I'm afraid of the Quarian Marksman.
#151
Posté 02 novembre 2012 - 11:05
#152
Posté 02 novembre 2012 - 05:27
this is what turians do with the ones that arent as strong they exile them to the migrant fleetpeddroelmz wrote...
ProximityMine is spammable and does damage (can use it vs mooks too ) ... TacticalScan has long casting time which makes it boss only ...
This class DPS output should be comparable (lower) than recently buffed TurianSoldier ... (that get more weapon damage from passives and stability)
Finally a lower damaging Turian Soldier than can side hop (wearing a Quarian male disguise)...
#153
Posté 02 novembre 2012 - 05:30
Cyonan wrote...
You specifically used the words "key factor". It is not a key factor if they haven't nerfed a bunch of popular stuff(which was my point on that in the first place, we don't know if they have or haven't done that).
It doesn't matter who said it, you replied to that with "to bw, they were just being used too much, so that meant something was 'wrong'". You didn't just mean TC/Piranha since you later said "the first 5 werent game breaking, they were just popular"(so you can excuse Demolisher/Destroyer from the list, but not the others).
I seem to recall TC as having been looked at because of how popular it was. The search on the forums leaves a lot to be desired and Google isn't helping me out, however, so I can't actually find the posts to find out one way or the other.
yes, i said key factor....i think it is based off what bw has said and their actions
it does matter who said it...if i didnt bring them up, that means i wasnt talking about them...but i looked back at that exchange to make sure, and i stand by what i said.....that exchange wasnt about popularity, it was about being overpowered...but yes, those things were popular with each other (a mix of infils and certain guns)...that's all people talked about using to make the game easier...so it shouldnt be a coincidence that all those things got changed, when they all got played together a lot...
ok...there were a lot of threads around that time, but there was like 1 official one that discussed the change that bw employees participated
#154
Posté 02 novembre 2012 - 05:31
well cyonan is old enough to datamine other than that it does not matter. people of all ages play games. i see no reason to impose this age thing, it is simply not importantStardusk wrote...
Cyonan wrote...
Stardusk wrote...
It matters btw because I am trying to get a sense for the age demographic here vis a vis player ability. As I said, you must be in your early twenties.
It shall remain a mystery...
Really though, why does that matter?
and why does player ability have anything to do with it when you've never played with me and don't know how good I am?
You are a master sniper, no? Remain a mystery? hmm. I am 35 and know very few excellent players in my age bracket.
#155
Posté 02 novembre 2012 - 05:32
#156
Posté 02 novembre 2012 - 05:43
ndw542 wrote...
Kal'Reegar: the character nobody would remember if not for his voice actor. I mean, seriously, the character's chief accomplishment was to not die from an infection while Shepard and Co. killed the Collosus that stomped his entire team.
who's his voice actor? *researches*.... who?>.>
nah, I like him coz he's a quarian who held the line and had hoped to see again instead of just hearing about him in some email. plus, he's the first "badass" male quarian if not only. everyone else just seemed to drop like flies.
#157
Posté 02 novembre 2012 - 05:51
#158
Posté 02 novembre 2012 - 05:59
A Wild Snorlax wrote...
This character will be **** compared to the male quarian infiltrator and possibly the engineer, nothing to see here. Neither marksman or tac scan are that great, certainly not OP by any means.
Tac scan 25% dmg+7.5% weapon dmg=32.5% damage with weapons, lasts for 26 seconds with 1.5 sec cooldown
Marksman =40% accuracy + 50% rof , lasts for 10 seconds and has about a 4-5 sec cooldown.
With those kind of damage numbers the quarian soldier is gonna be nearly as powerful as the geth infiltrator. Can't wait for this guy to be released.
#159
Posté 02 novembre 2012 - 06:05
segeri9 wrote...
ndw542 wrote...
