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I'm afraid of the Quarian Marksman.


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#101
Cyonan

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whateverman7 wrote...

alhamel94 wrote...

if they werent as popular as he says according to you bw would not nerf them


let me get this straight, are you asking me if they werent as popular, do i think bw would have nerfed them?...no, i dont...


The Typhoon was nerfed before most people could even get it.

The Carnifex got nerfed long after it stopped being popular.

The Vindicator was nerfed.

How do you explain that?

Especially that last one, because I can't figure it out.

#102
Stardusk

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Just Cav wrote...

I'm sure many of us would agree that Marksman and Tactical Scan are a couple of great powers on their own even if you don't believe the benefits they provide are sufficient tradeoffs for picking the Turian Soldier or either of the Quarian men over some other classes. When the Quarian Marksman is released, these two powers are going to come together into something that is going to be able to take down enemies very fast. And what do you suppose is going to happen? Nothing is going to happen to the Quarian Marksman. Instead, the powers Marksman and Tactical Scan are going to be nerfed even though they have done nothing wrong. The Quarian Marksman will clearly be the culprit for what I have come to call "synergy imbalance sydrome", but the two powers in question are going to be punished for it. By extension, the Turian Soldier and the Quarian men are going to suffer significantly becuse their most prominent advantages will be stripped away. Meanwhile, the Quarian Marksman takes a slight hit, but like the Geth Infiltrator before him who had its Hunter Mode nerfed, he'll drive on.

We see this happening all the time, most often in the form of gun nerfs. When a gun is an all-around great weapon suitable for a large plethora of characters but it is discovered that said gun works exceptionally well with one or two very specific characters, the gun gets nerfed. The end result is usually a gun that continues to work exceptionally well with the same one or two characters but is no longer as desirable for any other character. You can't cure "synergy imbalance syndrome" by declaring war on the individual components. Bioware ought to think more carefully about what they put where instead of going "Oh darn it" later on and making other aspects of the game suffering.


No. Do you see a plethora of T.Soldiers running around? No, they can take things down fast. People don't like using him because you need to aim. The same story for the Marksman, only those with aim will be like that.

#103
whateverman7

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@fish, hamel, and cyo:

bw said that themselves...just look at the i call shotgun thread

as for why people use them: did they make the game easier/gain credits faster? yes, but so do a lot of things...but, once people find something that works, they tend to stick to it until they have to change...when that's changed, they just move on to the next thing...wash, rinse, repeat....that's how it has been in gaming, that's how it will always be...that's what happened here...did that mean the things were overpowered? no...they were just the flavor of the month...

#104
whateverman7

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darkpassenger2342 wrote...

way to compare powers objectively, using words like prefer and listing ranged powers.


what's the issue?....i've said plenty of times on here, everything has pros/cons, there is no best thing....it all comes down to preference....he asked me for powers i thought /liked better than cloak, which i provided...i didnt know i only had a select few to pick from....

ok, which kinda powers do you want me to pick from, and i'll tell you which, if any, i like better than cloak?

#105
darkpassenger2342

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whateverman7 wrote...

darkpassenger2342 wrote...

way to compare powers objectively, using words like prefer and listing ranged powers.


what's the issue?....i've said plenty of times on here, everything has pros/cons, there is no best thing....it all comes down to preference....he asked me for powers i thought /liked better than cloak, which i provided...i didnt know i only had a select few to pick from....

ok, which kinda powers do you want me to pick from, and i'll tell you which, if any, i like better than cloak?

 the question asked to you by alhalmel was "Then please, tell me, whats better than tactical cloak?"
and your answer "well, i prefer reave, incinerate, warp, dark channel"
these are ranged powers, not weapon damage boosting powers, so the comparison is awful.

you really have to ask?
 your answer isnt even a comparable response.
youre just being ignorant intentionally.
TC gives a better weapon and power damage boost than any other power in the game.
im not going to get into some big debate about whether or not TC is op. its obvious its the best power, everyone knows this, and the devs wll not change it again.

Modifié par darkpassenger2342, 02 novembre 2012 - 08:19 .


#106
Cyonan

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whateverman7 wrote...

