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MEHEM - the Mass Effect (3) Happy Ending Mod - No more star kid, no more deaths and a reunion


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#4226
Iakus

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jsamlaw wrote...

I'm not familiar with the "Traynor/Ashley" glitch. Is it based upon a particular choice or do all Traynor/Ashley LI playthroughs experience it since downloading v3? For reference, my Ashley playthrough seemed fine during v2 and appeared the same as various youtube clips I watched. This is the first time I've completed the game post Citadel DLC/v3 MEHEM and now I get the "shadow face" Ashley with no embrace.


Apparantly there is a chance that the memorial scene could bug, and Ashley and Traynor will both appear in the memorial scene.  Since they take the same spot, they appear to overlap each other.  That's what you saw.

I didn't get that bug myself, with an Ash romance.  

#4227
Getorex

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jsamlaw wrote...

I just installed the new v3 MEHEM mod and loaded an ending where my Shepard romanced Ashley. During the memorial scene, rather than an embrace, it just showed Ashley looking down and she had a weird brown shadow covering half of her face. Is this normal?


I did the Ashley romance my first v0.3 run and got no glitches at all.  No shadows and I did get the hug (with normal Mass Effect clipping issues of arms disappearing into someone's back, etc).  No real glitches at all.  This appears to be sporadic.

I'm just about to finish a second run through (Ashley LI again) - I hope to see a normal, glitch-free ending like the first time.

Modifié par Getorex, 08 avril 2013 - 01:51 .


#4228
jsamlaw

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MrFob wrote...

Sorry jsamlaw, this is a bug in v0.3 that didn't show up during my pre-release testing. It seems to occur randomly so reloading might get you to the right memorial sometimes or it might not. I am working on fixing this but the random nature of it makes testing any fix really difficult. I"ll provide a solution as soon as I have one.


No worries MrFob, love the MEHEM mod as a whole and have had many, many playthroughs made more enjoyable by your ending.  Thanks for all of your hard work and I look forward to the (real) v.04 whenever it comes out!

#4229
erc1971

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I have been enjoying MEHEM the last couple weeks, probably overdoing as it has restored my love of ME again.

There is one thing related to the EC that sticks out like a sore thumb to me.  That is the EC scene when you are running to the citadel beam and the normandy comes down to pull out your teammates.

Shepard is in a race against time to save the entire freaking galaxy...then freaking stops to help 2 people board the normandy.?!?!?!?!?!?!?!?!?!?!?!  NO WAY!

Removing that and restoring the "running to the beam" scene to the pre-EC version is much preferrable.

(Not to mention there is no way Harbinger wouldn't shoot the holy hell out of the Normandy due to his grudge against Shepard).

Eric

#4230
Iakus

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erc1971 wrote...

I have been enjoying MEHEM the last couple weeks, probably overdoing as it has restored my love of ME again.

There is one thing related to the EC that sticks out like a sore thumb to me.  That is the EC scene when you are running to the citadel beam and the normandy comes down to pull out your teammates.

Shepard is in a race against time to save the entire freaking galaxy...then freaking stops to help 2 people board the normandy.?!?!?!?!?!?!?!?!?!?!?!  NO WAY!

Removing that and restoring the "running to the beam" scene to the pre-EC version is much preferrable.

(Not to mention there is no way Harbinger wouldn't shoot the holy hell out of the Normandy due to his grudge against Shepard).

Eric


Doesn't MEHEM have Harbinger go "Hope is irrelevant" as teh Normandy takes off?  I thought that was cool, in a "leaning-on-the-fourth-wall" kind of way.

#4231
MrFob

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iakus wrote...

erc1971 wrote...

I have been enjoying MEHEM the last couple weeks, probably overdoing as it has restored my love of ME again.

There is one thing related to the EC that sticks out like a sore thumb to me.  That is the EC scene when you are running to the citadel beam and the normandy comes down to pull out your teammates.

Shepard is in a race against time to save the entire freaking galaxy...then freaking stops to help 2 people board the normandy.?!?!?!?!?!?!?!?!?!?!?!  NO WAY!

