There are right now only three AR's that are commonly viewed as "effective" and that number is as it stands because two weapons are only half effective.
1. The Harrier. Highest DPS and good weight make it easily the most reliable AR in the game. Nothing in the Rare slot really competes with it even when at X and the harrier is at 1. Ammo boxes are easy to find, and sidearms are not a problem thanks to it's low weight.
2. The Prothean Particle Rifle. Given the right upgrade, it can have a great ammo storage and combined with just about any ammo power makes it a really effective weapon. It's reload time makes it slightly less effective then the harrier, because it is so easy to just run out to finish off that last kill. It's damage is great when in 'overdrive' mode. It is slightly heavier then the Harrier.
1/2. The Typhoon. Only effective on non-recharge classes because it weighs a metric ton. Better on high stability classes like the Destroyer and any turian you decide to give it to. Great on a krogan soldier or sentinel with grenades.
1/2. The Valkyrie. This would be a 'full' weapon, but without an avaliable means of leveling it up, it will not make "full" weapon status. This weapon is a counterpart to the Harrier, instead of stupid-high DPS and non-existant ammo, it has a high DPS and a high ammo reserve. When at X, it will be a strong competitor to the Harrier simply due to it's greater flexibility and less dependance on ammo crates. It also is the same weight as the Harrier, making it friendly to some caster classes.
Why is the Saber not mentioned? It's firing style is far closer to a sniper rifle, and it's DPS is the lowest of all of the UR AR's. The Valkyrie is just as accurate, lighter, and does more damage. Fun on a few classes, and if you don't really care about maxing out damage to the enemy, but that's about it.
Modifié par Ubergrog, 03 novembre 2012 - 07:49 .