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I'm afraid of the Quarian Marksman.


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#51
alhamel94

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whateverman7 wrote...

Just Cav wrote...

lol k


you laugh, but look at the history of the major nerfs and the reasons given by bw for them....tc? cause they considered infils too popular cause they were being used 32% of the time....pirahnna & carnifex? cause they were being used a lot [just look at the thread: i call shotgun]....kyrsae (sp)? it was powerful, but mainly cause it was being used a lot...

the developers have said that popularity is something they look at. if something is being used a ton they look into a potential nerf. it is not however the main factor. honestly your points are ridiculous because who would use terrible things duh broken overpowered stuuff is going to get nerfed not absolute trash. when was the last time the avenger got nerfed, how about the typhoon. wow the typhoon was being used more we should nerf that. what are you suggesting? that you have 0 faith in the development team or that we should use avenger X on platinum that way they buff the harrier.
             revelation! Bioware is not full of mindless idiodic zombies. honestly this suggestion is just as bad as the people that think if they turn thier feedback off they cant be banned for missle glitching.

#52
Knockingbr4in

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Didn't take the time to read enough to see if it was mentioned, but Tactical Scan headshot evo is broken and Marksman headshot evo doesn't work vs bosses. That's a big let down for me.

#53
alhamel94

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Knockingbr4in wrote...

Didn't take the time to read enough to see if it was mentioned, but Tactical Scan headshot evo is broken and Marksman headshot evo doesn't work vs bosses. That's a big let down for me.

good call on that one dont think its been mentioned

#54
darkpassenger2342

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Knockingbr4in wrote...

Marksman headshot evo doesn't work vs bosses. That's a big let down for me.


 Is this true? must have confirmation... that would be a major letdown.

Modifié par darkpassenger2342, 02 novembre 2012 - 06:47 .


#55
whateverman7

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darkpassenger2342 wrote...

they leave things alone until they become a crutch.
TC, the falcon, krysae, Gi, pirahna, destroyer/demolisher are the "game breaking" ones people complain about but they were all justified. look out, harrier and ghost.


they werent game breaking though, that's the thing....to bw, they were just being used too much, so that meant something was 'wrong'

#56
darkpassenger2342

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whateverman7 wrote...

darkpassenger2342 wrote...

they leave things alone until they become a crutch.
TC, the falcon, krysae, Gi, pirahna, destroyer/demolisher are the "game breaking" ones people complain about but they were all justified. look out, harrier and ghost.


they werent game breaking though, that's the thing....to bw, they were just being used too much, so that meant something was 'wrong'

 the first 5 i named were. the last was not.

#57
D Wrecks

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whateverman7 wrote...

darkpassenger2342 wrote...

they leave things alone until they become a crutch.
TC, the falcon, krysae, Gi, pirahna, destroyer/demolisher are the "game breaking" ones people complain about but they were all justified. look out, harrier and ghost.


they werent game breaking though, that's the thing....to bw, they were just being used too much, so that meant something was 'wrong'

They were being used "too much" because they worked "too well". If the Predator had a sudden huge spike in popularity, it wouldn't get nerfed.

#58
darkpassenger2342

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Just Cav wrote...

whateverman7 wrote...

darkpassenger2342 wrote...

they leave things alone until they become a crutch.
TC, the falcon, krysae, Gi, pirahna, destroyer/demolisher are the "game breaking" ones people complain about but they were all justified. look out, harrier and ghost.


they werent game breaking though, that's the thing....to bw, they were just being used too much, so that meant something was 'wrong'

They were being used "too much" because they worked "too well". If the Predator had a sudden huge spike in popularity, it wouldn't get nerfed.

well said.

#59
whateverman7

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alhamel94 wrote...

the developers have said that popularity is something they look at. if something is being used a ton they look into a potential nerf. it is not however the main factor. honestly your points are ridiculous because who would use terrible things duh broken overpowered stuuff is going to get nerfed not absolute trash. when was the last time the avenger got nerfed, how about the typhoon. wow the typhoon was being used more we should nerf that. what are you suggesting? that you have 0 faith in the development team or that we should use avenger X on platinum that way they buff the harrier.
             revelation! Bioware is not full of mindless idiodic zombies. honestly this suggestion is just as bad as the people that think if they turn thier feedback off they cant be banned for missle glitching.


yes, they have said popularity isnt a key factor, but their actions and words say differently

no, i'm not suggesting anything, i'm going by their actions and words...when things are getting used too much for their taste, bw looks into it cause something must be 'unbalanced'...ex: infils being used 32% of the time, they were considered 'unbalanced'...bw said that themselves

never called them idiots nor anything of that nature...also, i have a lot of faith in them as a team, if i didnt i wouldnt have spent as much time nor money on mass effect.

i really dont see how hard it is for you nor others to believe this when bw has stated this themselves with their words and actions....

