MrFob wrote...
Absolutely. If you like, have a go at it. Anyone can, really.
I am using Adobe After Effects and Premiere 5.5 but I have just been teaching myself a little and I am sure I don't know more than 10% of the capabilities of these programs. I have been playing around with masks before but I couldn't get good results. It always looks like a badly photoshopped cut&paste kinda thing in the end when I try to do it. But as I said, I am not an expert.
And you are right, the ship, flying towards the planet is one of the major issues. I guess you'd need to mask the ship and also mask the planet against the space background (there is also this glowing "atmosphere" effect at the planet's edges, not sure how to deal with that). How would you do that without going through the video frame by frame (or is that what you'd do)?
Anyway, if you can do it, that'd be fantastic. Also, yes, I think the video is is ProMar_Arrival_pt1 and the last bit is from ProMar_Depart.bik (or was it ProMar_Escape.bik? Not sure, don't have the files here atm).
Good luck and thanks!
@wwinters99: You should email these guys and ask them if they'd be willing to re-purpose their campaign for MEHEM. 
a'right, I'll try to get to it this week, like I said need to dust off the ol'After Effects... just shake off the rust is all... honestly, looking at that scene, it would not make sense to just colour correct Mars to Earth colours... the surface is too distinct for that... hm, I'll see what I can do...
and wwinter99 makes a good point, too... how long after the war is this scene supposed to take place? long enough for most of the damage to have been repaired or still in disarray? then it would be be good idea to just use Palavan as backdrop and basis...
btw I would not really go into it fbf, only for fine adjustments... so far I've tested the motion vectors of the Normandy, if I break it down into several sections I should be able to separate the Normandy from the rest, using a mask with high feather with the motion tracker as parent... should work...
any input on this from you AE-philes (while I try to find out, if Special Effects and Video edition is like riding a bike)?
Modifié par Bierwichtel, 20 février 2013 - 04:16 .