Aller au contenu

Photo

MEHEM - the Mass Effect (3) Happy Ending Mod - No more star kid, no more deaths and a reunion


  • Veuillez vous connecter pour répondre
7348 réponses à ce sujet

#4201
aeryn333

aeryn333
  • Members
  • 39 messages

Mr.House wrote...

iakus wrote...

aeryn333 wrote...

What about Jack and her students in there somewhere..
I rather see her and Miri, then Jacob..


There are actually slides of Jack in  the EC.  Jack with students if you put them in support and Jack in front of a group of graves if you put them on the front lines.  They just don't appear due to a bug

They do appear, only if you pick control or merge, same with Miranda's lsides. She also has slides that are also not present in destroy.

I like the idea for the slides though Fob, would it be possible for one with Jack though for us that have her alive and did not romance her?


Ah but you see I have never played through ME3, with EC..until now I just could not ..  wihout MEHEM.nor will I ever play the EC endings as is without MEHEM...I refused, or my Shepard did..We did!!!! ;)
So with MEHEM I meant it would be nice to see those things I mentioned..

Modifié par aeryn333, 06 avril 2013 - 10:09 .


#4202
Iakus

Iakus
  • Members
  • 30 338 messages

Mr.House wrote...

They do appear, only if you pick control or merge, same with Miranda's lsides. She also has slides that are also not present in destroy.


True, but since MEHEM goes off of Destroy, the bug prevents me from ever seeing them ;)

But yeah, Miranda and Jack non-LI slides do exist in-game.

#4203
Gkonone

Gkonone
  • Members
  • 270 messages
Bit late to say thanks,but thank you so much for making this mod. This is what my Shepard deserved after 5 years of investing in a character and getting emotionally attaced to it and the crew, struggling to unite people, forging alliances etc.

I don't get this whole 'if the hero doesn't die a heroic death it's meaningless'. Shepard damn well worked for it and we play games to get away from it all. There's enough crap in real life.

Most of all, seeing Ash again. Everything is well.

#4204
Saito404

Saito404
  • Members
  • 317 messages

Gkonone wrote...
I don't get this whole 'if the hero doesn't die a heroic death it's meaningless'. Shepard damn well worked for it and we play games to get away from it all. There's enough crap in real life.

Exactly my thoughts.

#4205
SiriusXI

SiriusXI
  • Members
  • 394 messages

Saito404 wrote...

Gkonone wrote...
I don't get this whole 'if the hero doesn't die a heroic death it's meaningless'. Shepard damn well worked for it and we play games to get away from it all. There's enough crap in real life.

Exactly my thoughts.


Well I don't play games to get away from crap in real life. Iplay games to be entertained and I can also be entertained by dark stories with dark endings. But what I cannot stand is illogical, non sensical stories. The catalyst just ruins everything.

#4206
wright1978

wright1978
  • Members
  • 8 116 messages

MrFob wrote...

Well, here is an idea:
I want to try and bring Miranda's missing slide back anyway so if that works, we could do the following:
Jacob's slide gets replaced with something showing more different species (unveiling a monument, them all standing in London or whatever). Jacob would still be visible in this slide.
Miri (who usually should have this slide) can get one where she and other (multi species) scientists work on the relay issue.

The advantage of this would be that the characters still only show up if they are alive. The slides are still responding to Jacob/Miri death flags.
The disadvantage is that you only get to see the new slides if Jacob or Miri live in your playthrough but given that they are not essential and that most people probably have them alive anyway, I think it'll still work fine that way.
Of course, that all depends on someone with the skill, time and willingness to make these new slides. :)


Sounds fantastic

#4207
CommanderVyse

CommanderVyse
  • Members
  • 521 messages

SiriusXI wrote...

Saito404 wrote...

Gkonone wrote...
I don't get this whole 'if the hero doesn't die a heroic death it's meaningless'. Shepard damn well worked for it and we play games to get away from it all. There's enough crap in real life.