Kal'Reegar: the character nobody would remember if not for his voice actor. I mean, seriously, the character's chief accomplishment was to not die from an infection while Shepard and Co. killed the Collosus that stomped his entire team.
who's his voice actor? *researches*.... who?>.>
nah, I like him coz he's a quarian who held the line and had hoped to see again instead of just hearing about him in some email. plus, he's the first "badass" male quarian if not only. everyone else just seemed to drop like flies.
I initially liked Reegar's character a lot. I mean, a lot. Even his death was fitting, in my opinion. Both possibilities for it.
My perception of him is soured now that some people misinterpreted him as a genuine badass. He's just a normal quarian soldier, well out of his depth in dealing with odds that only player characters like Shepard could surmount. Badass isn't the right word. He's meant to basically show the fact that - to most ground troops, ten geth troopers and an easily-evaded colossus are a threat, not a nuisance like they are to Shepard and the N7 Special Ops. (The fact that there are a few more than ten geth is nice to know, but not really the point)
For the record, I neither knew nor cared who his VA was.
Modifié par N7Kopper, 02 novembre 2012 - 06:06 .
#160
Posté 02 novembre 2012 - 06:10
Their anti-boss DPS will be very similar while vs. mooks Turian soldier will pull out ahead, thanks to a modest (inadequate really) amount of CC, weapon stability (which matters more against small targets) and the fact that you don't want to Tac Scan every centurion. In exchange, QM will have a side-hop, and a better team debuff for bosses.
Modifié par ISHYGDDT, 02 novembre 2012 - 06:10 .
#161
Posté 02 novembre 2012 - 06:13
I think the Qsol will really shine on platinum, mostly bosses not many mooks.ISHYGDDT wrote...
Meh, I'm looking forward to it, but I don't think it will be a worldbeater. I think it will be roughly balanced with the Turian soldier.
Their anti-boss DPS will be very similar while vs. mooks Turian soldier will pull out ahead, thanks to a modest (inadequate really) amount of CC, weapon stability (which matters more against small targets) and the fact that you don't want to Tac Scan every centurion. In exchange, QM will have a side-hop, and a better team debuff for bosses.
#162
Posté 02 novembre 2012 - 06:13
They need to allow PM to be fired while MM is active, IMO.
QM will have better damage, and mobility.
#163
Posté 02 novembre 2012 - 06:42
NuclearTech76 wrote...
Turian soldier may become obsolete.
They need to allow PM to be fired while MM is active, IMO.
QM will have better damage, and mobility.
Nah, I'd say the Quarian Marksman is even more of a niche (boss focused) character than the Turian soldier.
#164
Posté 02 novembre 2012 - 06:44
whateverman7 wrote...
what's the 3rd power?
Sabotage.
#165
Posté 02 novembre 2012 - 06:45
#166
Posté 02 novembre 2012 - 06:52
#167
Posté 02 novembre 2012 - 06:57
Why? Proxy mine? Usually I'm spamming MM and killing everything instead of PM debuff and waiting on the CD of it. QM should be just as effective against mooks and more effective against bosses.ISHYGDDT wrote...
NuclearTech76 wrote...
Turian soldier may become obsolete.
They need to allow PM to be fired while MM is active, IMO.
QM will have better damage, and mobility.
Nah, I'd say the Quarian Marksman is even more of a niche (boss focused) character than the Turian soldier.
#168
Posté 02 novembre 2012 - 07:00
whateverman7 wrote...
what's the 3rd power?
Sabotage
#169
Posté 02 novembre 2012 - 07:04
- Tactical Scan makes enemies take 32.5% more dmg from weapons
- Marksman doesn't even increase damage, it increases rate of fire by around 50%
so +50% fire rate and +32.5% more weapon dmg taken is apparently better then GI proxy mine debuff + hunter mode buff + cloak buff
Not to mention 50% increased fire rate on a Harrier is bad.. the thing chews through ammo fast enough. I really don't see how this character will force nerfs on anything.... even the new ghost infiltrator has better dmg inc then the Quarian Marksman.
EDIT: Changed a thing or two since I forgot to include +7.5% weapon dmg on tactical scan.