@fish, hamel, and cyo:

bw said that themselves...just look at the i call shotgun thread

as for why people use them: did they make the game easier/gain credits faster? yes, but so do a lot of things...but, once people find something that works, they tend to stick to it until they have to change...when that's changed, they just move on to the next thing...wash, rinse, repeat....that's how it has been in gaming, that's how it will always be...that's what happened here...did that mean the things were overpowered? no...they were just the flavor of the month...


Did you ever think about why is it that so many people all seem to find the exact same thing that works for them? and then when they move on to a new thing why they all seem to find the exact same new thing?

Is it perhaps because it's too powerful? I don't know, the answer wont always be yes, but it's probably worth a look.

The I call shotgun thread is 30 pages long. If you want to reference a specific thing then you'll have to quote it.

You should also answer my other question.

#107
Stardusk

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Cyonan wrote...

whateverman7 wrote...

@fish, hamel, and cyo:

bw said that themselves...just look at the i call shotgun thread

as for why people use them: did they make the game easier/gain credits faster? yes, but so do a lot of things...but, once people find something that works, they tend to stick to it until they have to change...when that's changed, they just move on to the next thing...wash, rinse, repeat....that's how it has been in gaming, that's how it will always be...that's what happened here...did that mean the things were overpowered? no...they were just the flavor of the month...


Did you ever think about why is it that so many people all seem to find the exact same thing that works for them? and then when they move on to a new thing why they all seem to find the exact same new thing?

Is it perhaps because it's too powerful? I don't know, the answer wont always be yes, but it's probably worth a look.

The I call shotgun thread is 30 pages long. If you want to reference a specific thing then you'll have to quote it.

You should also answer my other question.


How old are you?

#108
whateverman7

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darkpassenger2342 wrote...

"All you need is a bad team"
what the hell is that?
 score 80k on bronze with 3 squadmates and post it here. Then ill listen to your silly reasoning.


i take back the word 'bad' to describe the team, it wasnt neccessary...but i dont take back what i said about scoring 80k on bronze....getting that kinda score is based on more then what you use....it's more so based on playing aggressively and/or how your team plays...if yall extend objectives; if they dont kill as much; you go out of your way to nuke spawns/kill everything; if they die a lot, leaving you to solo; etc, causes scores to go up....

what's the conditions?...am i limited in what i can use?

#109
Cyonan

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Stardusk wrote...

Cyonan wrote...

whateverman7 wrote...

@fish, hamel, and cyo:

bw said that themselves...just look at the i call shotgun thread

as for why people use them: did they make the game easier/gain credits faster? yes, but so do a lot of things...but, once people find something that works, they tend to stick to it until they have to change...when that's changed, they just move on to the next thing...wash, rinse, repeat....that's how it has been in gaming, that's how it will always be...that's what happened here...did that mean the things were overpowered? no...they were just the flavor of the month...


Did you ever think about why is it that so many people all seem to find the exact same thing that works for them? and then when they move on to a new thing why they all seem to find the exact same new thing?

Is it perhaps because it's too powerful? I don't know, the answer wont always be yes, but it's probably worth a look.

The I call shotgun thread is 30 pages long. If you want to reference a specific thing then you'll have to quote it.

You should also answer my other question.


How old are you?


Does it matter?

What is your guess?

#110
whateverman7

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darkpassenger2342 wrote...

 the question asked to you by alhalmel was "Then please, tell me, whats better than tactical cloak?"
and your answer "well, i prefer reave, incinerate, warp, dark channel"
these are ranged powers, not weapon damage boosting powers, so the comparison is awful.

you really have to ask?
 your answer isnt even a comparable response.
youre just being ignorant intentionally.
TC gives a better weapon and power damage boost than any other power in the game.
im not going to get into some big debate about whether or not TC is op. its obvious its the best power, everyone knows this, and the devs wll not change it again.


no it's not....that's a subjective question, there is no right/wrong answer....to him, tc is the best, to me it isnt...seriously, how can i prove to him it's not when he thinks it is?

#111
whateverman7

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Cyonan wrote...

Did you ever think about why is it that so many people all seem to find the exact same thing that works for them? and then when they move on to a new thing why they all seem to find the exact same new thing?

Is it perhaps because it's too powerful? I don't know, the answer wont always be yes, but it's probably worth a look.

The I call shotgun thread is 30 pages long. If you want to reference a specific thing then you'll have to quote it.

