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What ending will be "cannon"?


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#26
bas273

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I don't think they will create a sequel that takes place roughly 20-30 years after the events of DA:O. It is very unlikely that the Darkspawn manage to dig up a new Archdemon and let's face it: Dragon Age 2 will be quite boring without a new Blight.



So hopefully Morrigan and her baby will be covered in the upcoming expansion pack or one of the DLC's and DA2 will take place hundreds of years after the events of DA:O. At least that's my opinion ;-).

#27
Hahren

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Wow... See, I think there is enough potential in the game world that you can make a successful game take place during the Dragon Age without a blight. What a boring world that would be if the only excitement came about every 400 years.

#28
fongiel24

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Actually Bioware doesn't have to take credit for KOTOR II's... abbreviated ending, that was an Obsidian project ;). If you take a look at some of the stuff Obsidian was forced to cut though, KOTOR II could have been pretty epic story-wise.

I'm really hoping Bioware does something similar to ME 2 and carries your character over to DA 2. DA is so long that after 50-60 hours, you get somewhat attached to your character. Problem is that as somebody already pointed out, with ME you had two origins: male/female. With DA you're looking at six origins with two genders each. I would really hate to be whoever has to sort out a way to carry 12 different origin stories forward.

#29
j_j_m

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I assume they'll be using the Alistair/Anora pairing, as well as the player Warden becoming a leader of the Wardens in Ferelden, but that will only be mentioned in the lore. Morrigan will probably have the most effect on Thedas.

The impact of the events in DA:O shouldn't have THAT much effect on overall happenings in Thedas that they would seriously have all of our different decisions in DA:O transfer to the next installment.

EJon wrote...

You guys have no faith in Bioware do you? Why would they allow you to make choices if it won't affect the sequel or DLC's? Have you ever heard of Mass Effect? Obviously not. You need to read up on choice transfers from the first game to the second. Thats how Bioware is going to handle it. Bioware didn't start this feature just to ditch it. I'm pretty sure all future games will have it if they have sequels or expansion packs.
Comment from a developer:

“We’re not really talking about that at the moment, but yeah, certainly this is a world that is going to continue to evolve and we’d like for the choices that you make to impact that,” Darrah said when asked whether the decisions made in the first game will carry weight when the inevitable sequel hits.

I have faith in Bioware that they expand the game world and allow us to experience it in new ways.

Why they wouldn't do it? Because this isn't Dragon Age: Ferelden. Ferelden is a smaller less important place in Thedas compared to the other kingdoms. It would be unrealistic for Ferelden to have another war or some type of crisis followed in the second game. Didn't we just save it from the fifth Blight? The second game simply shouldn't be set in Ferelden.

I feared this "Mass Effect generation" would bring console influence to Dragon Age, and I was right. You're too stuck up with this idea that this game should have a Shepard type of character. The whole game was designed so that the main character wouldn't be a canon, that is why all the different backgrounds, and no preset personality or name. It's more akin to tabletop roleplaying. I understand your confusion if you've never encountered this type of playing.

Modifié par j_j_m, 02 janvier 2010 - 07:14 .


#30
A1ANDY

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I think it will set some time in the future around 100 years. This game isnt like mass effect where it was centered shepard. Theres too many different characters to choose from. Its best start over and have new origins. Since one of the selling points of the game was the origins you could pick.

#31
dibaje

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You're all forgettin something, what if you don't have a save file for DA 1 and you buy the second game, you will start with a new warden (if there is a warden this time around) and the story will be pre set, right?

#32
Spitz6860

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an entire game in orlais? i don't know, something tells me that i don't wanna hear english with french accent for 50 hours.

#33
TheMadCat

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I don't want to see any canon ending honestly. Technology had advanced far enough, budgets are big enough, sales are guaranteed, and one of the better and more creative writers in the industry is leading the way there is no real reason to go with a canon ending aside from laziness.



If they do a canon ending, I think it's fairly obvious what it would be. Male human noble, romance Morrigan, does the ritual, kills Loghain, Alistair becomes king, uncertain about Anora though.

#34
Kreid

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We all have to assume the game will have a canon ending, for the best of the franchise itself.
If I were to put my hand in the fire, I'd say Morrigan and the dark ritual will have a big role, Alistair will be King and the Warden only will be adressed as "the hero of Ferelden" and will most likely be male (well, Bioware could still be more laconic about it but I certainly hope not)

I don't understand why so many people are uncomfortable with a "canon" ending, sure if Dragon Age was Mass Effect like I wouldn't want a canon ending either but it simply isn't, period, surely I can understand people want their  story as I want mine but we have to understand that is is practically impossible to put out such a feat coherently through various games, specially is the series doesn't share a common main hero and continuous storyline.