Removing that and restoring the "running to the beam" scene to the pre-EC version is much preferrable.

(Not to mention there is no way Harbinger wouldn't shoot the holy hell out of the Normandy due to his grudge against Shepard).

Eric


Doesn't MEHEM have Harbinger go "Hope is irrelevant" as teh Normandy takes off?  I thought that was cool, in a "leaning-on-the-fourth-wall" kind of way.


I agree that this scene has a lot of problems. I never tried to take it out though, partially because I don't really want to cut content if it can be avoided (the star kid couldn't be avoided :)).
And yea, the "hope is irrelevant" quote was put in there to sort of justify that Harby let's the Normandy go. It was meant to emphasize that Harby (and the reapers in general) think in the broad form of concepts rather than individuals (with the exception of Shepard who is some sort of avatar of organic defiance to the reapers apparently). Letting his friends fly of into the inevitable defeat is just one more insult to Shepard of you will.

#4232
cfs3corsair

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just my 2 cents here
my paragon Shep would have most certainly have helped his crewmates... I mean taking 2 seconds (given the way events are happening) isnt going to cost anyone any more than the situation already would originally. So I would like to keep that scene in the beam run (imho). Besides it would be awkward explaining that to the LI later...:whistle:
@MrFob
Hey I loved the Harby lines you put in there. They add a great classic feel to it B)

Modifié par cfs3corsair, 08 avril 2013 - 06:23 .


#4233
TheCast

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Maybe It was answered before, but 170 pages it's too much for me, so here's my question: does MEHEM work even in foreign language?

#4234
CommanderVyse

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TheCast wrote...

Maybe It was answered before, but 170 pages it's too much for me, so here's my question: does MEHEM work even in foreign language?


You can play MEHEM with a non-english version of Mass Effect. Some of the mod will be in english though. MrFob is waiting for a final release of MEHEM before having translations made.

#4235
Getorex

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cfs3corsair wrote...

just my 2 cents here
my paragon Shep would have most certainly have helped his crewmates... I mean taking 2 seconds (given the way events are happening) isnt going to cost anyone any more than the situation already would originally. So I would like to keep that scene in the beam run (imho). Besides it would be awkward explaining that to the LI later...:whistle:
@MrFob
Hey I loved the Harby lines you put in there. They add a great classic feel to it B)


By feeling sure, but in a "real" situation...not a chance.  Harby was just pounding the crap out of you and all the other troops running towards the beam but now he takes a breather to allow you time to slap on bandaids, chat each other up, chuck each other on the shoulder...nah.  Harby would have continued pounding away until it was pointless (Shepard gets to the beam).  Devil take the hindmost.

That said, I go with MrFob and keeping as much content as possible aside from the star turd.

Star Brat: WORST character creation this side of Jar Jar Binks and the Ewoks.

Modifié par Getorex, 08 avril 2013 - 01:44 .


#4236
Xilizhra

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By feeling sure, but in a "real" situation...not a chance. Harby was just pounding the crap out of you and all the other troops running towards the beam but now he takes a breather to allow you time to slap on bandaids, chat each other up, chuck each other on the shoulder...nah. Harby would have continued pounding away until it was pointless (Shepard gets to the beam). Devil take the hindmost.

Hammer is still charging the beam, and Harbinger's attacks are tied up with that, without room to spare to attack the Normandy.

