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#51
Mathias

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DeinonSlayer wrote...

In the existing framework? Shoot the tube without walking into the explosion. I mean, he survived in my canon, but it would take a long time to live that piece of dumbassery down.

If I had written it? The Crucible turns out to be a Reaper trap - it reopens the Citadel Relay, and starts letting them pour through in FULL strength. To stop them, the Normandy has to go through the Citadel Relay into Dark Space, where the other end of the connection - a "dark citadel" - is found. They board this structure, fighting husks of species processed in previous cycles (Inusannon FTW!) and discovering that it houses many hundreds of thousands of pods, each containing a unique alien.

The Reapers harvest entire species to build more of themselves, but they keep one individual from each race to serve as the master control unit, the "mind," of each new Reaper, and they wanted Shepard to be the next one (full credit to LT Ashler for this part of it). Their motives are tied to dark energy - it's a natural phenomenon, but it will lead to the inevitable death of the suns organic life depends on, each lighting up like Haestrom's sun, sooner than we expect. The Reapers preserved species in a form that could survive without them - achieving a form of immortality.

Kill the master control unit, the pod-bound "mind" of a Reaper, and you kill the Reaper itself. Destroy the Dark Citadel, and you'll kill them all.


Oh son of a b****!

Reading this is just depressing, because it only shows what could've been if the writing of the game was in the hands of smarter people.

Modifié par Mdoggy1214, 02 novembre 2012 - 09:28 .


#52
DeinonSlayer

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Armass81 wrote...

What would you have changed with cerberus, if anything?

I certainly wouldn't have gone "lol indoctrinated!"/"Sith Empire 2.0" with them. They'd be closer to their ME2 description: 150 elite operators in three covert cells. I figure three missions would include them - one for each cell. They're either recruited (with strings attached) or an enemy whose goals conflict with yours depending on your actions with the Collector base.

To be honest I never put much thought into them. I did come up with a completely restructured plot, though. Address priority missions in the order you choose. Two versions of each - Healthy, and Unhealthy based on how many you already finished (for example, Rannoch - Unhealthy is what we see in-game. Rannoch-Healthy intercepts the Quarians before they can go to war, and has a completely different set of outcomes. I wrote the whole thing - I can post it if you're interested).

You complete as many priority missions as you want, but the longer you wait, the worse off Earth is when you get back there. Finish all Priority missions, and Earth is effectively destroyed. Final battle conditions change based on your actions up to that point. Ignore Rannoch? Quarians are extinct and Geth are under permanent Reaper control. You'll fight a lot of Geth. Ignore Tuchanka? Brutes. And so on.

#53
Armass81

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DeinonSlayer wrote...

Armass81 wrote...

What would you have changed with cerberus, if anything?

I certainly wouldn't have gone "lol indoctrinated!"/"Sith Empire 2.0" with them. They'd be closer to their ME2 description: 150 elite operators in three covert cells. I figure three missions would include them - one for each cell. They're either recruited (with strings attached) or an enemy whose goals conflict with yours depending on your actions with the Collector base.

To be honest I never put much thought into them. I did come up with a completely restructured plot, though. Address priority missions in the order you choose. Two versions of each - Healthy, and Unhealthy based on how many you already finished (for example, Rannoch - Unhealthy is what we see in-game. Rannoch-Healthy intercepts the Quarians before they can go to war, and has a completely different set of outcomes. I wrote the whole thing - I can post it if you're interested).

You complete as many priority missions as you want, but the longer you wait, the worse off Earth is when you get back there. Finish all Priority missions, and Earth is effectively destroyed. Final battle conditions change based on your actions up to that point. Ignore Rannoch? Quarians are extinct and Geth are under permanent Reaper control. You'll fight a lot of Geth. Ignore Tuchanka? Brutes. And so on.


Yeah post the thing, please. Im curious.

Also why in gods name didnt Bioware hire you or that other guy, instead they had Super Mac and "No A,B,C" Casey .... bah. What a waste.

Modifié par Armass81, 02 novembre 2012 - 10:07 .


#54
ADeadDiehard

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Reapers destroyed without Geth/EDI collateral damage.
Then Shepard re-enacts the epilogue for DA:O.
Or everyone gets wasted in Rio... either way's fine.