#60
alhamel94

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whateverman7 wrote...

darkpassenger2342 wrote...

they leave things alone until they become a crutch.
TC, the falcon, krysae, Gi, pirahna, destroyer/demolisher are the "game breaking" ones people complain about but they were all justified. look out, harrier and ghost.


they werent game breaking though, that's the thing....to bw, they were just being used too much, so that meant something was 'wrong'

sooooo tc is still the best power in the game, the falcon could infintely stun enemies with awesome rof, krysae was like why bother aiming when i can just shoot in their vicinity and kill and stun all the things, GI is still the best dps character in the game (except with ar's) piranha with any accuracy boost is amazing and shreds everything up close, destroyer is still amazing, they didnt nerf dm because it was too good but because it makes character creation brainless when EVERYONE skips a power, same reason why they attwmpted to fix concussive shot. as for the demolisher she got nerfed in theory only it didnt actually do anything, what so her ammo comes back a little bit slower and has a smaller radius? yeah no what that did is not allow you to camp with nade characters with only 1 or 2 demolishers. so yeah we have 2 that were gamebreaking in conception and would to be scrapped to make good and not op, and the rest are still me3 royalty.

#61
darkpassenger2342

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whateverman7 wrote...

[...ex: infils being used 32% of the time, they were considered 'unbalanced'...bw said that themselves

 this was because 20% of those 32% couldnt beat gold without being infiltrators. it was obvious.

#62
whateverman7

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darkpassenger2342 wrote...

whateverman7 wrote...

darkpassenger2342 wrote...

they leave things alone until they become a crutch.
TC, the falcon, krysae, Gi, pirahna, destroyer/demolisher are the "game breaking" ones people complain about but they were all justified. look out, harrier and ghost.


they werent game breaking though, that's the thing....to bw, they were just being used too much, so that meant something was 'wrong'

 the first 5 i named were. the last was not.


the first 5 werent game breaking, they were just popular...in fact, they were mainly popular being used with each other...

#63
D Wrecks

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whateverman7 wrote...

yes, they have said popularity isnt a key factor, but their actions and words say differently

no, i'm not suggesting anything, i'm going by their actions and words...when things are getting used too much for their taste, bw looks into it cause something must be 'unbalanced'...ex: infils being used 32% of the time, they were considered 'unbalanced'...bw said that themselves

never called them idiots nor anything of that nature...also, i have a lot of faith in them as a team, if i didnt i wouldnt have spent as much time nor money on mass effect.

i really dont see how hard it is for you nor others to believe this when bw has stated this themselves with their words and actions....

Exactly!

#64
darkpassenger2342

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alhamel94 wrote...

whateverman7 wrote...

darkpassenger2342 wrote...

they leave things alone until they become a crutch.
TC, the falcon, krysae, Gi, pirahna, destroyer/demolisher are the "game breaking" ones people complain about but they were all justified. look out, harrier and ghost.


they werent game breaking though, that's the thing....to bw, they were just being used too much, so that meant something was 'wrong'

sooooo tc is still the best power in the game, the falcon could infintely stun enemies with awesome rof, krysae was like why bother aiming when i can just shoot in their vicinity and kill and stun all the things, GI is still the best dps character in the game (except with ar's) piranha with any accuracy boost is amazing and shreds everything up close, destroyer is still amazing, they didnt nerf dm because it was too good but because it makes character creation brainless when EVERYONE skips a power, same reason why they attwmpted to fix concussive shot. as for the demolisher she got nerfed in theory only it didnt actually do anything, what so her ammo comes back a little bit slower and has a smaller radius? yeah no what that did is not allow you to camp with nade characters with only 1 or 2 demolishers. so yeah we have 2 that were gamebreaking in conception and would to be scrapped to make good and not op, and the rest are still me3 royalty.


 i agree, i dont think they hurt the game at all.
i also was not engraged even if i had used the classs/gun.

