? about sustained talents and tactics
#1
Posté 02 janvier 2010 - 05:40
#2
Posté 02 janvier 2010 - 05:42
GoodDaySunshine wrote...
When I go into battle either my characters use some 'sustained' talent/skill/whatever by themselves or by my actively clicking on one of their abilities in the bottom bar. What I'd like to do is to get them to *quit* using these when the battle is over (to save their 'energy'). Is there a command in tactics that will do this automatically so I don't have to go and click on each one of these manually? And if there is, **please** explain how to do this with some detail - the manual is very bad/non-existent on this subject. Thanks IA very much. Love the game.
Add tactics for them to disable those buffs when no enemies are around.
#3
Posté 02 janvier 2010 - 03:59
#4
Posté 02 janvier 2010 - 04:01
What is the benefit you are looking for?
#5
Posté 02 janvier 2010 - 04:15
GoodDaySunshine wrote...
Thanks, but this is really my question - how do I actually do this? I realize that this is like an 'if/then' statement. 'If' something is happening on the left hand side of the tactics screen - 'then' something will happen on the right side. My problem is I don't see how to get to a drop down menu on the right that will let me disable a buff when the fighting is over. Could you be a little more specific? I tried 'enemy' >>> 'status' on the left, but I don't get any option regarding 'no enemies nearby' or anything like that. Thanks very much. I appreciate any help you or anyone else reading this thread could offer...
self>surrounded by enemies>no enemies
deactivate mode
#6
Posté 03 janvier 2010 - 02:34
To Ryngard: The benefit w/b *full* stamina/mana at the beginning of the next fight. If I'm wrong in my way of thinking, please let me know, as that would mean I'm missing something fundamental here. Thanks.
#7
Posté 04 janvier 2010 - 09:21
#8
Posté 05 janvier 2010 - 12:00
#9
Posté 05 janvier 2010 - 12:10
The only true 'trick' to sustained modes is that you're able to activate them even if you don't have enough mana/stamina to satisfy the upkeep cost. So you can run yourself dry with activated abilities, then turn on all your sustained abilities and start auto-attacking without costing you any additional stamina/mana to activate them.
But, there's a benefit to having sustained modes active at the start of a fight, like Haste, where you want to get your party into position lightning fast.
Modifié par Bibdy, 05 janvier 2010 - 12:11 .
#10
Posté 05 janvier 2010 - 02:41
CptPatch: Thanks - yes I knew that ('Works like a lightswitch'). I was just looking for a simpler way. But thanks for the response.





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