First i wanted to thank MrFob for the awesome mod.
I just finished the game with MEHEM installed and it was incredible (i don't think i could stand to see once again the Original Extended Cut Destroy Ending, the Starchild, the sad memorial scene and the mind-blowing "breath scene").
I play the Italian version of the game, but i can say it works pretty well (i gladly overcome the fact that suddently Joker and EDI speak in english, just to see my Shepard reunited with Tali XD). But i noticed two strange bugs with the audio. I think they are related to the fact that i'm playing the Italian version and the way in which the files should be overwritten by the mod:
1 - After Anderson's death, it is still Hackett the one who contacts Shepard on the radio, instead of Joker (i'm basically still listening to the original, Italian dialogue in which Hackett says the Crucible isn't working... just to contradict himself in the very next cutscene, where he says, in English, that the Crucible is now fully operational XD It was a bit funny)
2 - During the memorial scene, i'm still getting EDI speaking about her being "alive" thanks to Shepard (i know that the memorial scene used is the Sinthesys one, maybe it is related to that). Althought it fitted the scene in that which i could define as a "good" way, is there a way to fix it? I mean: EDI doesn't talk directly about Shepard's sacrifice, and her thanking him and remembering him can easily be referred to the help he gave her every time in developing human feelings during the game, but i would prefer her just to shut up and let me enjoy my reunion scene.
Warning: possible DLC Citadel spoilers ahead.
After the credits, i reloaded a savegame right before the party in Shepard's Apartment (printing in my head a "2 Years Later" banner during the Loading screen XD), and i played until the end of the DLC.
It felt really good.
Of course there should be a bit of work to do in the dialogues when they mention the war (especially when calling the taxi to return on the Normandy and immediately after, during the "dock" scene), but that would be really the perfect post-ending for the Trilogy.
A true bitterSWEET ending.
PS: I've just a question though: how does the "Legend" savegame actually "recognize" the MEHEM ending? Synthesys or Destroy? Would it be recognized as Destroy by importing it in a theorical ME4 (or just to start ME3 all over again)? Or as Synthesys? (I know ME4 won't follow this Storyline, and i know that re-importing it in ME3 doesn't affect anything, but it's a curiosity of mine)
Thanks for the answer, and keep up the good work.
Modifié par Alex101Crusader, 11 mars 2013 - 11:14 .





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