I want my story to be canon like the next guy but I can understand a canon is necessary

Modifié par Creid-X, 02 janvier 2010 - 08:06 .


#35
TheMadCat

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We all have to assume the game will have a canon ending, for the best of the franchise itself.




Why? How does a canon ending make it better for the franchise?

#36
LynxAQ

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No they wont make the demon baby the players (As the player can be female). It will be Alistairs, seeing as they have already admitted Alistair will be quite central (once again) to the sequel. If they do copout and take the lazy route, aka canon ending, it will imo most likely be:



Anora married to Alistair, PC taking control and rebuilding the wardens and Morrigan at loose with Alistairs demon child. As for the side quests and allies etc, there is no need to even mention them at all in the sequel therefore they most likely wont get any sort of canon ending. As for companions, it is very unlikely we will have many of the first game companions in it.



Having said all that, I hope they take the varied route approach. I have said this before in older posts. They can make a second game and have the second game start with varied starts (just like theorigins in this game) and the starts all lead to 1 main start area (like this game with Ostagar). Starts based on ending. You can fit all the types of endings in this game into 5/6 start areas.



Just hve to wait and see. I will be annoyed should a canon ending be made. That was the most annoying thing about the start of BG2.

#37
Kreid

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TheMadCat wrote...

We all have to assume the game will have a canon ending, for the best of the franchise itself.


Why? How does a canon ending make it better for the franchise?

Because when I hear about the last Blight which is supposed to be an important event in the story of Thedas, I don't want it to be a in a single codex page in which it is said that "there was a Warden and his/her friends who battled an Arch Demon in the ruins of Denerim and won" because Ostagar and the final battle are about the only two pieces that have a definite outcome in the whole game.

If the game takes place after DA:O I wanna see the repercussions of the events I lived in the first game have an impact in the world whether they apply to the choices I made or not, and since there's a choice for every major decision and everyone can choose to their liking it is physically impossible for Bioware to follow.

I trust in Bioware's way of storytelling and I think they should decide which are the important parts they want to take into the next step, I enjoy all the possibilities I have within the game, but since the events depicted minus a single element (the dark ritual) are mostly in the context of an standalone story, I think such ability to choose should remain within the game itself and not carry over into the next entry in favor of having a defined canon in the overall storyline of the franchise.
With this I don't mean the next game shouldn't have free customization and choices, it should like DA:O and every Bioware game has and that's a part of what makes them unique and awesome, but, people should understand that unless the game is based on a predefined story carrying over in a certain number of games with an important nexus in common shared by all entries (like Mass effect) ultimately a canon is needed to maintain stability and coherence between chapters.

That is my opinion at least, and although I can definitely understand why people would disagree I, personally think it's the best way to go.

Modifié par Creid-X, 02 janvier 2010 - 08:36 .


#38
holo53

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My prediction for the canon ending:



Most likely Warden Race: Human Noble



Most likely Warden Gender: Female



Most likely relationship outcome with Alistair: Got Alistair to do the Ritual with Morrigan, encouraged Alistair to wed Loghains Daughter and become king.



Original Warden: Most likely off somewhere looking for Morrigan due to not wanting to hang around Ferelden with a broken heart, little has been heard of them but probably went travelling with Dog, Shale and Leliana (likely cameos and party member options in the 2nd game)



New Warden: Likely starts in the rebuilt orders stronghold during some kind of siege or uprising.



Thats where my money lies...for now ^^

#39
totertot

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Maybe they will mesh the endings somehow together and resolve them into one stream of the game after the prologue, like the origins are all different but the general game is the same. Did that make sense? I don't know. I am hoping for lots of character cameos. I would like to see your decisions impact the way people treat you in the sequel, like Mass Effect 2. No matter what they decide to do, I think it will be rad.

#40
Klickklack

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I think it's more likely that if it really is similar to the Mass Effect Series, it will play ~20 years later and Morrigans child(if dark ritual) will either join the group unknown or fight the group.

#41
TheMadCat

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Creid-X wrote...

TheMadCat wrote...

We all have to assume the game will have a canon ending, for the best of the franchise itself.


Why? How does a canon ending make it better for the franchise?

