Aller au contenu

Photo

MEHEM - the Mass Effect (3) Happy Ending Mod - No more star kid, no more deaths and a reunion


  • Veuillez vous connecter pour répondre
7348 réponses à ce sujet

#5376
MrFob

MrFob
  • Members
  • 5 413 messages
Thanks for the info Getorex. For now though, that's not a problem since, as far as I understand, everyone who wants to use this, doesn't plan on reimporting animations to ME3 but just to make videos in UDK for the moment. At least that's the case for me and I think also for TheTaliSpartan and ruggly (correct me if I am wrong).
Also, while this is a very interesting and relevant issue, we are getting a bit off topic and should probably move this discussion to another thread, maybe on the ME3Explorer forums for the more technical stuff.

#5377
Getorex

Getorex
  • Members
  • 4 882 messages
Ah...in that case Blender if perfectly fine! Starts WAY faster than 3ds. Handles WAY faster. Uses FAR less system resources.

I hadn't considered that everyone's animation work was "outside" the game proper.

Modifié par Getorex, 07 août 2013 - 02:17 .


#5378
Ironhandjustice

Ironhandjustice
  • Members
  • 1 093 messages
@Ruggly

I'm afraid my models are just ships =(

Anyway, I had a crash yesterday while uploading. Will retry this evening.

#5379
ruggly

ruggly
  • Members
  • 7 561 messages
@ MrFob That is pretty much the case, but I'll stop derailing the thread now. Sorry about that

@ IHJ no worries.

#5380
TheTallSpartan

TheTallSpartan
  • Members
  • 32 messages
@MrFob - Yeah, I'm just planning on making videos for now, I don't have nearly enough skill to construct the animations and reimport them into ME3.

#5381
Getorex

Getorex
  • Members
  • 4 882 messages
Just a thought...I just finished watching movie "Oblivion". Wasn't sure how I'd feel about it until well into it. Good movie. So what's the point? The soundtrack. I have to say I could easily see the main theme and main song being used in MEHEM. Absolutely fantastic music.  It doen't hurt that it plays to a few themes with some parallels to those in ME.  The lead enemy would also have been an absolutely perfect replacement for the Star Child.  That was also a TRUE bittersweet ending.  

I can definitely visualize some vids in MEHEM being run with the movie's music in accompanyment.

One sample: Tech 49  http://www.themusich...tech-49/122854/

Modifié par Getorex, 07 août 2013 - 04:23 .


#5382
cfs3corsair

cfs3corsair
  • Members
  • 479 messages

Getorex wrote...

Just a thought...I just finished watching movie "Oblivion". Wasn't sure how I'd feel about it until well into it. Good movie. So what's the point? The soundtrack. I have to say I could easily see the main theme and main song being used in MEHEM. Absolutely fantastic music.  It doen't hurt that it plays to a few themes with some parallels to those in ME.  The lead enemy would also have been an absolutely perfect replacement for the Star Child.  That was also a TRUE bittersweet ending.  

I can definitely visualize some vids in MEHEM being run with the movie's music in accompanyment.

One sample: Tech 49  http://www.themusich...tech-49/122854/


Quite like Mass Effect's style, agree with you there. I see just one problem though
The soundtracks currently used are the property of Bioware. Since we are making a bioware mod for one of their products, there is no issue using it
Julia has given us permission to use her soundtracks, so no issue there
Thing is with Oblivion soundtracks, we would end up having to get permission to use them legally right?

#5383
Getorex

Getorex
  • Members
  • 4 882 messages

cfs3corsair wrote...

Getorex wrote...

Just a thought...I just finished watching movie "Oblivion". Wasn't sure how I'd feel about it until well into it. Good movie. So what's the point? The soundtrack. I have to say I could easily see the main theme and main song being used in MEHEM. Absolutely fantastic music.  It doen't hurt that it plays to a few themes with some parallels to those in ME.  The lead enemy would also have been an absolutely perfect replacement for the Star Child.  That was also a TRUE bittersweet ending.  

I can definitely visualize some vids in MEHEM being run with the movie's music in accompanyment.

One sample: Tech 49  http://www.themusich...tech-49/122854/


Quite like Mass Effect's style, agree with you there. I see just one problem though
The soundtracks currently used are the property of Bioware. Since we are making a bioware mod for one of their products, there is no issue using it
Julia has given us permission to use her soundtracks, so no issue there
Thing is with Oblivion soundtracks, we would end up having to get permission to use them legally right?


