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MEHEM - the Mass Effect (3) Happy Ending Mod - No more star kid, no more deaths and a reunion


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#4751
GreyLycanTrope

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Think people are getting the FF vibe because the equipment Julia's using to synthesize is likely the same or similar to what developers used back in the day to make music for their games, back in the days of glorious massive pixels. Nothing wrong with the composition, Julia's equipment is likely not as fancy as what a tripple A developer can afford. (Unless someone wants to put together an orchastera)

I enjoyed the music Julia, thought it fit rather well especially towards the end.

Modifié par Greylycantrope, 21 mai 2013 - 07:10 .


#4752
sH0tgUn jUliA

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iakus wrote...

I kinda feel like I should explain why I enjoyed this new soundtrack.

In a sense, I think MrFob may have inadventantly stacked the deck against Julia (or anyone else who tried to make new music for MEHEM) in picking the Suicide Mission theme.  It's pretty much THE best track of the Mass Effect trilogy.  It's big, bombastic (and I love bombastic), and practically screams "I'm Commander Shepard, and I'm here to kick your ****!"  Tough act to follow.

Except, that's not really what's happening here.  Shepard has fallen.  It's up to the muggles now to save him/her.  Those who wear uniforms, not costumes.  And that's what the music makes me think of.  A small military force not battling the Reapers, but trying not to get curb-stomped by them.  Not a glorious final battle, but a final, desperate race against the clock.  This is The Black Gate.  This is The End of All Things.

And finally, the dawn breaks.  Victory, rebirth. The music is different, but it's still Mass Effect if you listen. 


^^^^ This is exactly what I saw. Let's analyze the scene. Forget what you did during the game ending. Don't look at it from the "victory was when I shot the tube". Look at the scene from a cinematic standpoint. You didn't shoot the tube. You didn't talk to Starbrat. The Crucible armed automatically after it attached to the Citadel in this version. Shepard was with Anderson. Anderson died. Shepard fell unconscious. That's what we saw.

This is not a heroic last battle. The hero has fallen. The Admiral has ordered a retreat. The fleet is getting its ass kicked. But a small force has defied the Admiral and has remained behind for a desperate rescue attempt. This is the rank and file. A successful outcome is unknown. This is not when the hero saves the people, but when the people save the hero. This is the peoples' music.

They clear a path, the music changes and the shuttle leaves, the outcome uncertain. Meanwhile we're seeing the fleet getting curb stomped. The Crucible is armed and is getting ready to fire. We're racing against the clock. Listen to how the music gets faster and faster as it gets toward the heat of the battle. The music changes again and we see the shuttle returning. Then they leave, and the music changes when the crucible fires, and we go to the ground.

The troops on the ground are unaware of what is going on. They're getting stomped. They're fighting for their lives. Another reaper lands, and gets ready to take out the remaining troops. Then the wave hits. The reapers fall.

Victory. We now see the rifles go up in the air. Victory is at that moment. And not until that moment.

Then we see our favorite grunt get his heroic moment in the camera saving the life of his comrade, desperately holding off a wave of husks with his side arm and probably his last thermal clip. Then the wave hits.

The rest should be self-explanatory. The Asari celebrate their victory, The Krogan celebrate their victory. Then it goes to the Normandy. Joker appears relaxed as it whites out to the next scene. They got their Commander back.

The thing is that MEHEM does something that has not in my recollection been done before in a game. It has always been the hero does everything. MEHEM has the people rescuing the hero. You already had your moment. This is the NYFD's moment. This is the rank and file military's moment of glory. This is private Wiesbowski's moment. These guys are scared, but they're giving it all and they're giving it for you.

This was a team effort win.

I guess this is the problem with rescuing the hero, the protagonist, the player character, by NPCs at the end of the game. I guess score that glorifies these NPCs goes against the grain of standard practice of the player character being the hero at the very end. But make no mistake. You did save the galaxy. The galaxy returned the favor. They saved you.