You should also answer my other question.


that's mainly cause people are sheep when it comes to this game...the bsn proves that all the time...people are always looking for the concensus 'best' build/weapon combo...that doesnt mean it's overpowered...that just means it was the one they agreed upon to help make the game a lil easier....hence me saying flavor of the month...cause it's not a coincidence that those same people move on to the same next thing....

that whole thread is the reference...cause there were mulitple responses in there by bw employees stating how popularity helped shape nerfs...

i didnt see your answer when i typed that response, that was a quick reply from the previous page...looking up at your question now: when did the vindicator get nerfed?

#112
NewStrings

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Just Cav wrote...

Oh is it Sabotage? Well since no one's fighting the geth, it'll be skipped. Or maybe someone would be willing to skip the sixth rank of Fitness for three ranks of Sabotage. Oh well. Doesn't matter. 'Cause Harriers and Typhoons boosted by Marksman and Tactical Scan is going to be this guy's shining force.


Geth is the only enemy I DON'T fight with Sabotage. It does high damage against organics.

#113
Cyonan

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whateverman7 wrote...
that's mainly cause people are sheep when it comes to this game...the bsn proves that all the time...people are always looking for the concensus 'best' build/weapon combo...that doesnt mean it's overpowered...that just means it was the one they agreed upon to help make the game a lil easier....hence me saying flavor of the month...cause it's not a coincidence that those same people move on to the same next thing....

that whole thread is the reference...cause there were mulitple responses in there by bw employees stating how popularity helped shape nerfs...

i didnt see your answer when i typed that response, that was a quick reply from the previous page...looking up at your question now: when did the vindicator get nerfed?


Well, I still haven't seen a quote from them that's made me go "Yep, that was purely because it was popular" instead of "It was popular so they look into it, and found it was too powerful"(which I consider different things). It's a factor/influence/whateveryouwannacallit because it points to things they should look into.

People in games may be sheep, but there's still a reason that they're all using it. Does it mean that 100% of the time that thing is overpowered? Of course not, but it's still worth a look.

Vindicator was nerfed a rather long time ago(March 13 I think). Most of us have no idea why it was nerfed since we didn't even think it was all that good(and later they reverted the damage nerf). We were too busy complaining about Novaguards and Asari Adepts back then.

Modifié par Cyonan, 02 novembre 2012 - 08:36 .


#114
whateverman7

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Cyonan wrote...

The Typhoon was nerfed before most people could even get it.

The Carnifex got nerfed long after it stopped being popular.

The Vindicator was nerfed.

How do you explain that?

Especially that last one, because I can't figure it out.


i didnt list the typhoon as one of the popular guns that got nerfed...also, although many people didnt have it, bw must have felt it was popular based off the ones that did....i did see many with that gun when it first came out...

how do you know the carni isnt popular?....obvious bw is looking at some data and think it still is...if they didnt, it wouldnt have been changed the same time as the pirahna....there was a whole thread talking about that at the time too...

when was the vindicator nerfed?

#115
whateverman7

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Cyonan wrote...

Well, I still haven't seen a quote from them that's made me go "Yep, that was purely because it was popular" instead of "It was popular so they look into it, and found it was too powerful"(which I consider different things). It's a factor/influence/whateveryouwannacallit because it points to things they should look into.

People in games may be sheep, but there's still a reason that they're all using it. Does it mean that 100% of the time that thing is overpowered? Of course not, but it's still worth a look.

Vindicator was nerfed a rather long time ago(March 13 I think). Most of us have no idea why it was nerfed since we didn't even think it was all that good(and later they reverted the damage nerf). We were too busy complaining about Novaguards and Asari Adepts back then.


go look in that thread, and the thread talking about the carni/piranha balances, that's all i can say....there are plenty of examples in those....and no, it wasnt cause they were too powerful either....

people have been sheep in games since the beginning, especially in games that involve getting better by spending credits....people look for the easiest way to do that...that doesnt mean the most powerful....

i dont have an answer for that...i'm not stating all the changes have been made based on popularity, but a lot of them have been...

#116
Cyonan

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whateverman7 wrote...

i didnt list the typhoon as one of the popular guns that got nerfed...also, although many people didnt have it, bw must have felt it was popular based off the ones that did....i did see many with that gun when it first came out...

how do you know the carni isnt popular?....obvious bw is looking at some data and think it still is...if they didnt, it wouldnt have been changed the same time as the pirahna....there was a whole thread talking about that at the time too...

when was the vindicator nerfed?


