MEHEM - the Mass Effect (3) Happy Ending Mod - No more star kid, no more deaths and a reunion
#401
Posté 04 novembre 2012 - 09:48
Thanks so much for this.
#402
Posté 04 novembre 2012 - 09:50
Mdoggy1214 wrote...
it would suck if this thread got locked cause of arguing.
Yeah, cut off the rant people. Can we have at least one thread on this SN that doesn't risk to be locked down because of pointless flame wars?
#403
Posté 04 novembre 2012 - 10:37
#404
Posté 04 novembre 2012 - 10:41
MrFob wrote...
No, you just need the stuff in the MEHEMv0_1.rar archive, nothing else.MAF1994 wrote...
Fob, i have a question: this "Happy Ending mod" works togheter with other mod you do, or i should install them one at a time? If yes, it also work the War Assets? Thank you!
Oh, sorry if it seems that I do the same question, but your answer it's too syntethic
I just wanted to know if this mod works with other MEEM that you made. I mean, all togheter. Or I must unistall others mod and install this next, and vice versa?
And, War Assets value affect this ending?
#405
Posté 04 novembre 2012 - 10:45
Gotxiko wrote...
Change Shepard's animation, he looks like a girl.
i think this is "work in progress". it uses the synthesis scene as a basement for the scene were maleshep moves odd. in that scene, edi puts on the plate and embarces with joker - edis model was changed with shepards but the animation stays.
#406
Posté 04 novembre 2012 - 11:04
#407
Posté 04 novembre 2012 - 11:15
#408
Posté 04 novembre 2012 - 11:22
Holy crap, 8 more pages. Thanks again for all the feedback. It's great to hear.
And while I very much appreciate and want criticism, constructive and otherwise, please keep the thread on topic and civil. No need to get this locked.
Now, to answer a few questions:
symbiotics wrote...
Excellent work, just a question, for those of us that liked the Faunts song at the end of the original, can we change Malukah's song for that? is it too difficult? thanks!
Sory mate but I am not going to make a lot of sub-versions of this because if I start that, I'll never be done. That said, I will release some tutorials on the ME3Explorer forums. Music import is not too complicated so you should be able to change it back if you want.
Greylycantrope wrote...
Would the foreshadowing for the Catalyst they had in Leviathan even work if he's been removed?
Haven"t played it so I can"t tell if it would work story-wiser but in technical terms, my guess is that they just changed some of the files so once I have it, it should not be too hard to fix unless unexpected problems come up (which might very well be the case).
eoinnx03 wrote...
anyway this amazing file could be made for x-box? I was skeptical at first, but then I saw the memorial scene and I was sold. Thank you so much OP!
I am not sure what would be involved to make the mod available for (modded) consoles. There are some indications that there are ways to do it but I haven"t looked into that at all.
I thought about that, too but it would be very difficult to implement. All your crew is loaded by defaut in that scene. After that, it's just a question of "switching them on or off". This is not the case for ME2 characters who don't even have files inside this level so importing them here would be very hard.revo76 wrote...
I would want to see Miranda or ME2 LI in memorial scene tho. And also, sir, please fix Shepard's walking animation, he walks like EDI lol
That is a good idea. Will do it soon.Mims wrote...
What might be great is if OP made a list of things that he could use help with. Like best case situation, what would you need to make this better? Voice actors, video editors, sound guys? Some artists to do some ending slides?
Post that stuff on reddit and here, and I guarantee people will step up.
Check out MEEM (as opposed to this one which is MEHEM). You might like it better.Ieldra2 wrote...
Just watched the footage.
I must say that it may be technically well done and emotionally satisfying, but also generic and boring. No revelation of the Reapers' motives and origins, no decision at the end that affects the future on a large scale. I prefer the EC endings.