#55
xxskyshadowxx

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DeinonSlayer wrote...

In the existing framework? Shoot the tube without walking into the explosion. I mean, he survived in my canon, but it would take a long time to live that piece of dumbassery down.

If I had written it? The Crucible turns out to be a Reaper trap - it reopens the Citadel Relay, and starts letting them pour through in FULL strength. To stop them, the Normandy has to go through the Citadel Relay into Dark Space, where the other end of the connection - a "dark citadel" - is found. They board this structure, fighting husks of species processed in previous cycles (Inusannon FTW!) and discovering that it houses many hundreds of thousands of pods, each containing a unique alien.

The Reapers harvest entire species to build more of themselves, but they keep one individual from each race to serve as the master control unit, the "mind," of each new Reaper, and they wanted Shepard to be the next one (full credit to LT Ashler for this part of it). Their motives are tied to dark energy - it's a natural phenomenon, but it will lead to the inevitable death of the suns organic life depends on, each lighting up like Haestrom's sun, sooner than we expect. The Reapers preserved species in a form that could survive without them - achieving a form of immortality.

Kill the master control unit, the pod-bound "mind" of a Reaper, and you kill the Reaper itself. Destroy the Dark Citadel, and you'll kill them all.


It doesn't matter if Shepard walks into the tube or not. Destroy obliterates all synthetics...Shepard is filled with synthetics, in fact it's what was keeping him/her alive in the final scenes....so shoot the tube with a long range rifle....die anyway, without as much flair.

#56
admcmei

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Shepard refuses the kid, the Galaxy goes down, we see a montage of how the people e know die in the next few years while fighting reapers. One of these is Liara, updating her box. Cut to some tens of thousands of years later, a young spacefaring civilization uncovers the box, so they have an advantage with knowledge and we are left with HOPE.
Not as THE ending but one of, instead of the "shoot-at-the-kid" thing which looks more like a joke than a serious thing. But it's ok, I'm over it by now.

#57
WorldOverlord

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Another one of these threads? Ok I"ll bite.

Basically things change at the end of the TIM base mission. Instead of the Battle for Earth being right after, due to the Citadel moving to Earth, you get a message from the Council telling you that the reaper are PO'd that you took out their pawns so they attacked the galaxy en masse (again). Five or six mission of fighting the Reapers off various worlds alongside various allied forces (including a now Miranda-led Cerberus) later the Cerberus data from cronks Station is decripted, showing the Citadel's importance. Hackett tells Shep that the Crucible needs a few finishing touches before its ready, so you go to the Citadel to wait. Cue Indoctrinated!Cerberus Remnants and Reaper forces attacking and taking control of the station (and shutting off the Relays.) Shep and whatever forces you can save evacuate just before the Citadel is moved. EDI then tells you that the Reaper IFF should allow the Normandy to use the Relays anyway. Using the QED to communicate and send data, Shep tells Hackett what happened and sends him the IFF data who then passes it on to everyone else. Fleets amass at the Charon Relay and attack Earth. Normandy breaks off and lands. Shep then establishes landing zones for the other ground forces. Shep is given command of Hammer and told to get to the beam. Cue Suicide Mission on steroids. With what's left of Hammer you fight the Harbinger boss fight. Once he"s defeated you go up the beam and onto the Citadel. Fight through heavy Reaper forces and confront TIM. Here things spit:

Kill TIM: Shep either fails to talk TIM down and is forced to kill him or he just gets fed up with the guy and kills him. Crucible docks and is revealed to be a trap. Reaper reinforcements pour out. Cue another Suicide Mission on Steroids (but now IN SPACE) The results of this are how things end. Are the Reaper defeated? Do certain characters die? That's up to your decisions. Note: getting any kind of remotely possible ending will be very very very hard, but not impossible.

Talk TIM down: Shep successfully talks TIM down. TIM tells Shep how the Crucible is a trap, but he can use it to access the "Reaper Network" and take control of some of them. The Crucible docks and TIM overrides its intended functions and assumes control. Here Shep can decide to either keep control or kill TIM and send the feedback through the network (like Saren). Either way the second Suicide mission on steroids happens, but with this option it is easier. However, the best ending avaliable with this option is more bitter than sweet. While the Reaper above Earth are taken care of, those left are still a problem, and it takes a while for them all to be defeated. The best ending is only avaliable with the other option since all the Reapers come to Earth and are defeated there.