#65
alhamel94

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whateverman7 wrote...

alhamel94 wrote...

the developers have said that popularity is something they look at. if something is being used a ton they look into a potential nerf. it is not however the main factor. honestly your points are ridiculous because who would use terrible things duh broken overpowered stuuff is going to get nerfed not absolute trash. when was the last time the avenger got nerfed, how about the typhoon. wow the typhoon was being used more we should nerf that. what are you suggesting? that you have 0 faith in the development team or that we should use avenger X on platinum that way they buff the harrier.
             revelation! Bioware is not full of mindless idiodic zombies. honestly this suggestion is just as bad as the people that think if they turn thier feedback off they cant be banned for missle glitching.


yes, they have said popularity isnt a key factor, but their actions and words say differently

no, i'm not suggesting anything, i'm going by their actions and words...when things are getting used too much for their taste, bw looks into it cause something must be 'unbalanced'...ex: infils being used 32% of the time, they were considered 'unbalanced'...bw said that themselves

never called them idiots nor anything of that nature...also, i have a lot of faith in them as a team, if i didnt i wouldnt have spent as much time nor money on mass effect.

i really dont see how hard it is for you nor others to believe this when bw has stated this themselves with their words and actions....

and that cloak nerf you keep talking about, that downright killed all infiltrators didnt it, nope it brought them to a reasonable level. still the best class because cloak still allows to get a massive damage bonus gives great survivabiluty and lets you tote big heavy weapons. tactical cloak is still the best power in the game, if something is nerfed and is still the best how can you say it was undeserved?

#66
whateverman7

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Just Cav wrote...

They were being used "too much" because they worked "too well". If the Predator had a sudden huge spike in popularity, it wouldn't get nerfed.


what are you basing they worked too well on?...what the bsn says?.....i bet you it would, if it became to popular to bw...they've said this, yet yall dont wanna believe it...

#67
darkpassenger2342

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whateverman7 wrote...

darkpassenger2342 wrote...

whateverman7 wrote...

darkpassenger2342 wrote...

they leave things alone until they become a crutch.
TC, the falcon, krysae, Gi, pirahna, destroyer/demolisher are the "game breaking" ones people complain about but they were all justified. look out, harrier and ghost.


they werent game breaking though, that's the thing....to bw, they were just being used too much, so that meant something was 'wrong'

 the first 5 i named were. the last was not.


the first 5 werent game breaking, they were just popular...in fact, they were mainly popular being used with each other...


people were scoring  80k with the falcon on bronze on launch day
geth infiltrators are still ridiculous, but now acceptable in comparison to other classes
if you think the krysae was just "popular" you werent paying attention. that debacle shouldnt even require details.
3 out of every 4 people that dont know how to take cover were using soft cover pirahna GI
tactical cloak just made a person choose between being a damagedealer or a utility.
 they were all great decisions.

#68
alhamel94

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darkpassenger2342 wrote...

whateverman7 wrote...

darkpassenger2342 wrote...

whateverman7 wrote...

darkpassenger2342 wrote...

they leave things alone until they become a crutch.
TC, the falcon, krysae, Gi, pirahna, destroyer/demolisher are the "game breaking" ones people complain about but they were all justified. look out, harrier and ghost.


they werent game breaking though, that's the thing....to bw, they were just being used too much, so that meant something was 'wrong'

 the first 5 i named were. the last was not.


the first 5 werent game breaking, they were just popular...in fact, they were mainly popular being used with each other...


people were scoring  80k with the falcon on bronze on launch day
geth infiltrators are still ridiculous, but now acceptable in comparison to other classes
if you think the krysae was just "popular" you werent paying attention. that debacle shouldnt even require details.
3 out of every 4 people that dont know how to take cover were using soft cover pirahna GI
tactical cloak just made a person choose between being a damagedealer or a utility.
 they were all great decisions.

i agree the falcon and the krysae were one thing badly designed, aoe with stagger. if they do good damage they are very op if not the are niche at best. and like i mentioned above these crippling nerfs resulted in chars and guns that are the very best even after the nerfs

#69
Cyonan

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whateverman7 wrote...

Just Cav wrote...

They were being used "too much" because they worked "too well". If the Predator had a sudden huge spike in popularity, it wouldn't get nerfed.


what are you basing they worked too well on?...what the bsn says?.....i bet you it would, if it became to popular to bw...they've said this, yet yall dont wanna believe it...


They did not say they nerf because it is popular.

They said they look into it to see why it is popular. Something being incredibly popular in a game usually says something about it, which 99 times out of 100 it's going to be the same thing.

