The only thing I can tell you for shure is that kismet and matinee structures are preserved rather well but there are countless minor changes (e.g. there are heaps of customised and new objects in the sequences and I think the dialogue system is completely custom made. Also, ME3 uses athor licensed middleware as well, such as wwise for sound and music. Not sure about the actual level architecture (I am not a ue3 buff, never worked with it before starting to mod me3 and just read stuff in the last 6 months or so) but I think there is still quite a bit of work to be done to enable anything like a global import.
@cfs3corsair: Thanks for helping CoxyGT out. I think Dr_Extrem is right though. He should really use a save from before Chronos. Everything else (especially if Leviathan is installed) can mess up the whole thing. It's one of the most important constraints to be aware of. As you indicated, if he doesn't have a save, he can just play through the ending and use an after ending save to go through it again. That way, he already has the achievement and everything should be fine.
EDIT: Wohoooo, 100!!! Thanks guys for keeping this thread alive even if it's been a while since we had an update. Now back to modding.
Modifié par MrFob, 15 février 2013 - 10:51 .





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