In ME1, they pulled the NPCs out of the rubble but Shepard climbed out on her own power. In ME2, Shepard made the jump to the Normandy, was helped on board, but made the jump on her own power. In ME3 she was buried under a pile of rubble and left there. Maybe this is why they never rescued Shepard from the pile of rubble. It would make the rescue team the heroes. It makes the hero only human.

Modifié par sH0tgUn jUliA, 21 mai 2013 - 08:21 .


#4753
sH0tgUn jUliA

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Greylycantrope wrote...

Think people are getting the FF vibe because the equipment Julia's using to synthesize is likely the same or similar to what developers used back in the day to make music for their games, back in the days of glorious massive pixels. Nothing wrong with the composition, Julia's equipment is likely not as fancy as what a tripple A developer can afford. (Unless someone wants to put together an orchastera)

I enjoyed the music Julia, thought it fit rather well especially towards the end.


Actually I'm using the some of the exact same software Sam Hulick and Jack Wall use. This is AAA dev stuff. My workstation is an i7 windows machine with Cubase 7 64 bit. As a member of the Music Teachers National Association, I get academic pricing on software which puts things at the 50% off range. Software that would otherwise be unaffordable is down in the affordable range. And I keep an eye out for sales.

The orchestra I used was East West Quantum Leap Symphonic Orchestra Platinum - I just got this for Xmas. The samples are 24 bit 44.1 kHz. They are performed in all different articulations used on the instruments by real musicians. I can select any size section orchestral section I want.

People are getting it confused because it is the same tempo (speed) as the Final Fantasy Digital Matross Mission track (I listened to it), but it sounds absolutely nothing like it. Melodically it is nothing like it.

#4754
GreyLycanTrope

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Ah my mistake than.

#4755
sH0tgUn jUliA

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Greylycantrope wrote...

Ah my mistake than.


No problem. ;) Jack Wall has moved onto using real people, now, lol.

#4756
Yoshimurha

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sH0tgUn jUliA wrote...

@ Yoshi -- Everyone has different tastes in music. Every composer has a different style. A composer is also liable for copyright infringement. As such it is difficult to get what is called a "Mass Effect Vibe" without copying a Mass Effect song and ending up in court. I listened to the track you mentioned and I hear no similarity at all aside from the fact that they are the same speed.

There really was no battle music to speak of in ME3, and what there was would have been too close that it would have sounded recycled. Battles were downplayed. There were basically two battle themes in ME3. The Rannoch Reaper and Kalros were exactly the same. The battle music leading up to them was intense but short, and exactly the same. We couldn't use that for nearly four minutes. That was about the extent of it. Otherwise there wasn't virtually none. The only other times there was music was to feel sad or bittersweet.

But there are ways you can change the music in the mod yourself. You just have to make sure that the music is of a certain length and have certain tools to do it. MrFob can tell you how.

I am not releasing any other music to go with MEHEM, at least not for free. I will accept commissions.


Honestly mate, I think you are walking a thin line here regarding dividing the thread into two camps. Bcause it is pretty much happening as we write. ME2 music was maybe not to everybody's liking, but everyone could feel it was still Mass Effect and belonged there in that sense.

I feel like an ass for writing this because I uderstand how much effort you put into it. But the amount of hours doesn't make it fit to be honest. I can't like the music just to be polite or to be nice to you "just" because you put in hard work in it. I just can't. And it's nothing personal, obviously. And it is in no way any means do diss you or your work. 

But this feels like the "artistic integrity" of the original ME3 ending. The artist ends up going through with it just because the sake of it without really considering the alternatives. 

I suggest you keep two versions of v 4.0 - one with your music and one with 3.0 music. Everybody happy, everybody wins. 

OR

release clear instructions on how to mod the music yourself for the ones who wish to do that. Maybe that way other fans could publish their contributions to the MEHEM and voila - the MEHEM just got bigger and more popular and the "artistic integrity" actually lives up to its name when a lot of artists can go nuts with their work instead of making the same mistake Bioware did with the original ending of ME3.