#4237
MrFob

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My problem with that scene is not so much that Harby doesn't blow everyone into oblivion (it's stupid, yes but I can stow that one away as dramatic necessaty of that scene, maybe there are 50 more gunships coming in from the other side or whatever).
My main problem is that Shep calls the Normandy in the first place. I mean, they are st the end of all things. Everyone says it multiple times, it is practically hammered into you (as in the audience). Hell, Anderson's last words before the beam run start are "this is it". Clearly there is no time, no turning back, no second chances here.
Now add to that that I am not an exceptional and extremely skilled player. My squad mates are going down in during combat sometimes. So they lie there in the middle of a hostile area. Still, Shepard never called for backup or extraction, s/he kept on fighting and let the internal suits medical functions revive the squad mate when the area is clear (I still have that aversion to using medigel drilled into me from ME2, don't want to loose these 100 credits :)).
But now that we are in our final strides, that everything is on the line and that it doesn't look very good, Shepard suddenly has this brilliant idea of calling in the Normandy? Nevermind that the ship itself is probably engaged in combat at the time. No, just no.
But as I said, it's content so I don't want to take it out until I have to (also, restoring the old scene might be more difficult than it sounds).

@TheCast: While it wont crash you game, I can't recommend using v0.3 in other languages. The fact that the cutscenes are gonna be in English is not the problem but all in game scenes with new dialogue (such as the Joker-Shepard dialogue and Hackett's VO during the memorial scene will revert to the original so it's feel very odd. We'll probably start some translations after v0.4 is out. Can't give you an ETA on that yet though, sorry.

#4238
Yestare7

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I love the scene.

Liara is hurt, and Shep will do ANYTING to get her out of there.
If that means calling the Normandy into a combat zone, she'll do it!

I do agree it is a bit unrealistic, but given human emotions, understandable.


Y

#4239
MAF1994

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Ehi Fob! Have you finished Citadel DLC yet? If yes, what do you think about the dlc soundtrack? There is a future possibility to implement to your MEHEM? :-)

#4240
Iakus

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Getorex wrote...


That said, I go with MrFob and keeping as much content as possible aside from the star turd.


Especially scenes that give Ash more lines...Image IPB

#4241
wright1978

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MrFob wrote...

My problem with that scene is not so much that Harby doesn't blow everyone into oblivion (it's stupid, yes but I can stow that one away as dramatic necessaty of that scene, maybe there are 50 more gunships coming in from the other side or whatever).
My main problem is that Shep calls the Normandy in the first place. I mean, they are st the end of all things. Everyone says it multiple times, it is practically hammered into you (as in the audience). Hell, Anderson's last words before the beam run start are "this is it". Clearly there is no time, no turning back, no second chances here.
Now add to that that I am not an exceptional and extremely skilled player. My squad mates are going down in during combat sometimes. So they lie there in the middle of a hostile area. Still, Shepard never called for backup or extraction, s/he kept on fighting and let the internal suits medical functions revive the squad mate when the area is clear (I still have that aversion to using medigel drilled into me from ME2, don't want to loose these 100 credits :)).
But now that we are in our final strides, that everything is on the line and that it doesn't look very good, Shepard suddenly has this brilliant idea of calling in the Normandy? Nevermind that the ship itself is probably engaged in combat at the time. No, just no.
But as I said, it's content so I don't want to take it out until I have to (also, restoring the old scene might be more difficult than it sounds).


Agree with pretty much every word of that.

#4242
Dr_Extrem

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Yestare7 wrote...

I love the scene.

Liara is hurt, and Shep will do ANYTING to get her out of there.
If that means calling the Normandy into a combat zone, she'll do it!

I do agree it is a bit unrealistic, but given human emotions, understandable.


Y

its as stupid, as it is emotional.

calling in the normandy is absolute bs. the ship is in space fighting reapers - there is no time to call in joker. it makes no sense, because the ability to evacuate troops out of the middle of a reaper-close combat, makes the whole beam charge even more stupid (the ec showed us, that it is possible).

the scene could have been handled far better with less bs and lore-ignoring: shepard could have called in a shuttle-evac and while the shuttle flies in (this takes time and is not shown in the sequence), shepard says his last goodbye. shepard continues his/her charge, the wounded squadmate hunkers down behind the destroyed mako, while the other squadmate protects the wounded one with gunfire/powers.

the scene would have had the emotional impact and it would have made sense.
 

the idea of having an evac-scene is good and makes sense - but the execution is really, really bad.