#58
DeinonSlayer

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xxskyshadowxx wrote...

It doesn't matter if Shepard walks into the tube or not. Destroy obliterates all synthetics...Shepard is filled with synthetics, in fact it's what was keeping him/her alive in the final scenes....so shoot the tube with a long range rifle....die anyway, without as much flair.

*cough*

If it obliterated all cybernetics, the entire Quarian race would spontaneously die out. That is clearly not the case. As I see it, it only targets Reaper tech (relays, EDI, augmented Geth).

Modifié par DeinonSlayer, 02 novembre 2012 - 10:28 .


#59
a load of stanton

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Hackett informs forces around earth the crucible has failed

sword retreats

a summit is called and is attended by all space fairing races under siege by the reapers

they decide to unite under 1 banner and fight a conventional war with the reapers

4 years later

Shepard and friends die in the second battle for earth after flying the Normandy into the heart of the defending reaper fleet and detonating a space rupture device obliterateing thousands of reapers and and destroying earth - with epic music

but brings peace and victory

and all in 1 very long and very epic cutscene

THE END

Modifié par a load of stanton, 02 novembre 2012 - 10:34 .


#60
Seboist

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My ideal ending is one that reboots the series into one with a coherent story and real tough choices that impact the gameplay and is devoid of juvenile (sexual) wish fulfillment.

#61
Armass81

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a load of stanton wrote...

Hackett informs forces around earth the crucible has failed

sword retreats

a summit is called and is attended by all space fairing races under siege by the reapers

they decide to unite under 1 banner and fight a conventional war with the reapers

4 years later

Shepard and friends die in the second battle for earth after flying the Normandy into the heart of the defending reaper fleet and detonating a space rupture device obliterateing thousands of reapers and and destroying earth - with epic music

but brings peace and victory

and all in 1 very long and very epic cutscene

THE END


So trade one super weapon for another that is just conjured up conviniently...?

#62
Iakus

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DeinonSlayer wrote...

xxskyshadowxx wrote...

It doesn't matter if Shepard walks into the tube or not. Destroy obliterates all synthetics...Shepard is filled with synthetics, in fact it's what was keeping him/her alive in the final scenes....so shoot the tube with a long range rifle....die anyway, without as much flair.

*cough*

If it obliterated all cybernetics, the entire Quarian race would spontaneously die out. That is clearly not the case. As I see it, it only targets Reaper tech (relays, EDI, augmented Geth).


Biotics would be having a really bad day too...

#63
DeinonSlayer

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Armass81 wrote...

Yeah post the thing, please. Im curious.

PRIORITY: MIGRANT FLEET
If the player addresses this as one of their first Priority missions, the Quarians have not yet launched their war to retake Rannoch. The Migrant Fleet is in orbit above Korlus, retrofitting their ships with weapons, and the Normandy meets with them. Shepard goes before the Admiralty, and we revisit some of the arguments set forth in ME2 to address why the Quarians are doing this. They need a place to offload their civilian populace if they are to commit to the fight against the Reapers - somewhere they can survive long-term in the event that the Migrant Fleet doesn't survive to come back for them. Rannoch is the only planet in the galaxy that fits the bill, and (as per vanilla ME3 if Legion survived) the Geth have cut off contact. Shepard can express an opinion on whether attacking the Geth is right or wrong. If Shepard opposes the war, Gerrel shows you a video of the gassing of a Quarian city in the Morning War once the fighting started in earnest (something Legion strongly alludes to have happened in ME2 re: "rubble and toxins") to try to convince you (one-sided propaganda is a game both sides can play - we get it in the Consensus, but nothing to balance it out).

What I figured would happen was that the Geth would factionalize a second time after ME2 - some would seek to leave the Collective and assist in the war against the Reapers, others would seek to maintain the status quo of violent isolationism. Depending on Shepard's interaction with Legion in ME2, and the resolution of the loyalty conflict, the faction which left Geth space may (or may not) be open to returning Rannoch to the quarians. If Legion was sold or killed, or you're playing a non-import game, this "friendly" faction does not exist.

If the "friendlies" do exist (about 20% of Geth forces, now known as "The Legion"), they send a ship to make contact with the Flotilla. The Admiralty Board must be convinced not to fire on it, otherwise it will be destroyed. Several factors are taken into account as to whether this can be done.

