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Avellone on romance: New interview


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#151
ejoslin

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Fidget6 wrote...

Skelter192 wrote...
Bioware has made romances into some formulaic expression all we ever have to do is talk several times and we win a sex scene. Yes, win because it comes off as cheap.


I will agree Bioware's romance system is too formulaic. We know the whole thing is leading up to sex right before the final battle (and the sex is what locks in the romance for your import, so sex=romance apparently) and then throughout the rest of the game the romance is barely mentioned other than your one-on-one conversations on the normandy/in camp. 


Sex does not lock the romance in DAO and that's not what imported (though that's what unlocks the achievement).  In at least three of the romances, there doesn't need to be sex at all, and only one character even has an option for sex just before the final battle, and it's not tied into the romance.

Actually, I really like the way DAO did romance as opposed to DA2.  I'll use Zevran as an example because that's the romance I know best.  You can have it start as nothing but FWB, or even less meaningful sex than even that.  Or you can just not have sex, turn down the proposition without destroying anything.  The romance can be seen as very casual, or there are dialog options that make it sound like there's a commitment from the start and this is before the sex is even an option.  Leliana I think has less variation, which is a shame, but it still is not, especially with her bugs, that obvious to get her achievement.

DA2, with the heart icon and without the same kind of variance fell short for me in that department -- just another story telling that focused on black and white instead of shades of gray. I had this issue with many of the elements in DA2; there just wasn't enough subtlety.

#152
Maria13

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There was romance in DA2???

Really? I mean, I thought I'd romanced Anders and he just hung around my house for five years... Not a word, not a kiss.

#153
Urgon

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Maria13 wrote...

There was romance in DA2???

Really? I mean, I thought I'd romanced Anders and he just hung around my house for five years... Not a word, not a kiss.


Not only Anders.Many Bioware romances share this

#154
Persephone

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Urgon wrote...

Maria13 wrote...

There was romance in DA2???

Really? I mean, I thought I'd romanced Anders and he just hung around my house for five years... Not a word, not a kiss.


Not only Anders.Many Bioware romances share this


Yeah. BG2 and KOTOR romances don't exist either because I couldn't get a cheesy kiss scene any time I wanted. :lol:

#155
Roflbox

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Persephone wrote...

Urgon wrote...

Maria13 wrote...

There was romance in DA2???

Really? I mean, I thought I'd romanced Anders and he just hung around my house for five years... Not a word, not a kiss.


Not only Anders.Many Bioware romances share this


Yeah. BG2 and KOTOR romances don't exist either because I couldn't get a cheesy kiss scene any time I wanted. :lol:


Just cheesey writing.

#156
Urgon

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Persephone wrote...

Urgon wrote...

Maria13 wrote...

There was romance in DA2???

Really? I mean, I thought I'd romanced Anders and he just hung around my house for five years... Not a word, not a kiss.


Not only Anders.Many Bioware romances share this


Yeah. BG2 and KOTOR romances don't exist either because I couldn't get a cheesy kiss scene any time I wanted. :lol:


BG2 romances are the best from Bioware. After KOTOR the romances have become heavy handed and not trully "optional". In DA2 you can choose not to romance your conpanions but you need to  reject them because some of them hit on you from nowhere because you said hi. Personally i haven't  a big problem with that but i can understand the people who complain about it 
In BG2 the romances were truly invisible for someone who didn't want to bother with them

Modifié par Urgon, 06 novembre 2012 - 08:43 .


#157
Endurium

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Ah Baldur's Gate...

I remember when Bioware hinted at romance with Delainy/Durlyle in Tales of the Sword Coast, then implemented it more fully in Shadows of Amn, then capped it off in Throne of Bhaal.

It was fun having to work at a character a bit to get a romance going. Aerie turned quite a few people off due to her early whining and turning cold if the player took advantage of her sex offer near the start. Ultimately (Quayle aside) I enjoyed her romance best of all. Yeah I like happy endings. Jaheira was a bit wishy-washy, and Viconia was like today's weather - hot and cold in fast fashion. Still, they took effort to produce results, unlike today's 'romances'.

Taking my earlier comment into focus, I guess that makes Safiya and Aerie my favorites, out of the games I've played. If I had to choose, I'd go with Safiya; I like the soft-spoken intellectual type.

Modifié par Endurium, 06 novembre 2012 - 08:57 .


#158
Seboist

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jaza wrote...

People who honestly dismiss a game because of a lack of romance need to get psychological help.


Same with the plebs who won't play a game if they can't play as a female self-insert.