Regarding the cpoyright infringement it takes a lot of active uploading to end up in court. And it would have to be from your computer directly. Otherwise it would be the site owner, in this case Biowar itself that would be in focus and they would likely just shut down the mod from their site. 
You would not end up in court in any case, the worse thing that would happen would be that the mod gets shut down. You break a dozens of copyright law when taking your xbox to a friends house and playing th game there. Or borrow a game, movie or even a book to a friend - it's all copyright infringement according to the law itself (the law itself is a few hundred years old or something like that and haven't really adopted well to current tech).

But I doubt any of that is going to happen now after a year+ with the mod beeing publically available. 
Besides, from a common law or civil law for that matter, you probaby broke a bizillion copyright laws by just modyfying the games codes and it's content in itself and make it available publically. So no, I don't buy that argument considering you already made three versions of the mod and NOW you start throwing that word around. Not buying it. In the end, they got bigger fish to catch.

In any case, I just find it sad to see your unwillingness to listen to feedback - both god and bad. Beause it will ruin MEHEM for many users who loves it and I think it's bull to change what has been working just fine and even with compliments this far. It's like that old saying - don't fix what aint broken. 

This is still not a diss to you or your wok. But it is criticism, yes. Especially so to your seemingly unwillingness to listen to feedback. Take this the right way. 

#4757
Archonsg

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While I agree that the Suicide Mission track is one of the best, if not the best, it doesn't quite gel with me in this portion of the scene.
Part of what happens when I play a game and listen to the music in game is how I "see" the music paints the scene.
With the Suicide Mission track, the mood I get is one of "gunho-charge! / boot to the face" vibe. The Normandy jumping blind, the fight / chase / escape from the Collectors and their eventual defeat "fits" with the music's mood.

When it is used again in the last battle scene, it didn't quite fit for me because this scene should be one of desperate determination.

The music should say "We know we are doomed and are nothing but meat and blood to you Repers, but by god, we are going to be the most costly meat and blood you'll have to pay for." to set the mood for how desperate the fight in space is.
Follwed by the finale.

"Their Finest Hour" works very well for that finale.

Though "No one gets left behind" is a mixed bag for me, I think it is better then "Suicide Mission" because it paints a picture of a desperate holding fight against the reapers but there is something missing in it that I can't really put a finger on. A feeling of Hope maybe, but I am not sure how to express that. Base strings playing in the background when the Galactic alliance pushes / holds on even though we see losses? I don't know. 

Still, I think it is a better mix overall compared to the Suicide Mission theme and for the reasons above, I have always thought that it didn't feel quite right.

ps: Btw, the original piano piece was just sad. It painted a picture of hopelessness, of an ending that spoke of giving it all up. Listening to it, it felt like Shepard didn't win, s/he laid down to die.

Modifié par Archonsg, 21 mai 2013 - 09:18 .


#4758
Yoshimurha

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Yoshimurha wrote...

sH0tgUn jUliA wrote...

@ Yoshi -- Everyone has different tastes in music. Every composer has a different style. A composer is also liable for copyright infringement. As such it is difficult to get what is called a "Mass Effect Vibe" without copying a Mass Effect song and ending up in court. I listened to the track you mentioned and I hear no similarity at all aside from the fact that they are the same speed.

There really was no battle music to speak of in ME3, and what there was would have been too close that it would have sounded recycled. Battles were downplayed. There were basically two battle themes in ME3. The Rannoch Reaper and Kalros were exactly the same. The battle music leading up to them was intense but short, and exactly the same. We couldn't use that for nearly four minutes. That was about the extent of it. Otherwise there wasn't virtually none. The only other times there was music was to feel sad or bittersweet.

But there are ways you can change the music in the mod yourself. You just have to make sure that the music is of a certain length and have certain tools to do it. MrFob can tell you how.

I am not releasing any other music to go with MEHEM, at least not for free. I will accept commissions.


Honestly mate, I think you are walking a thin line here regarding dividing the thread into two camps. Bcause it is pretty much happening as we write. ME2 music was maybe not to everybody's liking, but everyone could feel it was still Mass Effect and belonged there in that sense.

