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Gamepad support.


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#26
Fiacre

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I've played DAO on both XBox 360 and PC and I can honestly that didn't find the console controls "much" harder. Or really... harder at all. The quick bar may be slightly more convenient than the radial menu, but that was it for the most part. some things -- like managing equipment -- I actually found easier to do with the controller.

#27
Iosev

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Using a keyboard and mouse is great during combat, since you can use the mouse to position your units with ease, as well as having access to a large number of abilities on the quick bar. With that said, if you customize your tactics well, the controller works perfectly fine as well.

It's important to understand that combat is only one aspect of Dragon Age. Exploration and dialogue are also aspects of the game, and some people prefer to use a controller during these activities.

#28
Yobel

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MichaelStuart wrote...

I find keyboards very uncomfortable to use.


Actually, RPG are played with mouse, and keyboards. Booya! By the way - when you are using PC version, you are using keyboard as well, thats a given. You don't like it? Buy a console if you don't have one, if you do, buy console version of the game. Problem solved.

#29
Guest_EntropicAngel_*

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YobelX wrote...

Actually, RPG are played with mouse, and keyboards. Booya! By the way - when you are using PC version, you are using keyboard as well, thats a given. You don't like it? Buy a console if you don't have one, if you do, buy console version of the game. Problem solved.


You know, I'm a computer fan all the way, dislike consoles intensely, but even I think you sound like a jerk here.

#30
MichaelStuart

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@Lennard Testarossa

Why do you think it doesn't work?
You do it the same way you do in on PC. Just click on the area you want the characters to go.
I just find characters repond better when using a gamepads control stick, perticully when moving short distances.
As for positioning, using skills, etc. A gamepad lets you do all this quicker with less keys/buttons.

Ultimately, what ever we think is the better input device is a matter of personal preference.
All I am asking is that the one I find more confortable be supported.

Also, Dragon Age 2 combat is just a speeded up version of Dragon Age Origins with poor enemy design. Thats is all I'm saying on that subject.

Modifié par MichaelStuart, 05 novembre 2012 - 06:36 .


#31
Merci357

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YobelX wrote...

MichaelStuart wrote...

I find keyboards very uncomfortable to use.


Actually, RPG are played with mouse, and keyboards. Booya! By the way - when you are using PC version, you are using keyboard as well, thats a given. You don't like it? Buy a console if you don't have one, if you do, buy console version of the game. Problem solved.


Honestly?
When I connect my PC to my TV and play on my couch, I rather play with a pad. You wouldn't play a racing game with mouse and keyboard, or a flight sim, when you have a wheel or a flightstick available, would you? A proper PC game should support mouse&keyboard, but also a pad, and depending on genre other devices. And, besides BioWare games, this is quite common - and not to much to ask for in my view. If it's not there, it's another corner cut.

#32
WhiteThunder

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MichaelStuart wrote...

@Lennard Testarossa

Why do you think it doesn't work?
You do it the same way you do in on PC. Just click on the area you want the characters to go.
I just find characters repond better when using a gamepads control stick, perticully when moving short distances.
As for positioning, using skills, etc. A gamepad lets you do all this quicker with less keys/buttons.

Ultimately, what ever we think is the better input device is a matter of personal preference.
All I am asking is that the one I find more confortable be supported.

Also, Dragon Age 2 combat is just a speeded up version of Dragon Age Origins with poor enemy design. Thats is all I'm saying on that subject.


On consoles, maybe.  The PC version of Origins had noticeably different combat from DA2.  And I'm still not sure how point and click is ever slower than swivel and press.  Not trying to be argumentative, I just legitimately do not understand how anything could be easier and simpler than moving your mouse and pressing one of 2 buttons.

#33
MichaelStuart

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YobelX wrote...

MichaelStuart wrote...

I find keyboards very uncomfortable to use.


Actually, RPG are played with mouse, and keyboards. Booya! By the way - when you are using PC version, you are using keyboard as well, thats a given. You don't like it? Buy a console if you don't have one, if you do, buy console version of the game. Problem solved.


Some would say RPGs are played with dice and paper.
While I could buy the console verson, I prefer the quicker and cheaper service I get with the PC verson.