Modifié par Barronator, 02 novembre 2012 - 07:09 .
#170
Posté 02 novembre 2012 - 07:09
NuclearTech76 wrote...
Why? Proxy mine? Usually I'm spamming MM and killing everything instead of PM debuff and waiting on the CD of it. QM should be just as effective against mooks and more effective against bosses.ISHYGDDT wrote...
NuclearTech76 wrote...
Turian soldier may become obsolete.
They need to allow PM to be fired while MM is active, IMO.
QM will have better damage, and mobility.
Nah, I'd say the Quarian Marksman is even more of a niche (boss focused) character than the Turian soldier.
Well given that QM only has sabotage as a stagger power which has a painfully long cooldown and can only hit 2 targets, I'd say the Turian soldier has slightly better crowd control (even better if you spec concussive shot but I'd rather have fitness.) Also, the stability bonus on the Turian helps in headshotting mooks, if you're going to be sporting the hurricane for example.
Actually, if you calculate it out they have almost the same DPS vs. Bosses over the course of the Marksman cycle (depends on equipment and cooldown) due to the Turian's higher headshot multiplier.
Personally, I think they end up about equal. I think I will prefer the QM because I really need dodges to succeed with most non-tank characters on gold+.
Modifié par ISHYGDDT, 02 novembre 2012 - 07:11 .
#171
Posté 02 novembre 2012 - 07:45
Barronator wrote...
I have no idea where the OP got 200% increased damage lol....
- Tactical Scan makes enemies take 32.5% more dmg from weapons
- Marksman doesn't even increase damage, it increases rate of fire by around 50%
so +50% fire rate and +32.5% more weapon dmg taken is apparently better then GI proxy mine debuff + hunter mode buff + cloak buff
Not to mention 50% increased fire rate on a Harrier is bad.. the thing chews through ammo fast enough. I really don't see how this character will force nerfs on anything.... even the new ghost infiltrator has better dmg inc then the Quarian Marksman.
EDIT: Changed a thing or two since I forgot to include +7.5% weapon dmg on tactical scan.
Both of those are multiplicative DPS bonuses (also there's a +25% headshot damage bonus in marksman) at least over a single clip. Also, no one is forcing you to use a Harrier on them. Calculate out the actual DPS and you'll be surprised.
#172
Posté 02 novembre 2012 - 07:56
#173
Posté 03 novembre 2012 - 01:38
you better be darn good at dodging since you will be squishy and have marksman and tactical scan, powers marksman typically forces soft cover or kinda taking a beating. so you will either have to be an epic dodger or be really good with soft cover to be effective with him on platinumSTRANGE10VE wrote...
I think the Qsol will really shine on platinum, mostly bosses not many mooks.ISHYGDDT wrote...
Meh, I'm looking forward to it, but I don't think it will be a worldbeater. I think it will be roughly balanced with the Turian soldier.
Their anti-boss DPS will be very similar while vs. mooks Turian soldier will pull out ahead, thanks to a modest (inadequate really) amount of CC, weapon stability (which matters more against small targets) and the fact that you don't want to Tac Scan every centurion. In exchange, QM will have a side-hop, and a better team debuff for bosses.
#174
Posté 03 novembre 2012 - 02:11
And silly me was already starting to miss pointless nerf threads.
A non-sabotage Quarian Marksman would be a poor version of the Turian Soldier. He has no CC ability, can only debuff one enemy and has worse passives. On top of that, he has no high Health/Shields and no power that gives him DR or some kind of protection (AR, BA, Fortification etc.). Thus making weapons that require him to be exposed to enemy fire for a longer time more difficult to use on higher difficulties.
The only advantage this QM really has is the low CD on TacScan. It makes him a better heavy weapon user than the Tsol.
Edit: He's still a great character, but he's not going to be your "DPS-monster".
Modifié par Happy Shepard, 03 novembre 2012 - 02:13 .
#175
Posté 03 novembre 2012 - 02:13





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