I feel like an ass for writing this because I uderstand how much effort you put into it. But the amount of hours doesn't make it fit to be honest. I can't like the music just to be polite or to be nice to you "just" because you put in hard work in it. I just can't. And it's nothing personal, obviously. And it is in no way any means do diss you or your work. 

But this feels like the "artistic integrity" of the original ME3 ending. The artist ends up going through with it just because the sake of it without really considering the alternatives. 

I suggest you keep two versions of v 4.0 - one with your music and one with 3.0 music. Everybody happy, everybody wins. 

OR

release clear instructions on how to mod the music yourself for the ones who wish to do that. Maybe that way other fans could publish their contributions to the MEHEM and voila - the MEHEM just got bigger and more popular and the "artistic integrity" actually lives up to its name when a lot of artists can go nuts with their work instead of making the same mistake Bioware did with the original ending of ME3.

Regarding the cpoyright infringement it takes a lot of active uploading to end up in court. And it would have to be from your computer directly. Otherwise it would be the site owner, in this case Biowar itself that would be in focus and they would likely just shut down the mod from their site. 
You would not end up in court in any case, the worse thing that would happen would be that the mod gets shut down. You break a dozens of copyright law when taking your xbox to a friends house and playing th game there. Or borrow a game, movie or even a book to a friend - it's all copyright infringement according to the law itself (the law itself is a few hundred years old or something like that and haven't really adopted well to current tech).

But I doubt any of that is going to happen now after a year+ with the mod beeing publically available. 
Besides, from a common law or civil law for that matter, you probaby broke a bizillion copyright laws by just modyfying the games codes and it's content in itself and make it available publically. So no, I don't buy that argument considering you already made three versions of the mod and NOW you start throwing that word around. Not buying it. In the end, they got bigger fish to catch.

In any case, I just find it sad to see your unwillingness to listen to feedback - both good and bad. Beause it will ruin MEHEM for many users who loves it and I think it's bull to change what has been working just fine and even with compliments this far. It's like that old saying - don't fix what aint broken. 

This is still not a diss to you or your wok. But it is criticism, yes. Especially so to your seemingly unwillingness to listen to feedback. Take this the right way. 

EDIT: As an "artist" you should bloody well realize what music is. Music is something that you put emotions into, it's something that should bring emotions forward in you. Something to add a certain mood or make an experience stronger. THAT is what I missed in your music - emotion. It just wasn't there. And the instruents used doesn'tmake a heck of a difference in that perspective. :police:



#4759
BDelacroix

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Mr.House wrote...

iakus wrote...

I kinda feel like I should explain why I enjoyed this new soundtrack.

In a sense, I think MrFob may have inadventantly stacked the deck against Julia (or anyone else who tried to make new music for MEHEM) in picking the Suicide Mission theme.  It's pretty much THE best track of the Mass Effect trilogy.  It's big, bombastic (and I love bombastic), and practically screams "I'm Commander Shepard, and I'm here to kick your ****!"  Tough act to follow.

Except, that's not really what's happening here.  Shepard has fallen.  It's up to the muggles now to save him/her.  Those who wear uniforms, not costumes.  And that's what the music makes me think of.  A small military force not battling the Reapers, but trying not to get curb-stomped by them.  Not a glorious final battle, but a final, desperate race against the clock.  This is The Black Gate.  This is The End of All Things.

And finally, the dawn breaks.  Victory, rebirth. The music is different, but it's still Mass Effect if you listen. 

Bingo. Also people keep mentioning the Zelda and FF vibe, yet I'm not getting it at all and I've played both series. Both songs fit for me, more so in context because of what the scene is and Iakus is right on the money.

Though I disagree Suicide Mission is THE BEST track in the series :P


I have to admit I thought of Zelda, too; but who knows it may all work out.  Still better than "what color do you want to lose in?"

#4760
sH0tgUn jUliA

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Yoshimurha wrote...

Honestly mate, I think you are walking a thin line here regarding dividing the thread into two camps. Bcause it is pretty much happening as we write. ME2 music was maybe not to everybody's liking, but everyone could feel it was still Mass Effect and belonged there in that sense.