How do you know that they've nerfed everything that was ever popular? Every telemetry data we've gotten put Soldier as the most played class. With 2 of the 3 being before N7 Destroyer, why is it that the other Soldiers have been buffed so much if they only nerf the popular things?

They also mentioned that the Carnifex was too powerful in their opinion.

They also actually said the same about the Destroyer/Demolisher rather than saying they were overplayed.

#117
darkpassenger2342

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the carnifex wasnt "nerfed" until they gave us pistol ulm anyway....
it really wasnt even a nerf. with all these mod options its still more powerful than it was pre ulm.

#118
whateverman7

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Cyonan wrote...

How do you know that they've nerfed everything that was ever popular? Every telemetry data we've gotten put Soldier as the most played class. With 2 of the 3 being before N7 Destroyer, why is it that the other Soldiers have been buffed so much if they only nerf the popular things?

They also mentioned that the Carnifex was too powerful in their opinion.

They also actually said the same about the Destroyer/Demolisher rather than saying they were overplayed.


i never said all nerfs were based on popularity nor did i say they nerfed everything that was popular...i said they have made some nerfs based on popularity, which they have said themselves...as for soldiers, they have been nerfed in  a way: they are a weapon dependent class; so, nerf their weapons, you nerf them...

in that thread talking about the changes (it was specifically about the piranha and carnifex), they didnt mention it was too powerful....they just wondered why so many used it....same goes for the piranha

again: i never said all their nerfs were based on popularity....i'm just pointing out some of them have been....

#119
sy7ar

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Seriously? brighten me OP... I see them having bad synergy, only thing benefit from TacScan + Marksman would be bosses with lots of health/shields. Even then, they'd be taken down by just marksman and teammates by the time you activate scan and THEN marksman, unless, you mean solo.. as for trooper units, by the time you scan them I can take out 2 to 3 with just marksman + a decent rapid firing weapon.

#120
Andreadg89

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Guys, soldiers are made to use weapons at their max efficiency. I see really no problem in a soldier character that can output lots of damages with weapons, considering that there are already soldiers that can output quite a lot of damages with weapons.

Soldiers are made to use weapons, so why are you astonished by the fact that they use weapons better that other classes (barring infiltrators in some cases)?

Modifié par Andreadg89, 02 novembre 2012 - 08:57 .


#121
whateverman7

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darkpassenger2342 wrote...

the carnifex wasnt "nerfed" until they gave us pistol ulm anyway....
it really wasnt even a nerf. with all these mod options its still more powerful than it was pre ulm.


a side note: i say that about all the guns....with so many mod options, there arent any 'non-viable' guns...but for some reason, the bsn tends to think so

...side note i felt like interjecting, not trying to take the thread off topic....

#122
darkpassenger2342

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whateverman7 wrote...

darkpassenger2342 wrote...

the carnifex wasnt "nerfed" until they gave us pistol ulm anyway....
it really wasnt even a nerf. with all these mod options its still more powerful than it was pre ulm.


a side note: i say that about all the guns....with so many mod options, there arent any 'non-viable' guns...but for some reason, the bsn tends to think so

...side note i felt like interjecting, not trying to take the thread off topic....


 in your eyes, though, every gun and character  is balanced and nothing is overpowered, and always has been.
 you denounce every nerf and basically say balancing is all in our heads.

your posts resonate this sentiment over and over.
 must be nice living in blissful denial.

Modifié par darkpassenger2342, 02 novembre 2012 - 09:02 .


#123
Dunvi

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And people wonder why they nerfed devastator mode.

#124
Tommy 9un

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It's not out yet just wait. Bioware will probably have already thought of this and made changes to the way the skills level up. Don't jump the gun.

#125
whateverman7

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darkpassenger2342 wrote...

 in your eyes, though, every gun and character  is balanced and nothing is overpowered, and never has been.

your posts resonate this sentiment over and over.
 must be nice living in blissful denial.


lol it's not denial...i've been gaming for a long time, so i'd know overpowered if i saw it....nothing in this game is overpowered to me....nothing makes anything else obsolete nor makes me not wanna use something else...

to me, yes, they are balanced because everything has pros/cons and can be used to beat the game on any difficulty level