#34
MichaelStuart

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WhiteThunder wrote...

MichaelStuart wrote...

@Lennard Testarossa

Why do you think it doesn't work?
You do it the same way you do in on PC. Just click on the area you want the characters to go.
I just find characters repond better when using a gamepads control stick, perticully when moving short distances.
As for positioning, using skills, etc. A gamepad lets you do all this quicker with less keys/buttons.

Ultimately, what ever we think is the better input device is a matter of personal preference.
All I am asking is that the one I find more confortable be supported.

Also, Dragon Age 2 combat is just a speeded up version of Dragon Age Origins with poor enemy design. Thats is all I'm saying on that subject.


On consoles, maybe.  The PC version of Origins had noticeably different combat from DA2.  And I'm still not sure how point and click is ever slower than swivel and press.  Not trying to be argumentative, I just legitimately do not understand how anything could be easier and simpler than moving your mouse and pressing one of 2 buttons.


Like I said, it really just comes down to personal preference.

#35
Lennard Testarossa

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MichaelStuart wrote...
A gamepad lets you do all this quicker with less keys/buttons.


It does? I'd love to see you play Starcraft with a controller.

#36
WhiteThunder

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Lennard Testarossa wrote...

MichaelStuart wrote...
A gamepad lets you do all this quicker with less keys/buttons.


It does? I'd love to see you play Starcraft with a controller.


What?  Are you insinuating that Halo Wars doesn't offer all of the tactical depth of a Blizzard RTS?  How DARE you!

#37
Guest_EntropicAngel_*

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Really, people?

As I said, I'm firmly on the pc side of this--but there's having an opinion and there's being a d-bag.

#38
MichaelStuart

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Lennard Testarossa wrote...

MichaelStuart wrote...
A gamepad lets you do all this quicker with less keys/buttons.


It does? I'd love to see you play Starcraft with a controller.


If StarCraft lets me use a controller I will gladly play it.
I use to play comandand and conquer on N64, so I doubt I will have much problem with it.

#39
WhiteThunder

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Actually, though, there is a StarCraft port on the N64. The Gamespot review says that it was playable but that the responsiveness of the joystick was lacking as compared to a mouse.

#40
Sanunes

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The control schemes in Dragon Age 2 for the PC and consoles are so similar that it really doesn't require a keyboard anymore, the only difference I can think of is how the hotbar worked, it just boils down to personal preference on what input device you want to use.

#41
Kidd

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Lennard Testarossa wrote...

Knight of Dane wrote...
It's a matter of opinion.


No, it is not.

You may prefer gamepads for gaming, but it is a simple fact that mouse+keyboard is much better for controlling a party in a tactical rpg. Optimizing it for consoles (which they will do) will result in reduced complexity and lower difficulty.

It may take a bit longer to set up positioning with the click-to-move function as it works in DA2 on a gamepad than simply clicking with the mouse, but how does that ruin the mouse experience? If some people enjoy a gamepad and are happy to accept it takes a little longer to set up positioning with that getup, why not give the option since the code's already made for the console versions anyway?

#42
WhiteThunder

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Sanunes wrote...

The control schemes in Dragon Age 2 for the PC and consoles are so similar that it really doesn't require a keyboard anymore, the only difference I can think of is how the hotbar worked, it just boils down to personal preference on what input device you want to use.


And this is why Dragon Age 2 was not a good game on the PC.

#43
Doctoglethorpe

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The folly of every thread asking for gamepad support. The pompous come in and make sure everyone knows how unnecessary they think it is because they wouldn't personally elect to use it, and thus arguments flare. Every one of these threads turn into a debate of which input is better and yada yada blah blah blah. Its no wonder Bioware never bother responding.

Yay for internet.

Modifié par Doctor Moustache, 05 novembre 2012 - 10:50 .


#44
Atakuma

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WhiteThunder wrote...

Sanunes wrote...

The control schemes in Dragon Age 2 for the PC and consoles are so similar that it really doesn't require a keyboard anymore, the only difference I can think of is how the hotbar worked, it just boils down to personal preference on what input device you want to use.


And this is why Dragon Age 2 was not a good game on the PC.

That's not even true. The control scheme is nearly identical to Origins.