I feel like an ass for writing this because I uderstand how much effort you put into it. But the amount of hours doesn't make it fit to be honest. I can't like the music just to be polite or to be nice to you "just" because you put in hard work in it. I just can't. And it's nothing personal, obviously. And it is in no way any means do diss you or your work. 

But this feels like the "artistic integrity" of the original ME3 ending. The artist ends up going through with it just because the sake of it without really considering the alternatives. 

I suggest you keep two versions of v 4.0 - one with your music and one with 3.0 music. Everybody happy, everybody wins. 

OR

release clear instructions on how to mod the music yourself for the ones who wish to do that. Maybe that way other fans could publish their contributions to the MEHEM and voila - the MEHEM just got bigger and more popular and the "artistic integrity" actually lives up to its name when a lot of artists can go nuts with their work instead of making the same mistake Bioware did with the original ending of ME3.

Regarding the cpoyright infringement it takes a lot of active uploading to end up in court. And it would have to be from your computer directly. Otherwise it would be the site owner, in this case Biowar itself that would be in focus and they would likely just shut down the mod from their site. 
You would not end up in court in any case, the worse thing that would happen would be that the mod gets shut down. You break a dozens of copyright law when taking your xbox to a friends house and playing th game there. Or borrow a game, movie or even a book to a friend - it's all copyright infringement according to the law itself (the law itself is a few hundred years old or something like that and haven't really adopted well to current tech).

But I doubt any of that is going to happen now after a year+ with the mod beeing publically available. 
Besides, from a common law or civil law for that matter, you probaby broke a bizillion copyright laws by just modyfying the games codes and it's content in itself and make it available publically. So no, I don't buy that argument considering you already made three versions of the mod and NOW you start throwing that word around. Not buying it. In the end, they got bigger fish to catch.

In any case, I just find it sad to see your unwillingness to listen to feedback - both god and bad. Beause it will ruin MEHEM for many users who loves it and I think it's bull to change what has been working just fine and even with compliments this far. It's like that old saying - don't fix what aint broken. 

This is still not a diss to you or your wok. But it is criticism, yes. Especially so to your seemingly unwillingness to listen to feedback. Take this the right way. 


I don't like doing this. I don't like doing this. I don't like doing this.

Part 1:

I'm sorry to hear that you did not like the compositions. I did pour my heart and soul into them. I did listen to your feedback. Stylistically it is just not to your liking. As I said in my original post, we all have different tastes in music. However, I only handled the composition end of this. I am not responsible for the modding end of this.

I am not going to be making any changes to them. I did them for free. I donated over 600 hours of my personal time to compose them, edit them, mix them, and master them. It would be very difficult to make changes at this point. I have other projects I need to do for other people. I have given permission to MrFob to use my music in MEHEM for which they were written.

Again, I'm sorry you don't like them. We have different tastes in music. Not everyone likes the same styles of music. Not everyone feels things the way or sees things the way. I just wrote the music and made a voluntary contribution to the mod.

I have nothing to do with the mechanics or the programming of the mod. End of part 1.

-------------------------------------------------

Part 2:

You do not understand US Copyright Law. I sell my music.


I personally didn't make any versions of the mod. Please do not come at me about that. That is not my responsibility. I just wrote music. Please do not accuse me of dividing the forum into camps.

If MrFob wants to have two versions: one with the New Music, and one with the Suicide Mission music, fine. That is up to MrFob and the rest of the modding team. That is not up to me. If he wishes to give instructions on how to replace music that's fine too. I'm good with that. That is not up to me. I am not part of the modding team, so don't get on me about that. I just made a contribution.

End Part 2.

---------------------------------------------

This is turning into a "no good deed goes unpunished" moment.

#4761
CommanderVyse

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Shameless attempt to change the subject:

Kudos to whomever keeps adding MEHEM back to the wikipedia page for "Per aspera ad astra" everytime it gets deleted.

en.wikipedia.org/wiki/Per_aspera_ad_astra

#4762
Iakus

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Archonsg wrote...