I don't have the technical skills for things like this, but my "cut" would replace the Catalyst with a non-intelligent interface so Shepard doesn't lose agency, but keep the exposition basically the same, only phrased differently so things make more sense. I'd keep the geth alive in Destroy but destroy the relays completely in Destroy and Synthesis, and make Synthesis affect only Shepard, with the galaxy gradually adopting the idea in the epilogue. Control would stay unaffected.
We are still a fair bit away from that point but if you'd asked me half a year ago if a mod like this one was possible, I wouldn't even have said "No.", I'd just have laughed at yougiftfish wrote...
I'm curious, considering what you've learned about the moddability of the game by doing this, are we getting closer to having it be possible to mod something like Thane's death or Jacob's storyline? Or upon an ME2 import, having the game show the Trolleng fight with Kirrahe rather than Thane, regardless of his status?.
Ah, sorry, I misunderstood. But no, they don't work together. They are two separate mods and modify files in different ways.MAF1994 wrote...
Oh, sorry if it seems that I do the same question, but your answer it's too syntethic ![]()
I just wanted to know if this mod works with other MEEM that you made. I mean, all togheter. Or I must unistall others mod and install this next, and vice versa?
And, War Assets value affect this ending?
War Assets onlz change the epilogue and with low EMS you might skip the memorial. The extraction scene always happens and the planet crash is always cut.
#409
Posté 04 novembre 2012 - 11:25
Dr_Extrem wrote...
Gotxiko wrote...
Change Shepard's animation, he looks like a girl.
i think this is "work in progress". it uses the synthesis scene as a basement for the scene were maleshep moves odd. in that scene, edi puts on the plate and embarces with joker - edis model was changed with shepards but the animation stays.
Actually, in the Synthesis scene, the LI puts the name on the wall, and is embraced by EDI. in this mod, Shepard replaces the LI and the LI replaces EDI (she's not in the scene, if you'll notice). In this case, the LI was Liara, so Shepard's walking like her.
But overall, still an extremely well-done scene
#410
Posté 04 novembre 2012 - 11:26
I saw one post where someone tried it with FemShep and got routed into the old pre-EC ending scenes. That happened to me too but I suspected that this is due to the fact that my save with that Shepard was originally made after Cronos Station without the EC. I hope it is not sue to the player being FemShep. Please let me know what your FemShep experiences are so that I can start bugfixing.
As for Leviathan, I only could not make it work for now because I don't have the DLC. Once I have it, it should be easy enough to adjust. Just be patient please.
EDIT:
Found the quote:
-Draikin- wrote...
- Seems to work with femshep as well, but the scene with the Normandy escaping the beam defaulted to the old one (which had that stupid sequence where Joker was looking back as if he could somehow see the explosion).
- The video editing is rough. The IGN logo is definitely a problem, this needs to be removed. Also, I'm noticing some heavy compression and even interlacing artifacts at times and I don't quite understand why those are there. I'm guessing you got the videos from various sources rather than ripping them straight from the game. The latter would produce much better results. Also, I think the videos try to do more than is actually needed; and some awkward parts could be removed altogether. In this case I think less is more. I hope I'm not being too negative here, I really appreciate what you're trying to do. I'm tempted to offer my help here with the video editing, but I don''t quite have the time for it now...
- The video which shows the Geth in the Destroy ending was taken from the Synthesis one (they had the green lights). I think the Control slide would be better in this case.
-What is your FemShep save like? Did you already have the ED installed when you first started the Cronos Mission with this Shep? Thans for letting me know. I relly need information like this.
-Video editing will be improved, I could use some help with that from someone with more experience. And damn, thought I removed all the IGN stuff, must have overlooked a few, will be fixed.
- No, the control slide shows the Geth with the reapers. That would not work. I personally am not too bothered by the green lightsbut if some with brilliant video editing skills can do a selective color change that doesn't emss up the rest of the frame, that'd definitely be great.
Modifié par MrFob, 04 novembre 2012 - 11:45 .
#411
Posté 04 novembre 2012 - 11:43
I've made a post about this earlier in this thread. It does seem to work with femshep, although the scene with the Normandy escaping from the explosion was the old one. I didn't notice any other problems compared to the Youtube video otherwise.MrFob wrote...