Not sure.  Fair use and proper attribution goes a long way, just don't know if it goes all the way, especially since this is not a product, it is art by players for players.  Nothing is sold.

#5384
sH0tgUn jUliA

sH0tgUn jUliA
  • Members
  • 16 812 messages
Using the Oblivion soundtrack with MEHEM would open a can of worms you do not want to go near. I'm just going to tell you this right now. It's the quickest way to get the project shut down. You would have to get permission from the copyright holder to use it. That would involve paying them money.

You may see it that "it is art by players for players", but they do not. They see it as a sale for their soundtrack lost per download of the module. Sorry. That's the way it goes in the business.

Fair use: the only way you could have fair use is for educational purposes. This is not for educational purposes. A 30 second clip doesn't work. A free clip doesn't work.

Someone performing the work, as in doing a cover of it, for free, however, so long as it isn't sold is another story.

But where would this go? Credits? I like Malukah's song. It doesn't fit in the battle scenes, it's too mysterious. Nor does it fit in the victory scenes. It would fit elsewhere in the game. It's good music. I've done some ambient music myself. I just need to have the proper muse going to do something like this. But where does it go?

Modifié par sH0tgUn jUliA, 07 août 2013 - 06:48 .


#5385
ruggly

ruggly
  • Members
  • 7 561 messages
If you're looking for extra soundtracks, you could try this guy.  All of his stuff is free to use, just asks that you credit him.

#5386
MrFob

MrFob
  • Members
  • 5 413 messages
At this point, we already have two soundtracks which I want to incorporate (Julia's as the default and the old (Suicide Mission, etc.) for those who want the unaltered experience. I think that is enough, especially given that for each new track, we have to re-incorporate the entire DLC_CON_END_SFX.afc, which means each track increases the mods size by almost 80 MB.
If anyone wants to incorporate other music there is always the music replacement tutorial that explains how to do that.
It's a nice track though, Getorex. Wish I had seen that movie after all.
(By the way, speaking of movies, I had a chance to watch Paragon Lost last night. I knew I shouldn't have but I did and to anyone who hasn't seen it yet, don't! You are better of without it.

Modifié par MrFob, 08 août 2013 - 01:43 .


#5387
Getorex

Getorex
  • Members
  • 4 882 messages

MrFob wrote...

At this point, we already have two soundtracks which I want to incorporate (Julia's as the default and the old (Suicide Mission, etc.) for those who want the unaltered experience. I think that is enough, especially given that for each new track, we have to re-incorporate the entire DLC_CON_END_SFX.afc, which means each track increases the mods size by almost 80 MB.
If anyone wants to incorporate other music there is always the music replacement tutorial that explains how to do that.
It's a nice track though, Getorex. Wish I had seen that movie after all.
(By the way, speaking of movies, I had a chance to watch Paragon Lost last night. I knew I shouldn't have but I did and to anyone who hasn't seen it yet, don't! You are better off without it.


Thanks for the info.  I may take a look at the tutorial later as there are a few soundtracks I would perhaps like to play with.  As for Oblivion...I was impressed.  Loved it and the soundtrack.  

#5388
Ironhandjustice

Ironhandjustice
  • Members
  • 1 093 messages
I confirm that today I've assembled the first version of the third (and last) part of the Harbinger video.

Ok, ok, I have to record the voices for the third part yet, I admit it!

xD

Sound unnimpressive, but that means we enter on Upgrade Phase.

My first intention is to upgrade remaining animations of the third part (That means, some explosions, a couple of effects, one little animation that does not fit, integrate some effects Mr.Fob gave to me, some projectiles), and then I'll look back in order to upgrade previous clips (1st and 2nd). The lighting and the Earth problem are now "solved" (No, I haven't dissmissed that claim), and only the final effort remains.

At this point, I want to thanks everyone that is helping to make this possible. There is some work ahead, but the video is now complete and functional, and is only a matter of time upgrade and complete it.

My new computer is just going to be delayed (Holidays) but as the new Earth does not consume a bunch of resources, I can accelerate.

THANKS EVERYONE!!!

