-PC meets companion
-companion has baggage
The following points come after, obviously, but they are ticked off in different orders on a case by case basis.
-the PC chooses flirt options to signal interest
-the companion falls madly in love with the PC
-PC sorts out baggage
-PC gets laid
Hell yes, I'm over-simplifying, but I'm only trying to make a point. Romances have become gratuitous and fomulaic. I found it refreshing that Sebastian didn't actually sleep with Hawke because if his devotion to his religion, and that Hawke could actually be played as having an unrequited crush on Aveline.
So title. Why not have a companion that expresses interest in the PC from the moment that they meet? If the PC returns their affections, then yay! we get a novel new romance in which we see how the romance pans out through the entire game instead of climaxing at the very end, and a character who doesn't need us to give them gifts and kill their mother in exchange for love, but we can still obviously have the admittedly awesome companion quests to learn more about their past and help them sort out their baggage. They could also have a very different way of speaking to the PC, or confide more about their past to someone they are in a stable relationship with.
And if the PC spurns their affection? Even better. I'm a real sucker for unrequited love, and it is ripe for dramatic potential. Of course, no one wants the companion to be "that guy" who refuses to take a hint. However, if they still harbor feelings for the PC, they could make it well known, even as the PC is trying to romance another LI, or better, a sort of Cyrano-like confidant for the PC who serves to offer romantic advice to the person that he/she loves, because they simply want the PC to be happy.
Obviously a character like this would be polarizing. Bioware has a long tradition of interesting and polarizing characters, but not necessarily interesting romances, which are mostly fanservice and chances to flesh out our characters at this point. Also there's a whole new can of worms opened up with Bioware's new "global bisexuality" policy, because if (for example) they have the a male companion pursue only female PC's, then some will cry foul, even if they are able to romance him the traditional way through the established norm for gay romances.
I really think this is a can of worms worth opening for Bioware, however. No matter how they intend to implement it, it would an interesting shake-up to what we've grown to expect, while presenting new and interesting avenue for character development.
By the way, no one is allowed to say "No, i prefer my companions to be strong, sane, and well adjusted individuals" as if there has been any interesting companions like that since KotOR. Take yer hate to the alligator pit.
Modifié par Ophir147, 02 novembre 2012 - 02:45 .





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