posted by oldschool
3. More less story focused locations. This is a hard one to describe, but in JRPG's you have a greater sense of travelling over vast areas.
I disagree with this. Most battles in DA have a lot of lore associated with it, making each fight meaningful and fun.
It would have been less interesting to me if they expanded DA by 50%, with that extra 50% of game-time being kill X nameless blood mages in Tevinter, or X random knights in Orlais and X darkspawns in Kal-Sharok Thaig, without introducing local characters, or a compelling story that is the trademark of DA.
A vast world of filler, that's what World of Warcraft offers.
I thought old school JRPGs like final fantasy 6 and chrono trigger were fun, had a great story, great music, offered a great challenge, gameplay and replay value. I also liked Final Fantasy Tactics (great story!), Suikoden 1 and 2 on the original playstation.
Perhaps I am wrong, but the newer console RPGs, which includes newer JRPGs, have fancy graphics and a boring story made for kids + easy gameplay. That's what FF8 felt to me, with all the button mashing to increase spell damage, and I beat that one without wiping once.
And I couldn't finish oblivion either, a game that might fit your huge world with less story criteria.
Modifié par hereticeyes, 03 janvier 2010 - 08:01 .





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