Exactly my thoughts.


Well I don't play games to get away from crap in real life. Iplay games to be entertained and I can also be entertained by dark stories with dark endings. But what I cannot stand is illogical, non sensical stories. The catalyst just ruins everything.


A dark ending is fine if that is where the story is leading. Heroes that die at the end normally do so redeeming themselves of some past sin.

Shepard wasn't that kind of hero for me and thanks to MEHEM Shepard got a well deserved ending.

#4208
Reorte

Reorte
  • Members
  • 6 601 messages

wwinters99 wrote...

A dark ending is fine if that is where the story is leading. Heroes that die at the end normally do so redeeming themselves of some past sin.

Shepard wasn't that kind of hero for me and thanks to MEHEM Shepard got a well deserved ending.

Also to pull that off it has to be something that could conceivably achieved by throwing your life away, and events of this magnitude can't be. If the Normandy pulled Shepard out then got blown to bits because your EMS wasn't very high that would make some sense but probably wouldn't satisfy those who seem to have some weird obsession with the hero having to be a Jesus analogue.

#4209
zeypher

zeypher
  • Members
  • 2 910 messages
K finally finished the game with this mod installed. I salute you all who worked on it as it is a much better ending

#4210
ruggly

ruggly
  • Members
  • 7 561 messages

Reorte wrote...

a Jesus analogue.


If they got rid of that...oh man, I would be a lot more content with the ending.  The fact that the ending constantly bangs you over the head with a cross shaped hammer annoys me to no end.  Some people enjoy that, but I don't think it fits in Mass Effect, no matter how many allegories you want to throw in my face.

Hell, I may have even considered synthesis if they changed that up a bit.

#4211
Dr_Extrem

Dr_Extrem
  • Members
  • 4 092 messages
i saw "wandtalkers" yesterday night ...


*spoilers*

nick cage heroically sacrifices himself to save his navajo friend and comrade. 2 hours ago, "space cowboys" was shown on tnt-action - again, the hero sends the nuclear missiles into space and saves the world. space cowboys was at least not full of kitsch like wandtalkers - that one made me want to puke.

the "hero dying to save the day"-clishe is so overused these days but a lot of people do not want to see it. in windtalkers and space cowboys, you at least saw it coming or it made sense... cages character was a wreck and jones one was dying of cancer - there was buildup.


mass effect 3 is lacking a believable buildup to this scenario .. it feels artifical and put-on - at least for a very big amount of shepards out there.

dark stories, where the hero becomes more and more tragic and does the ultimate sacrifice, deliver powerfull conclusions to great stories - if done right and with a believable buildup.

#4212
ruggly

ruggly
  • Members
  • 7 561 messages
I've got nothing against sacrifice if, as you said, it's built up properly and plays out well. When every ending plays out with a sacrifice (since Shepard doesn't know that they can survive in destroy), it starts to lose meaning. Three flavors of kill yourself to save the day, or refuse and kill everyone, is way too much. Some people see the Shepard dies for your sins as absolutely beautiful. I can't help but roll my eyes as it. It's not beautiful to me, it's overplayed and boring. It's sacrifice for the sake of having a sacrifice.

Modifié par ruggly, 07 avril 2013 - 05:47 .


#4213
Iakus

Iakus
  • Members
  • 30 338 messages

Reorte wrote...

Also to pull that off it has to be something that could conceivably achieved by throwing your life away, and events of this magnitude can't be. If the Normandy pulled Shepard out then got blown to bits because your EMS wasn't very high that would make some sense but probably wouldn't satisfy those who seem to have some weird obsession with the hero having to be a Jesus analogue.


I miss the good old days, where Shepard was simply an exceptional human, not a messiah.

And where the name "Shepard" was inspired by the astronaut Alan Shepard.  And we didn't have any of this "The Shepard" nonsense.

