally.
#12
Posté 02 novembre 2012 - 01:00
#13
Guest_Jiovanie-_*
Posté 02 novembre 2012 - 01:03
Guest_Jiovanie-_*
Now the Bastard Trooper should not be able to fire anymore than 1 rocket in the span of about 1 - 2 second; the machinegun rocket shot is truly vexing. Also, I don't understand how a rocket that is supposed to go in a straight line can curve around corners. Do the Bastard Troopers use Guided rockets? o.0
#14
Posté 02 novembre 2012 - 01:04
CronisN7 wrote...
I had a banshee send off two snowballs 1 second apart... that hurt
Are you sure it wasn't a twin invisible sister? Have noticed the invis-i-banshees a lot lately. Then again it wouldn't surprise me to see one fire them off like a scion cannon.
#15
Posté 02 novembre 2012 - 01:05
#16
Guest_Jiovanie-_*
Posté 02 novembre 2012 - 01:15
Guest_Jiovanie-_*
You can shoot the Bastard Trooper's rockets as well. I've done it myself by mistake a few times. That's assuming you can react quick enough to do so...ISeeRainbows wrote...
Not just a banshee. Atlas,rocket trooper have that magic follow-you-everywhere missile too. But you can shoot the warp ball to disable it.
#17
Posté 02 novembre 2012 - 01:15
kthxbai!
x_BansheeGrrrrl_x
#18
Posté 02 novembre 2012 - 01:18
AsheraII wrote...
Bioware, please nerf stairs.
kthxbai!
x_BansheeGrrrrl_x
FTFY
#19
Posté 02 novembre 2012 - 01:21
ISHYGDDT wrote...
I had one go through a solid wall earlier. While soloing.
I'm pretty sure that only happens on Dagger in one location. And I also think they fixed it. I haven't had it happen in a couple weeks now. It used to do it every time.
#20
Posté 02 novembre 2012 - 01:23
jaydubs67 wrote...
Boretsky wrote...
I think you can shoot them now to get rid of them.
Is that true?![]()
Yes, I do it on a regular basis, however I still take some dot damage. But nothing compared to taking it in the face.
#21
Posté 02 novembre 2012 - 01:23
#22
Posté 02 novembre 2012 - 01:23
hudder92 wrote...
ISHYGDDT wrote...
I had one go through a solid wall earlier. While soloing.
I'm pretty sure that only happens on Dagger in one location. And I also think they fixed it. I haven't had it happen in a couple weeks now. It used to do it every time.
Except I was playing on White, and technically it wasn't a wall it was the giant box to the right of the LZ.
Modifié par ISHYGDDT, 02 novembre 2012 - 01:28 .
#23
Posté 02 novembre 2012 - 01:26
Moxy_Pirate wrote...
Getting chased by rockets or banshee snowballs is ridiculous. They need to figure out away to make them miss beyond cover or dodges. I think the fact that you cant dodge a missile is ridiculous and the fact that the races without dodge get totally screwed with regard to banshee snowballs.
Dodging missles from rocket troopers has gotten a lot easier since a month ago. They also do not track nearly as well. The only issue is if you are not host and you do not have a great connection to host.
Also Salarians are quick and adapt at dodging missles, and best thing to do if you see a banshee throw warp at you is to grab cover. 9/10 it will hit the cover and not you.
For races without dodge, try an Adrenaline Mod II or better, as it drasically improves your kits lateral movement. ADmod III on Destroyer with Devestator mode activated can easily maneuver around a charging brute or give you enough time to get into cover.
Modifié par stromguard555, 02 novembre 2012 - 01:27 .
#24
Posté 02 novembre 2012 - 01:26
ISHYGDDT wrote...
hudder92 wrote...
ISHYGDDT wrote...
I had one go through a solid wall earlier. While soloing.
I'm pretty sure that only happens on Dagger in one location. And I also think they fixed it. I haven't had it happen in a couple weeks now. It used to do it every time.
Except I was playing on White.
OK.. Never had it happen on white before. I stand corrected.
#25
Posté 02 novembre 2012 - 01:30
Beta Commando wrote...
Now what really bugs me is how the sync-kills still seem to be very overpowered at times, you have no idea what it meant to infiltrators, I mean it´s not like you shouldn´t be seen when turned invisible or anything.... Yeah, that power is so awesome especially as an escape tool that it almost saves you, almost.
What I hate are when Banshees warp through walls and intantly initiate the sync-kill. One second you think you are safe in cover, behind the tall wall, the next second you find yourself being lifted with a hand through your gut, staring into that ever-so-beautiful face of death.





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