The state of gold PUG's today
#51
Posté 03 novembre 2012 - 04:28
#52
Guest_Lord_Sirian_*
Posté 03 novembre 2012 - 04:29
Guest_Lord_Sirian_*
#53
Posté 03 novembre 2012 - 04:30

Joined U/U/G in progress at wave 3 where everyone was downed and I knew it was going to be a bad day. Also pretty muched soloed wave 7/8/9. And dont say I wasnt a team player, I got 15 revives during wave 6 and played the objectives. My class was theTurian Sentinel w/ Particle Rifle (going for all challenges, council operative takes forever)
EDIT: The bottom two players would pretty much die or get executed every round and the player in second place didnt do much after I arrived. They used a bunch of RPGs towards the end when they didn't need to, maybe to try to get more points.
Modifié par BACON4BREAKFIST, 03 novembre 2012 - 04:34 .
#54
Guest_Lord_Sirian_*
Posté 03 novembre 2012 - 04:30
Guest_Lord_Sirian_*
Ziegrif wrote...
Lord_Sirian wrote...
To truly be carrying a team, you need to score 220k+ like I usually do when PUG'ing.
Pics or didn't happen.
I've scored between 230 and 245k twice in PUG's. And twice I've scored 180k in matches with pre-set map/enemy.
#55
Posté 03 novembre 2012 - 04:38
0-10k is a leecher
11-20k is some guy out of his depth and not using any consumables.
21-40k is an bad pug that probably did not use many consumables if any or some guy out of his depth but used consumables.
41-60k is an average pug who might have expended some consumables.
61-80k is a above average pug willing to use consumables.
81-100k is a skilled pug who probably can clutch.
101k-120k is a highly skilled pug who will clutch unless something unfortunate happens
121k+ is a carrier candidate
Thing is that as long as you medigel and stay in the game, you will score more points than those that bleed out. Its simple maths. There are exceptions such as living decoys (mostly paladins) and support guys such as the average volus/geth engineer/etc who will score low but mostly the comparison should hold.
#56
Guest_Lord_Sirian_*
Posté 03 novembre 2012 - 04:39
Guest_Lord_Sirian_*
#57
Posté 03 novembre 2012 - 04:41
#58
Posté 03 novembre 2012 - 04:43
Lord_Sirian wrote...
Paladins shouldn't score low. Especially not now with cryo/fire explosions so easy to pull off.
#59
Posté 03 novembre 2012 - 04:44
Lord_Sirian wrote...
Paladins shouldn't score low. Especially not now with cryo/fire explosions so easy to pull off.
A skilled paladin, yes. The average pug paladin, no. Mostly you get 2 sorts for the average ones. The ones that run in front of you and plant their shield and the ones that spam snap freeze and sometimes ED.
#60
Posté 03 novembre 2012 - 04:50
#61
Posté 03 novembre 2012 - 04:50
Lord_Sirian wrote...
Paladins shouldn't score low. Especially not now with cryo/fire explosions so easy to pull off.
Decided to once try using a Paladin after the buffs to plosions.
Snap freeze -> Go in -> Flame shield -> Incendiary ammo -> ED -> Rinse and repeat.
= COLORS!
#62
Posté 03 novembre 2012 - 04:53
My Contribution (N7 Paladin BTW)
Modifié par ISHYGDDT, 03 novembre 2012 - 04:55 .
#63
Posté 03 novembre 2012 - 04:54
#64
Posté 03 novembre 2012 - 04:58
Uh Cold wrote...
Snip*
Just.
LOOK at that EPEEN!
IT IS GLORIOUS!!
#65
Posté 03 novembre 2012 - 04:58
There was a Salarian Infiltrator, a N7 Slayer, and I think the other was a Kroguard, but in all honesty I just want to forget about that match. I have NEVER had a game take that long (my solos have all been below that).
#66
Guest_Lord_Sirian_*
Posté 03 novembre 2012 - 05:24
Guest_Lord_Sirian_*
#67
Posté 03 novembre 2012 - 05:26
ge, level 13, no equip, no missile, no medigel:wizard:
Modifié par Vawapud, 03 novembre 2012 - 05:26 .
#68
Posté 03 novembre 2012 - 05:30
Lord_Sirian wrote...
So Slim you were basically soloing with 3 PUGs running around messing up the spawns and being idiots?
You could say that except they weren't really running around as much as standing where they started a wave and falling over dead within a minute. I think 1 person used 2 gels and 1 missile, another one used like 1 or 2 gels and 2 or 3 missiles on the wave 10 targets (they completely missed 1 of them, not sure if the used a second one, but I don't think they did).
The problem was that all 3 were spread across the map in different spots, as I attacked one spawn the other spawn would proceed to kill each of them one by one in no time at all.
#69
Posté 03 novembre 2012 - 05:34
I live in Australia... and I am hardly the best player out there... however when I host a game I almost always out- score everyone... ...
#70
Posté 03 novembre 2012 - 05:38
ISHYGDDT wrote...
We've all been in bad pugs. What about the opposite? What's the most even PUG match you've had?
My Contribution (N7 Paladin BTW)
*crickets chirping*
Modifié par ISHYGDDT, 03 novembre 2012 - 05:44 .
#71
Posté 03 novembre 2012 - 05:50

Set map/Set enemy.
In their defense, I was using one of the best combos in the game.
#72
Posté 03 novembre 2012 - 05:54
theshagster wrote...
I basically only play pugs and quality comes and goes BUT so does the quality of the game connection. Four good players and bad lag will give you that same scoreboard.
Exactly - the game is significantly harder if you have a higher ping to the host, especially since the patch that fixed the vanguard glitch.
#73
Posté 03 novembre 2012 - 06:09
I love all the details we can gleen from the medals. Your low assists imply that whatever your gun touched died real quick. MetaK was trying at least. Zerobug got outclassed by an level2 soldier, but perhaps at least has some self awareness wrt name choice.
#74
Guest_Lord_Sirian_*
Posté 03 novembre 2012 - 06:58
Guest_Lord_Sirian_*
Hurricane GI + Jay = everything on the map dies instantly. On an open map like London against Cerb (lots of heads) those guys could've had a tea-party while Jay killed everything and they probably would've killed just as much as if they'd actually tried.
Edit: Wait he was using an AR... Harrier?
Not quite as OP but still almost impossible to actually get kills when he's trying to dominate with an infiltrator and any decent automatic weapon.
Modifié par Lord_Sirian, 03 novembre 2012 - 07:01 .
#75
Guest_Lord_Sirian_*
Posté 03 novembre 2012 - 07:00
Guest_Lord_Sirian_*
Slimjim0725 wrote...
Lord_Sirian wrote...
So Slim you were basically soloing with 3 PUGs running around messing up the spawns and being idiots?
You could say that except they weren't really running around as much as standing where they started a wave and falling over dead within a minute. I think 1 person used 2 gels and 1 missile, another one used like 1 or 2 gels and 2 or 3 missiles on the wave 10 targets (they completely missed 1 of them, not sure if the used a second one, but I don't think they did).
The problem was that all 3 were spread across the map in different spots, as I attacked one spawn the other spawn would proceed to kill each of them one by one in no time at all.
Damn. I've played with groups like that. I really wonder why they bother playing Gold... it can't possibly be fun.





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