Nah, the Normandy landing is not an issue. It says "high gravity worlds" in the codex but we don't know what the cut-off is. Maybe the ME field generator is strong enough to allow for 1.0 g. Besides, that "problem" already existed since the Normandy lands on earth to pick up Shep in the beginning of the game. They are even shown shown in atmospheric combat in the cinematic trailer. Even in ME2, the ship can almost reach the surface of Illium, which is even 1.2 g.
As for getting there fast, that is weird, true but also no impossible since we don't know where the Normandy is exactly when Shep calls. All we know is that Joker rejoined Sword. Now after the crucible heads through the relay, a lot of reapers in orbit head towards London and Hackett gives the order to delay/peruse them. It is very possible the Normandy was already close by, following these reapers. No problem here either.
Dr_Extrem wrote...
in this case, we would have the same problem, we had pre-ec: "why are the squadmates suddenly aboard the normandy?"
That wouldn't actually be a problem anymore at all since the Normandy is no longer stranded. Could have picked up anyone at any time after the battle.
MAF1994 wrote...
Ehi Fob! Have you finished Citadel DLC
yet? If yes, what do you think about the dlc soundtrack? There is a
future possibility to implement to your MEHEM? :-)
Yes I did and I thought it was brilliant, the OST as well, especially "the end of an era". I'll have to see though, no definite plans yet.
Modifié par MrFob, 08 avril 2013 - 11:30 .