Though "No one gets left behind" is a mixed bag for me, I think it is better then "Suicide Mission" because it paints a picture of a desperate holding fight against the reapers but there is something missing in it that I can't really put a finger on. A feeling of Hope maybe, but I am not sure how to express that. Base strings playing in the background when the Galactic alliance pushes / holds on even though we see losses? I don't know. 


I think what's missing is the effects.  In the "No One Gets Left Behind" portion, it's all silent save the music.  No voices, no combat sounds.  

The Finest Hour portion had gunfire, Reaper sounds, and such.  Perhaps that's why it seemed to fit better.  There was a more complete picture.

#4763
Deager

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wwinters99 wrote...

Shameless attempt to change the subject:

Kudos to whomever keeps adding MEHEM back to the wikipedia page for "Per aspera ad astra" everytime it gets deleted.

en.wikipedia.org/wiki/Per_aspera_ad_astra


Not a bad idea wwinters99 

But seriously, v0.3 is, I think, fantastic. So for people who are struggling with changes coming to v0.4; don't sweat it. Is not v0.3 massively better than the original endings or extended cut endings?

I know I can play through the trilogy again because of what Mr Fob and company have done. Just stick with v0.3 if these new things aren't to your liking because you already have a free gift, which for most of us who downloaded it, has saved the series for us.

Now we just need Mr Fob to be able to spare some time in the next few weeks here to reign this thread in a bit.

#4764
Marta Rio II

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sH0tgUn jUliA wrote...
The orchestra I used was East West Quantum Leap Symphonic Orchestra Platinum - I just got this for Xmas. The samples are 24 bit 44.1 kHz. They are performed in all different articulations used on the instruments by real musicians. I can select any size section orchestral section I want.

People are getting it confused because it is the same tempo (speed) as the Final Fantasy Digital Matross Mission track (I listened to it), but it sounds absolutely nothing like it. Melodically it is nothing like it.


Hmmm, interesting.  I was getting the FF vibe as well at first.  After I listened to it a few times, I found myself thinking that the compositions themselves are strong, and for my money seem to be epic enough to be appropriate for the mod, and the fact that they sync up with the action is great.  So job well done there.

What I'm about to say next comes down to a software issue really - but the way in which the compositions are played by the synthesized orchestra,  well for some reason it seem's "off" to me.  I think the strings/drums sound perfectly fine, but for some reason the horns/woodwinds sound a bit unnatural (the way they sound remind me a lot of games made in the 1990s/early 2000s, hence the "final fantasy" vibe).  

Within the software, do you have access to different orchestra types, or is there just the one?  (What I'm wondering is whether, for example, it's possible to select a slightly different sounding synthesized woodwind or horn section.)

Also I'm curious about the idea of "selecting the orchestral size"?  How did you decide what size to use?  Does it make any difference?

(I would really like to hear your work played by a real orchestra.  I can imagine what it sounds like in my head, and it sounds epic.)

I know you aren't planning to devote any more time to this - I'm amazed you were able to devote as much time as you have so far - so I just wanted to say thanks for your effort.  Also, thanks for taking the time to respond to people's critiques/comments. (If it were me I would have run for the hills.  I'm terrible about taking any sort of criticism.)

#4765
chris2365

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@ Shotgun Julia

Just the effort you put into this project already makes you a hero in my books. Whether it fits my style or not, you still poured in days and weeks into this soundtrack. Despite all of the criticism, I think we should all be more thankful to Julia for at least trying to do something to help make this mod better. She did all of this for free. She went through so much trouble with copyrights and orchestras and everything else. This is professional quality stuff. We should all recognize what that implies.