#4243
wright1978

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Dr_Extrem wrote...

its as stupid, as it is emotional.

calling in the normandy is absolute bs. the ship is in space fighting reapers - there is no time to call in joker. it makes no sense, because the ability to evacuate troops out of the middle of a reaper-close combat, makes the whole beam charge even more stupid (the ec showed us, that it is possible).

the scene could have been handled far better with less bs and lore-ignoring: shepard could have called in a shuttle-evac and while the shuttle flies in (this takes time and is not shown in the sequence), shepard says his last goodbye. shepard continues his/her charge, the wounded squadmate hunkers down behind the destroyed mako, while the other squadmate protects the wounded one with gunfire/powers.

the scene would have had the emotional impact and it would have made sense.
 

the idea of having an evac-scene is good and makes sense - but the execution is really, really bad.


Yep your suggestion would have been extremely good. Unfortunately they were wedded to the awfulness of Joker and EDI adam and eveing it on planet Eden with the squad, hence the Normandy nonesense.

Modifié par wright1978, 08 avril 2013 - 06:12 .


#4244
ElectronicPostingInterface

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It doesn't make much sense, I still wouldn't want to ax it though.

It's one of those good and bad writing moments, with enough good I think it's justified leaving it in.

#4245
cfs3corsair

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reading the thing about the Joker Edi/Adam Eve thing brought back bad memories. Thanks MrFob so much for axing the retarded tropical planet.

#4246
McBlade223

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cfs3corsair wrote...

reading the thing about the Joker Edi/Adam Eve thing brought back bad memories. Thanks MrFob so much for axing the retarded tropical planet.


second that Image IPB

#4247
erc1971

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Regarding the whole Normandy rescue scene pre-beam, it is nice to see a few people agree with me :P

I guess it comes off as you losing control of your car on an icy road and starting to slide towards a 500' cliff. Then, releasing the controls of the car to call home and find out what is for dinner before trying to stop your plummet off the cliff.

At least that 1 thing just comes off a a single silly moment. With Star-Jar removed and Shepard living the end of ME3 still leaves me feeling awesome - so I can deal with it.

Now to find a way to remove the Photoshopped Tali picture...oops, did I say that?!

Eric

#4248
Dr_Extrem

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PKchu wrote...

It doesn't make much sense, I still wouldn't want to ax it though.

It's one of those good and bad writing moments, with enough good I think it's justified leaving it in.


sadly, yes ... i would not want to axe it too.

in this case, we would have the same problem, we had pre-ec: "why are the squadmates suddenly aboard the normandy?"

once it is possible to mod viseo sequences with the me3explorer/sequence editor (ut3-tool), i will take a shot at this scene and try to make sense of it.

#4249
Iakus

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 This game is going to be more modded than Baldur's Gate at this rate :lol:

#4250
Xamufam

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Dr_Extrem wrote...

Yestare7 wrote...

I love the scene.

Liara is hurt, and Shep will do ANYTING to get her out of there.
If that means calling the Normandy into a combat zone, she'll do it!

I do agree it is a bit unrealistic, but given human emotions, understandable.


Y

its as stupid, as it is emotional.

calling in the normandy is absolute bs. the ship is in space fighting reapers - there is no time to call in joker. it makes no sense, because the ability to evacuate troops out of the middle of a reaper-close combat, makes the whole beam charge even more stupid (the ec showed us, that it is possible).

the scene could have been handled far better with less bs and lore-ignoring: shepard could have called in a shuttle-evac and while the shuttle flies in (this takes time and is not shown in the sequence), shepard says his last goodbye. shepard continues his/her charge, the wounded squadmate hunkers down behind the destroyed mako, while the other squadmate protects the wounded one with gunfire/powers.

the scene would have had the emotional impact and it would have made sense.
 

the idea of having an evac-scene is good and makes sense - but the execution is really, really bad.

Didn't the normandy have problems to fly in an atmosphere it just took 5 sek to get to shepard

" the SR-2 cannot land on every planet—due to its increased mass—requiring shore parties to use a shuttle to get to a planet's surface.
"