#4214
Alienmorph

Alienmorph
  • Members
  • 5 587 messages
That's the big problem, aside from the plotholes and the wish to see your Shepard and your LI reunited at the end. ME used to be about overcoming the impossible more and more, about never surrendering to certain doom, always finding our own path to make things right.

And all of a sudded Shepard gives up in front of the most un-threatening thing he saw in his adventures and just... dies. But hey, we have tons of messianic and genesis-related innuendos... that's soooo much better and artistic!!!

Whathever. Y'know... I kinda wonder if years from now, if/when the ME will be done in an enhanced edition like it's happening now with Baldur's Gate games BW or whoever will be left doing it will keep going with the "artistic integrity!!!!" bullsh!t or implement some better finale as part of the game's enhancments... higtly unlikely, but who knows right? Until then, MEHEM all the way!

#4215
miss.daydream

miss.daydream
  • Members
  • 2 messages
Just wanted to say a massive thank you to everyone involved for this mod. Finished ME3 for the first time today with it installed. Fortunately, I tend to lurk around BSN and have no problem with spoilers, so I realised long ago that BW's endings were something I would have trouble accepting, especially considering how darn attached I had got to my Shepard. Luckily I also found out about this much more acceptable alternative. It was even nice to be trash talked by Harbinger again! :D I suppose if I do another playthrough I might pick another ending (I do have a vague idea for a Shepard who would pick Refuse actually) but for now I don't feel like I've missed anything by opting out of BW's version.

Now that I've had a bit of a break I'm off to see if I can headcanon Citadel into an epilogue. Thanks again!

Modifié par miss.daydream, 07 avril 2013 - 07:54 .


#4216
mtmercydave09

mtmercydave09
  • Members
  • 491 messages

Alienmorph wrote...

That's the big problem, aside from the plotholes and the wish to see your Shepard and your LI reunited at the end. ME used to be about overcoming the impossible more and more, about never surrendering to certain doom, always finding our own path to make things right.

And all of a sudded Shepard gives up in front of the most un-threatening thing he saw in his adventures and just... dies. But hey, we have tons of messianic and genesis-related innuendos... that's soooo much better and artistic!!!

Whathever. Y'know... I kinda wonder if years from now, if/when the ME will be done in an enhanced edition like it's happening now with Baldur's Gate games BW or whoever will be left doing it will keep going with the "artistic integrity!!!!" bullsh!t or implement some better finale as part of the game's enhancments... higtly unlikely, but who knows right? Until then, MEHEM all the way!


My thoughts exactly, and I don't really get the people that think that Shepard has to die in order to be a hero.  His actions are what made him heroic.

#4217
Alienmorph

Alienmorph
  • Members
  • 5 587 messages

mtmercydave09 wrote...
My thoughts exactly, and I don't really get the people that think that Shepard has to die in order to be a hero.  His actions are what made him heroic.


Some times, it's just the deja vu factor. I talked with more than one people who liked Sinthesys and the whole idea of forcing the whole "organic VS machine" theme as the main one simply because they were fans of other sci-fi sagas that did that better, like Battlestar Galactica or Deus Ex.

Then there is the artsy factor. Some other people will just love whathever f**k up you do as long as you claim you did it trying to be creative and do something mature and not-cliched. Even though anyone who ever wrote a decent screenplay could tell you that doing things like pulling out your butt a last minute Deus Ex Machina with no foreshadowing (Leviathan doesn't count being a retcon) is just wrong. And during my time at artschool I've met my dose of people knowing how to write a decent script, so it's not me making up stuffs.

Then last but not least there are the youngh gamers, that approaching for the first time to a story-driven game as opposed to the ton of rushed FPS or social games they randomly played before just find per contrast beautiful even something as flawled as the ME3's main story.


Off course not every pro-ending player is like that, I'm sure that for example there are fans who always expected Shepard to die considering the odds he had to face and thus were able to enjoy the vanilla ending, kinda seeing it incoming or even hoping for something like that. But I'd be willing to bet the third testicle I don't have that thei're still an higtly minority.