Because when I hear about the last Blight which is supposed to be an important event in the story of Thedas, I don't want it to be a in a single codex page in which it is said that "there was a Warden and his/her friends who battled an Arch Demon in the ruins of Denerim and won".
If the game takes place after DA:O I wanna see the repercussions of the events I lived in the first game have an impact in the world whether they apply to the choices I made or not, and since there's a choice for every major decision and everyone can choose to their liking it is physically impossible for Bioware to follow.
I trust in Bioware's way of storytelling and I think they should decide which are the important parts they want to take into the next step, I enjoy all the possibilities I have within the game, but since the events depicted minus a single element (the dark ritual) are mostly in the context of an standalone story, I think such ability to choose should remain within the game itself and not carry over into the next entry in favor of having a defined canon in the overall storyline of the franchise.

That is my opinion at least, and although I can definitely understand why people would disagree I, personally think it's the best way to go.


I go the other way, I rather not hear about it at all or at the most some vague and open reference from an NPC where you can correct them if their wrong. You talk about a canon ending leading to a better story and the one notion you bring up is a codex entry. Bioware isn't pigeonholed here, they have a massive world space and an infinite time line to play with so the only way the actions of the first game should corner them is if they allow the to. None of the events really had a truly global impact, at least none that I can see. Even with the blight people in Fereldan seemed to go on with business as usual, so how much would people thousands of miles away decades into the future know or care aside from stories.

A great story can easily be told without ever referencing the events of Origins because unless their stories are interlinked there really is no reason to. Perhaps stories can be told and you can correct them on what you've "heard differently" or something. Unless they choose they aren't setup in a situation where they have to interlink so much, and if they make that choice I don't find it so unreasonable to expect them to make the effort and do it right.

#42
Thor Rand Al

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After playing a female pc I am curious as to where this will go... There's some questions that I'd def like to see being answered that concern certain party members, n I don't think that all the party members will be coming bk so to speak... Alistair, your pc, Morrigan, Sten I see as far as having more story added on. Sten talks about the Quanari n their role they might have in the future. Morrigan with the baby n Alistair, well there's a lot with him... Was he made king, hows that gonna play out in the future, did he marry (if you played female pc) will there maybe be a child thats concieved for a heir between the pc n Alistair, (which I hope they do considering if you played a female pc you weren't given a choice to join the wardens so making it very rare to have a child), was the ritual done; but the 1 thats really got me curious besides Morrigan, why was Alistair called to Weisshaupt after being made king n marrying the PC. I know the Wardens are wondering how come everyone survived the archdemon when someone shouldn't have, is he gonna be in trouble or something other dire consequence...

A lot of questions that need to be answered if you did do the ritual... Like the narrator said at the end, The Blight was destroyed, Ferelden was saved but at what cost. Or something like that lol... I'm really anxious n excited to see what bioware has instore for the future of this game.

#43
SusanStoHelit

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I came across the following:





David Gaider wrote...



If there are further DA games we

could indeed go the route of having a canonical story, moving forward.

We did that between BG1 and BG2, for instance. We can also go the route

of carrying forward player choices, as well, though the challenges have

been pointed out by others -- having choices being recognized and

having those choices result in entirely different storylines, after

all. There also would have to be a "default" even there unless a save

game is required (which is unlikely), although that's not really

canonical unless it applies to everyone.



Either way, I'm sure

there will be some people upset because they would have liked some

other way better -- there were some people upset that BG2 didn't carry

over the party you had from BG1, for instance, but most of them got

over it. There are advantages to either method, after all, and in the

end the goal is to tell a good story.





From the horse's mouth, as it were.

#44
EJon

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j_j_m wrote...

I assume they'll be using the Alistair/Anora pairing, as well as the player Warden becoming a leader of the Wardens in Ferelden, but that will only be mentioned in the lore. Morrigan will probably have the most effect on Thedas.

The impact of the events in DA:O shouldn't have THAT much effect on overall happenings in Thedas that they would seriously have all of our different decisions in DA:O transfer to the next installment.

EJon wrote...

You guys have no faith in Bioware do you? Why would they allow you to make choices if it won't affect the sequel or DLC's? Have you ever heard of Mass Effect? Obviously not. You need to read up on choice transfers from the first game to the second. Thats how Bioware is going to handle it. Bioware didn't start this feature just to ditch it. I'm pretty sure all future games will have it if they have sequels or expansion packs.
Comment from a developer:

“We’re not really talking about that at the moment, but yeah, certainly this is a world that is going to continue to evolve and we’d like for the choices that you make to impact that,” Darrah said when asked whether the decisions made in the first game will carry weight when the inevitable sequel hits.