Also, one very important question: Has anyone tried the mod with FemShep and can report that it works flawlessly?
I saw one post where someone tried it with FemShep and got routed into the old pre-EC ending scenes. That happened to me too but I suspected that this is due to the fact that my save with that Shepard was originally made after Cronos Station without the EC. I hope it is not sue to the player being FemShep. Please let me know what your FemShep experiences are so that I can start bugfixing.
As for Leviathan, I only could not make it work for now because I don't have the DLC. Once I have it, it should be easy enough to adjust. Just be patient please.
#412
Posté 04 novembre 2012 - 11:48
Oh and one more question: Did the game freeze after the stargazer scene? That's what happened to me.
#413
Posté 04 novembre 2012 - 11:49
#414
Posté 05 novembre 2012 - 12:23
The mod is rough around the edges but I will take it, its a lot better than what we have now imo.
#415
Posté 05 novembre 2012 - 12:24
#416
Posté 05 novembre 2012 - 12:27
Mims wrote...
I haven't tested it myself, but I've heard people say it works with Femshep. Someone got this hilarious picture of sad Garrus during the LI hug:
this is f**king heartbreaking. give him hugs - now!
#417
Posté 05 novembre 2012 - 12:31
#418
Posté 05 novembre 2012 - 12:39
It didn't freeze. I did redo the Cronos mission, although I'm not entirely sure if the savegame I have is an unmodified one as I did spend some time modifying different parameters. I guess we'd need someone else to confirm my findings to be sure.MrFob wrote...
Hey, there you are. Cheers! I edited my post above. Can you let me know please. Thanks!
Oh and one more question: Did the game freeze after the stargazer scene? That's what happened to me.
Modifié par -Draikin-, 05 novembre 2012 - 12:39 .
#419
Posté 05 novembre 2012 - 12:52
#420
Guest_DirtyMouthSally_*
Posté 05 novembre 2012 - 12:57
Guest_DirtyMouthSally_*
Now that is a very sad Garrus. Poor guy is just beside himself, isn't he?Mims wrote...
I haven't tested it myself, but I've heard people say it works with Femshep. Someone got this hilarious picture of sad Garrus during the LI hug:
*snip*
#421
Posté 05 novembre 2012 - 01:09
#422
Posté 05 novembre 2012 - 01:11
-Draikin- wrote...
It didn't freeze. I did redo the Cronos mission, although I'm not entirely sure if the savegame I have is an unmodified one as I did spend some time modifying different parameters. I guess we'd need someone else to confirm my findings to be sure.MrFob wrote...
Hey, there you are. Cheers! I edited my post above. Can you let me know please. Thanks!
Oh and one more question: Did the game freeze after the stargazer scene? That's what happened to me.
Ok ,thanks. O started a new playthrough from Cronos Station with my FemShep yesterday to test it. Should be finishing it tonight and then we'll know for sure. I hope it's not a femshep issue because it would probably take me some time to figure out what exactly goes wrong there.
@Dr_Extreme. Cheers but the memorial scene will still work, it's just some of the bik videos that get mixed up, so you can still see the end with Garrus. I'll have to do some testing there to be sure. BTW, poor Garrus
He is just sad because he has to sit through this stupid human ceremony when he could have done some calibrationsMegaSovereign wrote...
Didn't know Garrus loved Anderson that much.
Modifié par MrFob, 05 novembre 2012 - 01:13 .
#423
Posté 05 novembre 2012 - 01:19
You missed out on the hijinks they had together when Shepard was in lockdown. It was epic dude.MegaSovereign wrote...
Didn't know Garrus loved Anderson that much.
#424
Posté 05 novembre 2012 - 01:27
I'm gonna hold back until this is updated for Leviathan but for now thank you for making my headcannon real
#425
Posté 05 novembre 2012 - 01:29





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