(spoiler alert: It isn't that the class has far more enjoyable mechanics than any other class)

#70
whateverman7

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alhamel94 wrote...

sooooo tc is still the best power in the game, the falcon could infintely stun enemies with awesome rof, krysae was like why bother aiming when i can just shoot in their vicinity and kill and stun all the things, GI is still the best dps character in the game (except with ar's) piranha with any accuracy boost is amazing and shreds everything up close, destroyer is still amazing, they didnt nerf dm because it was too good but because it makes character creation brainless when EVERYONE skips a power, same reason why they attwmpted to fix concussive shot. as for the demolisher she got nerfed in theory only it didnt actually do anything, what so her ammo comes back a little bit slower and has a smaller radius? yeah no what that did is not allow you to camp with nade characters with only 1 or 2 demolishers. so yeah we have 2 that were gamebreaking in conception and would to be scrapped to make good and not op, and the rest are still me3 royalty.


tc isnt the best power...GI isnt the best scoring character...piranha wasnt the best shotty....and everyone doesnt skip a power....

all the stuff you're saying is trying to over justify why bw made certain balance changes...when they said themselves the reason why, yet yall dont wanna believe it....

#71
Knockingbr4in

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darkpassenger2342 wrote...

Knockingbr4in wrote...

Marksman headshot evo doesn't work vs bosses. That's a big let down for me.


 Is this true? must have confirmation... that would be a major letdown.


If I recall correctly, peddroelmz had a post about it. You might find where here: http://social.biowar...ndex/13855086/1

#72
whateverman7

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darkpassenger2342 wrote...

this was because 20% of those 32% couldnt beat gold without being infiltrators. it was obvious.


and you got that 20% number from where?....also, that's more a slight against player skill....

anyway, infils were never overpowered....the only thing infils did/still do, is allow people to play a co-op game like it's a non co-op game...that's why they were/still are popular...thats why you see so many caring about score, trying for lone wolf banners, asking for pvp, etc....the game is co-op, but people dont wanna play it like it's co-op, and infils allow them to do that...that's it...

#73
alhamel94

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whateverman7 wrote...

alhamel94 wrote...

sooooo tc is still the best power in the game, the falcon could infintely stun enemies with awesome rof, krysae was like why bother aiming when i can just shoot in their vicinity and kill and stun all the things, GI is still the best dps character in the game (except with ar's) piranha with any accuracy boost is amazing and shreds everything up close, destroyer is still amazing, they didnt nerf dm because it was too good but because it makes character creation brainless when EVERYONE skips a power, same reason why they attwmpted to fix concussive shot. as for the demolisher she got nerfed in theory only it didnt actually do anything, what so her ammo comes back a little bit slower and has a smaller radius? yeah no what that did is not allow you to camp with nade characters with only 1 or 2 demolishers. so yeah we have 2 that were gamebreaking in conception and would to be scrapped to make good and not op, and the rest are still me3 royalty.


tc isnt the best power...GI isnt the best scoring character...piranha wasnt the best shotty....and everyone doesnt skip a power....

all the stuff you're saying is trying to over justify why bw made certain balance changes...when they said themselves the reason why, yet yall dont wanna believe it....

pray tell what power(s) do you believe are better than cloak, what character has as much dps as a GI, never said piranha is the best, said it is still very very good. and lets be honest how many people actually took the hawk missle launcher. compared to dm and multi frag?

#74
darkpassenger2342

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whateverman7 wrote...

darkpassenger2342 wrote...

this was because 20% of those 32% couldnt beat gold without being infiltrators. it was obvious.


and you got that 20% number from where?....also, that's more a slight against player skill....

anyway, infils were never overpowered....the only thing infils did/still do, is allow people to play a co-op game like it's a non co-op game...that's why they were/still are popular...thats why you see so many caring about score, trying for lone wolf banners, asking for pvp, etc....the game is co-op, but people dont wanna play it like it's co-op, and infils allow them to do that...that's it...



its unfortunate that the krysae and infiltrator and geth had to all be op at the same time, but if you dont think people werent using infiltrators to beat gold before platinum existed because it was easy you are being intentionally oblivious. They simply COULD NOT extract without using tc as a crutch for objectives.
since then, every player is obligated to participate instead of jsut expecting someone to do it for them.
many of those same players of that figure i obviously made up are STILL silver players.

Modifié par darkpassenger2342, 02 novembre 2012 - 07:16 .


#75
whateverman7

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alhamel94 wrote...

and that cloak nerf you keep talking about, that downright killed all infiltrators didnt it, nope it brought them to a reasonable level. still the best class because cloak still allows to get a massive damage bonus gives great survivabiluty and lets you tote big heavy weapons. tactical cloak is still the best power in the game, if something is nerfed and is still the best how can you say it was undeserved?


i never said it killed infils, where are you getting that from?...not once have i said it hurt anything...it was just an example of things being nerfed cause of popularity...the OP is the one that thinks things get nerfed cause they're overpowered....he thinks that's what's gonna happen with the q marksman...i disagreed with that, and have been stating why...

also, tc is not the best power nor are infils the best characters/class...the only thing they do best is allow people to play the game like it's non co-op, that's it....