#5389
ScrltFx

ScrltFx
  • Members
  • 124 messages
I really can't wait for the finished version!! Sounds like you guys are doing lots of cool stuff, and I'm the final product will be nothing short of what the ending should have been. Wish I could have helped with this, but I have no skills of use to you guys xD

#5390
cfs3corsair

cfs3corsair
  • Members
  • 479 messages

ScrltFx wrote...

I really can't wait for the finished version!! Sounds like you guys are doing lots of cool stuff, and I'm the final product will be nothing short of what the ending should have been. Wish I could have helped with this, but I have no skills of use to you guys xD


Thanks for the support. I am only a sound FX editor, but seeing support is awesome
2 years ago, I doubt Fob, IHJ, I, Getorex, etc, or any such would have assumed they themselves had the skills. I know I am making my bit up as I go. But things happen. If somebody asks for help with something on this thread, and you think you can help, volunteer! Help is appreciated

#5391
garciajc

garciajc
  • Members
  • 8 messages
i just downloaded and used your mod,
first time that i do such a thing to modify the end of a game, but i was so upset by ME3 endings, and above all by the breath scene... really far from the great endings i was used to since the black isle/bioware games

i must say you did a great job and you give us a better destructionending, an end shepard deserved in this way, more effective than the citadel dlc (very good but not an end)

my only regret is that there's no more choice, but i was warned before, and it's such a real pleasure to get rid off this damned starchild who was the worst ending boss i've ever seen and a real shame from bioware who has forgotten ME is a rpg and not a bad philosophical book, and they were better in rpg than philosophy

so a big thanks for Mr Fob and all the team, i will wait more impatiently MEHEM 0.4 than ME4

#5392
Ironhandjustice

Ironhandjustice
  • Members
  • 1 093 messages

cfs3corsair wrote...

ScrltFx wrote...

I really can't wait for the finished version!! Sounds like you guys are doing lots of cool stuff, and I'm the final product will be nothing short of what the ending should have been. Wish I could have helped with this, but I have no skills of use to you guys xD


Thanks for the support. I am only a sound FX editor, but seeing support is awesome
2 years ago, I doubt Fob, IHJ, I, Getorex, etc, or any such would have assumed they themselves had the skills. I know I am making my bit up as I go. But things happen. If somebody asks for help with something on this thread, and you think you can help, volunteer! Help is appreciated


Well, to be honest, you are right. As I've told a couple times, I had the feeling of "I must do something, it cannot end like this!" all the time. As I've studied animation during my career I'm not professional. I had no idea of where to start. So I decided to do something.

I did not have the skills. But thanks to the people, to the support, to the tutorials, we can accomplish everything. MEHEM has the quality of inspire the people.

About you... "just" sound editor? Hey, you are very good at it! And think that a video without sound, is just a demo. So, we couldn't do it without your help ;)

I can say the same with BDelacroix models or Deager's suggestions and support.

Same goes to everyone that helps one way or another. Probably you'll had seen the trailer... and the Earth shown on it.

This is a little candy, the illumination and earth screenshot with MrFob's resources:

Image IPB

I couldn't even imagine that this level of texture could be possible. MrFob is just genius!

We should make a fan club around him. I'm serious :innocent:

@MrFob ;)

Modifié par Ironhandjustice, 09 août 2013 - 10:55 .


#5393
3DandBeyond

3DandBeyond
  • Members
  • 7 579 messages
Just played through the MEHEM ending again and used Fraps to save some of it. I can't stress enough the really good thing done here and just as fans who wanted more are praising all those who've worked on it, so too should BW. I think MEHEM has helped make the thing more palatable for those who wanted something that felt better. It's been awhile since I touched the game but I can say that the scenes (in context with the MEHEM ending) of the reapers dying and of people cheering does sort of bring almost a tear to my eye.

It's an amazing thing. Thanks again and always for what you all have done. I can't wait for more if that's still to come.

I sometimes think what could be done if everyone that wanted this kind of thing decided to pool together and create a new IP.

#5394
TheTallSpartan

TheTallSpartan
  • Members
  • 32 messages
Hi, just thought I'd update on my scene for the mod. I'm currently away from home, so don't have access to my computer to work on it and if I'm honest so far I haven't made much progress anyway. But whilst I'm away I'll read into it as much as I can and learn as much as I can then make a work schedule for it for when I get back.

So yeah, I'm sorry I'll be delayed for a bit but it could help with planning etc anyway.