#45
WhiteThunder

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Atakuma wrote...

WhiteThunder wrote...

Sanunes wrote...

The control schemes in Dragon Age 2 for the PC and consoles are so similar that it really doesn't require a keyboard anymore, the only difference I can think of is how the hotbar worked, it just boils down to personal preference on what input device you want to use.


And this is why Dragon Age 2 was not a good game on the PC.

That's not even true. The control scheme is nearly identical to Origins.


The key word is "nearly."  What they cut out was the isometric view, the ability to have your companions listen to what you tell them to do, and the different encounter designs for PC vs. Console.

#46
ParadoxSalem

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WhiteThunder wrote...

Knight of Dane wrote...

WhiteThunder wrote...

Huh? Why do you guys want worse, clunkier controls? A keyboard and mouse is just easier and simpler to use than a gamepad for this style of gameplay.

It's a matter of opinion.

Personally it's because a pad spells gaming for me, I was raised by the playstation and have only shifted to PC because of it's better standards, it's sort of just in my hands, the feeling of control I have over a joypad. It may not be optimal, but it's what I find most fun.


Fair enough, I just can't imagine choosing to use a radial menu over the quick bar.


I'm a hardcore PC gamer, but as Total Biscuit would say, PC gaming is not represented by mouse and keyboard (regardless of what some of you may think), PC gaming is represented by choice. Just the same as if you want to play Need for Speed with a driving wheel or X-Wing vs Tie Fighter with a flight stick, there is nothing inherently wrong with wanting to play an RPG/Adventure with a gamepad. Especially when the developer goes out of their way to pander to the console crowd in every other aspect, only to forcibly remove gamepad support so they can make a hollow claim at supporting the PC demographic. In a third-person RPG, a gamepad is no less valid a choice than a mouse and keyboard. 

That said, I would absolutely prefer a radial menu over a quick bar. Quick bars just make me think of bland MMORPGs, where you click on something and then spam your number keys. That doesn't feel like playing a proper game, that feels like playing a facebook minigame, and that's why I avoid not only MMORPGs, but games that feel like you're playing an MMORPG.

Lennard Testarossa wrote...

Knight of Dane wrote...
It's a matter of opinion.


No, it is not.

You may prefer gamepads for gaming, but it is a simple fact that mouse+keyboard is much better for controlling a party in a tactical rpg. Optimizing it for consoles (which they will do) will result in reduced complexity and lower difficulty.

Michael Stuart wrote...
Also, Jade Empire has gamepad support.


In Jade Empire you controlled one guy, not a party. And combat was incredibly simplistic.


Dragon Age stopped being a tactical RPG when they redesigned the interface for console, then butchered the redesign by removing gamepad support for no good reason. It's already optimized for console, you're just playing with a control scheme the developers didn't want you to play it with. 

#47
the slynx

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ParadoxSalem wrote...

I'm a hardcore PC gamer, but as Total Biscuit would say, PC gaming is not represented by mouse and keyboard (regardless of what some of you may think), PC gaming is represented by choice.


Well put.

#48
Arseeeee

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Dandynermite wrote...

I am going to bet my house that Dragon Age 3 isn't going to have Xbox 360 or Gamepad configuration built into it or even a way to make it accessible (because some of us have laptops and sit on beds, or sofas and play, or like to lean back not huddled over the table).

They might say it will, they did with Mass Effect 3 as well in the beginning, but its not actually going to have it in the game, I promise you that!

So, anybody else with me in thinking Bioware shouldn't force me to buy the console version and loose mods etc just because I don't want to be some H4RDC0R3 1337 G4M3R crouched over my keyboard and touchpad all day?

Just a thought.


I am COMPLETELY and UTTERLY with you mate, I am PRAYING and BEGGING for controller support.

My concern is, that us being 'forced' to buy the console verion (and SUFFER foul, unplayable 30FPS) is actually the desired effect of not implementing controller support. The controller system for the Xbox DA2 release was absolutely spectacular, I would have given anything to have had that on the PC.

#49
Arseeeee

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Wait I just read they confirmed controller support a while ago, if that's true I am truly smiling.

#50
keightdee

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 Bringing this back.

This is my desperate plea: please, please, please include gamepad support.