I have faith in Bioware that they expand the game world and allow us to experience it in new ways.

Why they wouldn't do it? Because this isn't Dragon Age: Ferelden. Ferelden is a smaller less important place in Thedas compared to the other kingdoms. It would be unrealistic for Ferelden to have another war or some type of crisis followed in the second game. Didn't we just save it from the fifth Blight? The second game simply shouldn't be set in Ferelden.

I feared this "Mass Effect generation" would bring console influence to Dragon Age, and I was right. You're too stuck up with this idea that this game should have a Shepard type of character. The whole game was designed so that the main character wouldn't be a canon, that is why all the different backgrounds, and no preset personality or name. It's more akin to tabletop roleplaying. I understand your confusion if you've never encountered this type of playing.


You just proved yourself an idiot. I never said anything about the sequel being in Ferelden. Its so obvious that its probably going to be in Orlais. Bioware themselves said they were going to be doing a system where the choices you make impact the subsequent games, not me. That itself is alluding to the same system they have set up with Mass Effect. A lot of idiotic kids on here, including yourself, think that when people refer to this - they're saying it will be a trilogy and only the main character from Origins will be playable. That just shows the level of comprehension you have, which is comparable with that of a child. 

I have no confusion, you however do. You think that just because there isn't a "canon" story, your choices can't impact what happens in the sequel? So what do you think is going to happen when the inevitable sequel hits the shelves? That whatever you did in Origins, whatever decisions you made, who died, who was ruler of Ferelden, all of that makes no difference, even though a developer said it would mind you, and you'll just play another character hundreds of years later? The epilogue itself refers to a sequel with that character. Your Warden from Origins only has 30 years to live, then he dies. In saying that though, before you become confused again, that doesn't mean that the Origin Warden is going to be the only playable character in this franchise. Just thought i'd give you a little help so you won't have to harm your brain trying to understand what i'm trying to explain to you.. 

#45
uberman409

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Hehe, look at everyone flaming each other like little 'tarded children in the Special Olympics.

#46
EJon

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hehe, look at the 'tarded guy above me with a forest growing on his face.

Modifié par EJon, 02 janvier 2010 - 10:32 .


#47
castaftw

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My guess would be to make the choices in DA1 link to an "origin story" for DA2. Upon character creation you could choose an ending from DA1, but it would not necessarily be unique for lets say human noble or dwarf commoner, only dependant upon the choices you made in the endgame, ie who married who and became king/queen, whatever happened to Morrigan and what did the warden do after the battle. Only problem would be the ending where the warden died though, but hey characters coming back to life isn't exactly new in this kind of genre, just look at Sarevok :P



All of the origin stories in DA1 didn't have that big of an impact on the game as a whole, mostly it is just some different dialogue here and there, so if they handled DA2 in the same way it shouldn't be too difficult to pull of the feel of the unique character and a "canon" story for everybody.

#48
EJon

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I don't think there will be an origin selection in Dragon Age 2. I think that was from the first game. Thats why i believe that the sequel will have you playing as your Origin character. Because you developed that characters "origins" in the first game, they shouldn't just throw that away and start with a new character. Now i'm not saying that future DA games won't have new characters, they most likely will. But Dragon Age 2 is most likely going to have a continuation of your character. Its already been confirmed so we'll just have to wait and see for when they decide to show us the early build. Probably later on this year.

#49
A1ANDY

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TheMadCat wrote...


We all have to assume the game will have a canon ending, for the best of the franchise itself.


Why? How does a canon ending make it better for the franchise?



This game will most likely go the same way as mass effect. Its not long until mass effect comes out now so will see then.

#50
Joshd21

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Default137 wrote...

Probably Alistar becomes King, and Morrigan either has your kid, or Alistars kid.

Gaider has mentioned that they will be focusing on Morrigan, and that Alistar will play a big role in the second game, and even though they are putting a ton of work into making Mass Effect very choice based ( Ashley or Kaiden will appear in ME2, depending on which one survived, Wrex may appear and help you if he survived the first game, etc ) I doubt Dragon Age will get the same treatment, especially since all the end choices are either "Die" or "Demon Baby"


Morrgian is MY woman, she better not have Allister's kid and be cheating on me..


either way I feel less gulity now about having Allister killed at the landsmeet