Besides, we always have a choice. Some people like this new soundtrack, while others do not. Mr.Fob can probably add an option in the installation to choose your soundtrack. As for making fan-created soundtracks, it is possible, and there is a method to insert music in-game that is explained in ME3Explorer forums. I personally made a custom soundtrack when this mod was at v0.2, and it works properly. You just have to replace the corresponding file duing the manual installation. Mr.Fob did me a big favor by making compatible with the game. I just edited the parts I wanted and sent the file to him. Though I think the last thing Mr.Fob needs at this point is a dozen new fan-made soundtracks to insert in-game every monthImage IPB

For those complaining about the lack of a Mass Effect vibe in the new soundtrack, my custom soundtrack is made using tracks from the Mass Effect trilogy and similar sounding tracks. I actually just realized that I've had a new soundtrack hidden for months on the project pageImage IPB(). It's in my sig for those who want it, but my effort was nothing compared to Shotgun Julia's. She definately deserves more praiseImage IPB

Modifié par chris2365, 22 mai 2013 - 01:01 .


#4766
Getorex

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Archonsg wrote...

While I agree that the Suicide Mission track is one of the best, if not the best, it doesn't quite gel with me in this portion of the scene.
[...]


I've heard (read) just about enough!  The suicide mission track is ONE of the best but THE best is easily the score to the taking back of Rannoch. 

Stone cold fact.

I have spoken.

Carry on.
:whistle:

#4767
McBlade223

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chris2365 wrote...

@ Shotgun Julia

Just the effort you put into this project already makes you a hero in my books. Whether it fits my style or not, you still poured in days and weeks into this soundtrack. Despite all of the criticism, I think we should all be more thankful to Julia for at least trying to do something to help make this mod better. She did all of this for free. She went through so much trouble with copyrights and orchestras and everything else. This is professional quality stuff. We should all recognize what that implies.

Besides, we always have a choice. Some people like this new soundtrack, while others do not. Mr.Fob can probably add an option in the installation to choose your soundtrack. As for making fan-created soundtracks, it is possible, and there is a method to insert music in-game that is explained in ME3Explorer forums. I personally made a custom soundtrack when this mod was at v0.2, and it works properly. You just have to replace the corresponding file duing the manual installation. Mr.Fob did me a big favor by making compatible with the game. I just edited the parts I wanted and sent the file to him. Though I think the last thing Mr.Fob needs at this point is a dozen new fan-made soundtracks to insert in-game every monthImage IPB

For those complaining about the lack of a Mass Effect vibe in the new soundtrack, my custom soundtrack is made using tracks from the Mass Effect trilogy and similar sounding tracks. It's in my sig for those who want it, but my effort was nothing compared to Shotgun Julia's. She definately deserves more praiseImage IPB


    ^^This. Let me say that Shotgun Julia, Your work is exemplary. I love the two pieces that you created, it really fit whole ending sequence. Me being a lover of this type of music which I listen to a lot, I have the upmost respect for composers. I still don't know you guys do it, creating melodies in your mind and bringing them to life. Job well done.Image IPB

     But as chris2365 pointed out, we do have a choice. The links that MrFob posted at the beginning of this thread lead to ways on how to tweak the mod to fit your playstyle. I am forever grateful for MrFob, Warrenty Voider, and Co. for providing many of these tutorials and methods on changing the game. Because of them, I was able to change textures (couldn't stand the cerberus colors on the harrier assault rifle) and Shepards' cabin music (I love getting off the elevator and hearing vigil's theme). Now, way back numerus pages ago when people were first talking about changing the music, I was pretty much against it because I love the suicide mission playing, it just fits things perfectly IMO. To each his own. But since people were talking about changing the music, I went ahead and read up on those tutorials so I could learn how to re-input the suicide theme in case the music was changed. (Though now I feel really horrible for that with all the work you put in shotgun julia and the awesome music you created). I was even planning on mixing some Mass Effect music  to go with the new scene that was to be added in v0.4 (Seriously cannot wait for that shepard rescue scene mrfob, love how that is going to enhance the modImage IPB). 

         As people have said, this is MrFob's project and he has creative control on what goes in and what doesn't. But he did give us tools and guides on how to change things for ourselves.Image IPB

#4768
Archonsg

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One thing I love about *this* thread is that we are all refugees of the Catalyst, and for the most part recognize that one of the things why the original endings don't work is that our choice of choosing a different path for Shepard was taken from us.

I know I wouldn't have wanted Shepard to be portrayed as a broken soldier who sold his soul.