But the hell with that, we're here for much more pleasant things than keeping pondering about the original endings.

Modifié par Alienmorph, 07 avril 2013 - 11:42 .


#4218
Reorte

Reorte
  • Members
  • 6 601 messages

Alienmorph wrote...

Off course not every pro-ending player is like that, I'm sure that for example there are fans who always expected Shepard to die considering the odds he had to face and thus were able to enjoy the vanilla ending, kinda seeing it incoming or even hoping for something like that.

The problem with that though is if he stands a chance of surviving all of those why is this particular event so different? The major difference is that if Shepard dies at any other time it's Critical Mission Failure - but at least dying and losing makes sense. You've got to be really unlucky to die and win. As for absolutely having to die to achieve victory... I've said this numerous times before but it can work with relatively small-scale events but starts looking more and more absurd the bigger the outcome. Of course that's mostly because a single action is less and less likely to be so utterly decisive the larger the event anyway, so I suppose the death isn't the real issue there.

#4219
ruggly

ruggly
  • Members
  • 7 561 messages
Plus there's people who really like the whole Messiah aspect, which I totally loathe. I don't want to be Jesus, Shepard to me is not Jesus. If anything, Citadel showed us that Shepard really isn't that special by herself, it's the people who stand with her that make her who she is. She just happens to be an exceptional person, but she can't do much by herself. It's Shepard and everyone else together that won the war, not Shepard being forced into sacrificing herself in order to win. If you're going to use an allegory, that's fine, but it doesn't need to be so heavy handed. If I want to know more about Jesus, I'll read the Bible.

p.s. I don't mean to offend anyone that is religious, but this just bothers me to no end.

edit: Don't know if anyone else has seen this, but this is Crater Face, this sacrifice makes me cry like the little girl I am everytime.

Modifié par ruggly, 08 avril 2013 - 12:37 .


#4220
CommanderVyse

CommanderVyse
  • Members
  • 521 messages

ruggly wrote...

edit: Don't know if anyone else has seen this, but this is Crater Face, this sacrifice makes me cry like the little girl I am everytime.


@3:00, it looks like Joker trying to outrun the Crucible firing (in Bioware's ending)

#4221
jsamlaw

jsamlaw
  • Members
  • 246 messages
I just installed the new v3 MEHEM mod and loaded an ending where my Shepard romanced Ashley. During the memorial scene, rather than an embrace, it just showed Ashley looking down and she had a weird brown shadow covering half of her face. Is this normal?

#4222
cfs3corsair

cfs3corsair
  • Members
  • 479 messages
@ jsamlaw
That may be linked to the traynor/ashley glitch....? Hopefully that glitch will be fixed in v0.4, but of course this all assumes that your problem is linked to that particular glitch

#4223
jsamlaw

jsamlaw
  • Members
  • 246 messages
I'm not familiar with the "Traynor/Ashley" glitch. Is it based upon a particular choice or do all Traynor/Ashley LI playthroughs experience it since downloading v3? For reference, my Ashley playthrough seemed fine during v2 and appeared the same as various youtube clips I watched. This is the first time I've completed the game post Citadel DLC/v3 MEHEM and now I get the "shadow face" Ashley with no embrace.

#4224
Saito404

Saito404
  • Members
  • 317 messages

jsamlaw wrote...

I just installed the new v3 MEHEM mod and loaded an ending where my Shepard romanced Ashley. During the memorial scene, rather than an embrace, it just showed Ashley looking down and she had a weird brown shadow covering half of her face. Is this normal?


I got the same problem. Reload the save, should help.

#4225
MrFob

MrFob
  • Members
  • 5 413 messages
Sorry jsamlaw, this is a bug in v0.3 that didn't show up during my pre-release testing. It seems to occur randomly so reloading might get you to the right memorial sometimes or it might not. I am working on fixing this but the random nature of it makes testing any fix really difficult. I"ll provide a solution as soon as I have one.