CONVINCING THE BOARD (2 of the following points +reputation needed):
* The evidence must NOT be presented in Tali's trial. We're told in ME2 that the Fleet fragments if the evidence is presented, with some calling for immediate war with the Geth, and others seeking to make contact with them. Admiral Koris splits from the fleet and takes a group of ships into Geth space to make contact. In keeping with the Geth's isolationist policies, they (like the Citadel emissaries before them) were destroyed on sight. Koris' replacement on the Admiralty Board is not as friendly to the prospect of Geth peace. If the evidence wasn't presented, Koris is alive, and still friendly to the prospect of peace.
* Tali must NOT exiled, and must survive the suicide mission to be appointed to the Admiralty Board.
* The loyalty conflict between Tali and Legion MUST be peacefully resolved.
* Shepard MUST promote peace at the conclusion of Tali's trial - this will influence Raan's vote.

If the Legion-aligned ship survives, they relay their intentions - to assist organics, and (if Legion survived and the loyalty conflict was amicably resolved) to return Rannoch. Problem being, Rannoch is controlled by the Consensus, who have no intention to return it, and who came into violent conflict with the Legion when they sought to leave. The Consensus recognized that when the Heretics split from them, they later came back as a threat - the same assumption was applied to the Legion, prompting the Consensus to preemptively attack them (reacting to their own "machine rebellion"). The Geth are in a state of civil war - even if most of the combat is electronic, rather than ships physically firing on each other. The quarians are divided by this news, not ready to fully trust them.

It's revealed (as foreshadowed in ME2) that Xen has created a virus capable of returning control of the Geth to the Quarian people by faking a Consensus Achieved packet. This would strip the Geth entirely of their free will. Shepard can encourage her to use it, or try to stop her, but if the latter was chosen, there's a standoff similar to what happens to the Virmire Survivor during the coup. Kal'Reegar was assigned to her personal guard. The player has to talk him down or kill him, your ability to do so determined by your actions in ME2. If he didn't survive, he is replaced by a marine who cannot be convinced. Fail to talk down the leader of Xen's guard detail, and you'll get in a firefight with them as Xen makes for the shuttle bay with the virus (yes, you get to fight quarians).

CONVINCING REEGAR:
Tali and Legion must have survived, with their loyalty conflict amicably resolved in ME2. He trusted you to protect her - if you failed in that, he does not trust you, and if he has no reason to believe peace is possible he has no cause to stand down. The other factors are as follows:
- Kenn, Veetor, Forzan and Lia'Vael assisted in ME2 (+1)
- Evidence handed over at the trial. (-1)
- Exiled. (+1)
- Paragon/Renegade, or Rally the Crowd (+2)
- Heretics destroyed (+2)
- Heretics rewritten (-3)
- Tali romanced (-1) (Yeah, he's jealous.)

This score must be greater than or equal to zero for Kal'Reegar to be talked down. For example, a pure Paragon who did not romance Tali (score: 0) would be able to talk him down. A pure Paragon who romanced Tali (score: -1) would be forced to kill him. It'd put a sour note on the relationship...

Once you've captured (or killed) Xen, Shepard can destroy the virus, or hold on to it.

FINAL CONFRONTATION:
It was foreshadowed in ME2 that the Geth were just as likely to attack the Flotilla as the Quarians were to attack the Geth. As I'd heard, both scenarios were originally supposed to be included in the game, but due to budget issues, and a desire for all ME3 content to be open to new players, only one of these scenarios made the final cut.

In the Unhealthy state of Priority: Rannoch, the Quarians attack the Geth as seen in-game. In the Healthy state described below, the Geth attack the Quarians.

The reactionary Consensus-aligned Geth learn of the existence of Xen's virus and attack the Flotilla, intent on exterminating them completely so as to permanently eliminate the threat. If the friendly faction exists, they move to defend their creators, with Legion-aligned ships taking fire to protect as-yet unarmed civilian craft. The Quarians take heavy casualties if this friendly faction isn't there to protect them. Legion-aligned ships are engaged in physical and electronic warfare with Consensus-aligned ships, but as the latter continue to pour into the system, they are slowly being overwhelmed - once boarded electronically, Geth ships can be "purged" and recaptured, turning friends back into enemies.