#5395
BDelacroix

BDelacroix
  • Members
  • 1 441 messages
Hey, I'm just glad I could use my copy of 3ds max for something cool.

#5396
CommandBenX

CommandBenX
  • Members
  • 38 messages

Ironhandjustice wrote...

cfs3corsair wrote...

ScrltFx wrote...

I really can't wait for the finished version!! Sounds like you guys are doing lots of cool stuff, and I'm the final product will be nothing short of what the ending should have been. Wish I could have helped with this, but I have no skills of use to you guys xD


Thanks for the support. I am only a sound FX editor, but seeing support is awesome
2 years ago, I doubt Fob, IHJ, I, Getorex, etc, or any such would have assumed they themselves had the skills. I know I am making my bit up as I go. But things happen. If somebody asks for help with something on this thread, and you think you can help, volunteer! Help is appreciated


Well, to be honest, you are right. As I've told a couple times, I had the feeling of "I must do something, it cannot end like this!" all the time. As I've studied animation during my career I'm not professional. I had no idea of where to start. So I decided to do something.

I did not have the skills. But thanks to the people, to the support, to the tutorials, we can accomplish everything. MEHEM has the quality of inspire the people.

About you... "just" sound editor? Hey, you are very good at it! And think that a video without sound, is just a demo. So, we couldn't do it without your help ;)

I can say the same with BDelacroix models or Deager's suggestions and support.

Same goes to everyone that helps one way or another. Probably you'll had seen the trailer... and the Earth shown on it.

This is a little candy, the illumination and earth screenshot with MrFob's resources:

Image IPB

I couldn't even imagine that this level of texture could be possible. MrFob is just genius!

We should make a fan club around him. I'm serious :innocent:

@MrFob ;)


Looks Amazing!!! Can't Wait

#5397
bjdbwea

bjdbwea
  • Members
  • 3 251 messages
It's great that this mod is still being in further development. As far as I'm concerned, the mod has already provided what I didn't think was possible anymore, which is a coherent and at least partially happy ending to this fantastic series. So even if the mod would remain as it is, it would have fulfilled its purpose and still be a great gift by the creator to the community. That said, the rest of Mass Effect 3 remains one of the best games in current years in my opinion, and with the mod I could still play it again. I, like certainly many others, am therefore looking forward to any further updates.

One can only hope that BioWare has recognized their mistakes. Since it's obvious that EA has no interest to provide modding tools for any of their games anymore, it will continue to prove difficult for the community to improve their games in the future. So whatever way they decide to go for their future games, hopefully they'll have at least proper writing throughout the entire game.

Modifié par bjdbwea, 10 août 2013 - 09:17 .


#5398
rashie

rashie
  • Members
  • 911 messages

bjdbwea wrote...

It's great that this mod is still being in further development. As far as I'm concerned, the mod has already provided what I didn't think was possible anymore, which is a coherent and at least partially happy ending to this fantastic series. So even if the mod would remain as it is, it would have fulfilled its purpose and still be a great gift by the creator to the community. That said, the rest of Mass Effect 3 remains one of the best games in current years in my opinion, and with the mod I could still play it again. I, like certainly many others, am therefore looking forward to any further updates.

One can only hope that BioWare has recognized their mistakes. Since it's obvious that EA has no interest to provide modding tools for any of their games anymore, it will continue to prove difficult for the community to improve their games in the future. So whatever way they decide to go for their future games, hopefully they'll have at least proper writing throughout the entire game.

Highely unlikely that modding tools will be provided for ME4. Its based upon the frostbite engine, the reason for there not being any SDK is not purely because EA don't want to but because a lot of the tools and softwares used in game creation in that engine have licenses attached that they just can't give out to anyone that wishes to mod the game in a legal manner.

Them not providing it for ME3 being a unreal engine game is just pure greed though.

Modifié par rashie, 10 août 2013 - 09:36 .


#5399
3DandBeyond

3DandBeyond
  • Members
  • 7 579 messages

BDelacroix wrote...

Hey, I'm just glad I could use my copy of 3ds max for something cool.


That's amazing.  I really wish I had 3DS max.  I do CAD for my woodworking projects and a long time ago I used to play around with 3D modeling and animation, but can't afford that software.

#5400
Arisugawa

Arisugawa
  • Members
  • 770 messages
I must admit, I'm exceedingly curious how the final animations will end up. It looks excellent thus far.