The same goes here with the music.
For some, the suicide theme is perfect. That is good and fine.
For others like myself, I found it repetitive and would prefer a more original composition.

That is where @shotgunjulia comes in.
What she has done is amazing.
There is no denying that.
However, it would be remiss of us to not give feedback, right?

@Iakus might be right though. I probably have to listen to it in its fullest with background sound and all.
At the end of the day, I wonder if MrFob will release two MEHEM options, one with the new soundtrack and the "suicide mission" soundtrack or just go with one.

Either way, I am truly thankful for the efforts of those who worked on this project.



ps: to the poster who said that the song "Reignite" is not Mass Effect, ... :blink:
I don't know man, listening to the lyrics it's truer to Mass Effect than anything else out there.

"I will never surrender
We'll free the Earth and sky
Crush my heart into embers
And I will reignite...
I will reignite"

Never give up, never surrender.
Unless you want to accept the deal with the Catalyst.

Modifié par Archonsg, 22 mai 2013 - 03:50 .


#4769
MadCat221

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I think I may give it a spin. Every time I beat ME3 to the end, I feel too depressed to play any other games for the rest of the day, and sometimes even the next day.

#4770
cfs3corsair

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MadCat221 wrote...

I think I may give it a spin. Every time I beat ME3 to the end, I feel too depressed to play any other games for the rest of the day, and sometimes even the next day.


Welcome to the fold brother :D

#4771
Iakus

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Archonsg wrote...

"I will never surrender
We'll free the Earth and sky
Crush my heart into embers
And I will reignite...
I will reignite"


"Death will take
Those who fight alone.
But united we can break
A fate once set in stone.

Just hold the line until the end
'Cause we will give them hell!"

Might as well be tal;king about MEHEM right there :D

Modifié par iakus, 22 mai 2013 - 04:52 .


#4772
Archonsg

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iakus wrote...

Archonsg wrote...

"I will never surrender
We'll free the Earth and sky
Crush my heart into embers
And I will reignite...
I will reignite"


"Death will take
Those who fight alone.
But united we can break
A fate once set in stone.

Just hold the line until the end
'Cause we will give them hell!"

Might as well be tal;king about MEHEM right there :D


:D
Yeah. I think she did a wonderful job with the lyrics.That the tune itself is a re-arranged track from the ME3 OST, takes the cake.

Still don't see how someone could say that its not "ME".

#4773
MadCat221

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Okay, reading the instructions...

1. Make sure you have a vanilla Mass Effect 3 installation (no previous versions of MEHEM installed).
2. Run mehem03.exe and follow the directions.
3. Enjoy MEHEM!


I installed quite a few ME3Explorer texmods, as well as installed the Ashley Combat Bun mesh. Will this be a problem?  Should I revert to an unmodified install first?

Modifié par MadCat221, 22 mai 2013 - 05:02 .


#4774
Iakus

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MadCat221 wrote...

Okay, reading the instructions...

1. Make sure you have a vanilla Mass Effect 3 installation (no previous versions of MEHEM installed).
2. Run mehem03.exe and follow the directions.
3. Enjoy MEHEM!


I installed quite a few ME3Explorer texmods, as well as installed the Ashley Combat Bun mesh. Will this be a problem?  Should I revert to an unmodified install first?


I have the Ashley bun mod and experienced no problems.

#4775
MrDbow

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Archonsg wrote...
One thing I love about *this* thread is that we are all refugees of the Catalyst, and for the most part recognize that one of the things why the original endings don't work is that our choice of choosing a different path for Shepard was taken from us.


One of the many reasons why I keep up with this thread is to see how progress is going and to see what all the wonderful creators have new in-store.  I fully support MrFob and Julia and others that have contributed to the MEHEM.

However, I am not one of those people who disliked the ending.  I would even go so far and say I enjoy it (especially after EC).  I actually do not "enjoy" the MEHEM mod, however I fully support it.  So, there are others, like me, who still cheer on the "creation team."  And I continue to hope, it pushes their creativity and ideas.