If Shepard destroyed the virus, all is lost. The Consensus annihilates both the Flotilla and the Legion simply through strength of numbers. Shepard and company evacuate to the Normandy as the Neema is blown apart around you, but as soon as you reach the airlock, Tali locks herself out, opting instead to stay behind and die with the rest of her kin. No war assets are gained from either side, and the Quarians are extinct. The Consensus Geth who killed them both will eventually be taken over by the Reapers, and serve as an enemy faction near the end of the game.

If Xen was encouraged to use the virus, the entire Geth collective is returned to Quarian control. In a crushing scene, Legion (the platform from ME2, not the fleet) is shown to have a personality like Glyph. A lobotomized husk of what he once was. A tool. A slave. The Quarians move to settle on Rannoch, using the Geth to fight by proxy, so only the Geth are gained as war assets. Xen is a megalomaniac who poses a possible threat in the post-war future if she has control of this massive synthetic army.

However, if Shepard confiscated the virus, you can choose to use it, again turning the Geth into slaves as described above (but without Xen's insane ambitions tainting the quarians' future use of them), or you can give the virus to The Legion, bringing an end to hostilities but allowing the Geth to retain free will. Similar to rewriting the Heretics, the Legion rewrites the Consensus to their way of thinking (exactly as the Consensus originally feared). If the Legion was unwilling to return Rannoch, the Geth are gained as a war asset, but the Quarians, with nowhere to safely offload their civilian populace, opt to go into hiding until the end of the war. Depending on how long the war goes on, they might be detected by the Reapers and destroyed in space, having never seen their home, or they might continue on as homeless wanderers in a collection of failing ships after the war's end.

If the virus is given to the Legion, and the Legion is friendly, the Quarians offload their civilian populace on Rannoch and both sides commit to the war effort as equals.

Possible permanent squad recruits: Tali, Legion, and Kal'Reegar.

AFTER PRIORITY: RANNOCH
The Quarians provide vital logistical support, assisting with the evacuation of Turian refugees from Palaven - including Garrus' family (per the original game script).

The Geth are absolutely crucial to the operation of a Batarian-designed weapons system which can destroy Sovereign-class Reapers with ease. Described in detail here:
http://social.biowar...77/polls/35572/

Armass81 wrote...

Also why in gods name didnt Bioware hire you or that other guy, instead they had Super Mac and "No A,B,C" Casey .... bah. What a waste.

This merits speculation. :wizard:

Modifié par DeinonSlayer, 02 novembre 2012 - 10:53 .


#64
a load of stanton

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Armass81 wrote...

a load of stanton wrote...

Hackett informs forces around earth the crucible has failed

sword retreats

a summit is called and is attended by all space fairing races under siege by the reapers

they decide to unite under 1 banner and fight a conventional war with the reapers

4 years later

Shepard and friends die in the second battle for earth after flying the Normandy into the heart of the defending reaper fleet and detonating a space rupture device obliterateing thousands of reapers and and destroying earth - with epic music

but brings peace and victory

and all in 1 very long and very epic cutscene

THE END


So trade one super weapon for another that is just conjured up conviniently...?


yes but it would be 10 times more epic than the crucible 

#65
Armass81

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Yeah this is another one of those sideplots with daro'xen this time, that was hinted in earlier games and went absolutely nowhere in ME3. At least in the leaked script she messed up some geth and was shot, if Shepard didnt do it with confrontation they had with her.

You got to wonder why all these cuts, with Omega and Javik and others(omega and javik were also in the original script). Are they doing it just for dlc money?

Modifié par Armass81, 02 novembre 2012 - 10:57 .


#66
Armass81

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a load of stanton wrote...

Armass81 wrote...

a load of stanton wrote...

Hackett informs forces around earth the crucible has failed

sword retreats

a summit is called and is attended by all space fairing races under siege by the reapers

they decide to unite under 1 banner and fight a conventional war with the reapers

4 years later

Shepard and friends die in the second battle for earth after flying the Normandy into the heart of the defending reaper fleet and detonating a space rupture device obliterateing thousands of reapers and and destroying earth - with epic music

but brings peace and victory

and all in 1 very long and very epic cutscene

THE END


So trade one super weapon for another that is just conjured up conviniently...?


yes but it would be 10 times more epic than the crucible 


If you wanna go the Michael Bay route, no doubt.

#67
DeinonSlayer

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Armass81 wrote...

Yeah this is another one of those sideplots with daro'xen this time, that was hinted in earlier games and went absolutely nowhere in ME3. At least in the leaked script she messed up some geth and was shot, if Shepard didnt do it with confrontation they had with her.

You got to wonder why all these cuts, with Omega and Javik and others(omega and javik were also in the original script). Are they doing it just for dlc money?

If so, it appears to be working. <_<

Modifié par DeinonSlayer, 02 novembre 2012 - 11:00 .


#68
drayfish

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It's not ideal, it's hella long, and I think I may have posted this link elsewhere on another, similar thread, so apologies - but:

http://social.biowar...886/98#12135706

#69
themikefest

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my ideal ending

as femshep is running to the beam the Normandy fires the thannix cannon at Harby distracting him enough letting femshep and squad make it to the beam

On the Citadel you are fighting through husks
Javik and your other squadmate remain behind to fight off the husks while femshep moves forward to open the arms
Just before you shoot Anderson Javik shoots and kills TIM

Javik tells femshep to have the Normandy pick her and others up and leave while he shoots the tube knowing the last thing the reapers hear will be his voice

#70
Capt. Pancake

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Shepard has been struggling against indoctrination since the begining and comes to fruition after the blast/beam. While the warring sides in her mind, (the conversation with TIM and Anderson) as the futillity of what he/she is trying to do sets in with dispair and just when all hope is lost, the cut scenes of LI, friends, alien and human (like the cut scenes, like at the ending of the game) start to reveal the truth, that I am not irrelevant! humanity is not irrelevant! Indoctrination is broken, Harbinger is dumbfounded in perplexity at the will of Shepard, the variable in this cycle, that, Shepard is the catalyst! of the galaxy! revealing to Harbinger that such a primative spiece through (love, friendship, determination, will to live...) whould in fact surpasses the so called perfection of the Reapers and be their undoing.
to ending the rest after that ???

Modifié par Capt. Pancake, 03 novembre 2012 - 02:46 .


#71
ybz

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http://social.biowar.../index/14787627

#72
Guest_Arcian_*

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DeinonSlayer wrote...

In the existing framework? Shoot the tube without walking into the explosion. I mean, he survived in my canon, but it would take a long time to live that piece of dumbassery down.

If I had written it? The Crucible turns out to be a Reaper trap - it reopens the Citadel Relay, and starts letting them pour through in FULL strength. To stop them, the Normandy has to go through the Citadel Relay into Dark Space, where the other end of the connection - a "dark citadel" - is found. They board this structure, fighting husks of species processed in previous cycles (Inusannon FTW!) and discovering that it houses many hundreds of thousands of pods, each containing a unique alien.

The Reapers harvest entire species to build more of themselves, but they keep one individual from each race to serve as the master control unit, the "mind," of each new Reaper, and they wanted Shepard to be the next one (full credit to LT Ashler for this part of it). Their motives are tied to dark energy - it's a natural phenomenon, but it will lead to the inevitable death of the suns organic life depends on, each lighting up like Haestrom's sun, sooner than we expect. The Reapers preserved species in a form that could survive without them - achieving a form of immortality.

Kill the master control unit, the pod-bound "mind" of a Reaper, and you kill the Reaper itself. Destroy the Dark Citadel, and you'll kill them all.

Hmm, that sounds a lot like my Reaper Theory. One early iteration of it even included "heroes" like Shepard being collected to serve as the control unit for Reaper shells, which would explain why Harbinger wanted his/her body in ME2.

#73
sH0tgUn jUliA

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MEHEM. That's my ideal ending now. I saw it. It's done.

#74
Iakus

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sH0tgUn jUliA wrote...

MEHEM. That's my ideal ending now. I saw it. It's done.


+1

#75
Sable Rhapsody

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iakus wrote...

sH0tgUn jUliA wrote...

MEHEM. That's my ideal ending now. I saw it. It's done.


+1


+1 from me too.  Though DeinonSlayer's Dark Citadel plot is pretty freaking awesome, and a plot twist that I would've actually liked.  Because it made sense :)