@DonSwingKing: Are you running other mods together with MEHEM? If your game crashes on startup, I#d think the most likely cause of the problem is the PCConsoleTOC.bin file acting up (which is what happens if you install MEHEM with other mods).
If this is the case, download ME3Explorer and run the TOC.bin updater from the tools menu. It will repair your TOC.bin file and will make MEHEM playable with other mods.
Also, make ure you read waivons installer FAQ, linked in the OP of this thread.
If you really need to go with a manual install, it's linked in the OP as well and instructions are included in the archive. It may be that some of the links for the archive don't work anymore but at least one should work (although you may have to wait a day, due to traffic restrictions of the hosters).
EDIT: Man, I just spent the entire day, trying to figure out why the hell the Miranda and Jack or non-romance Shepards still end up in the hugging memorial when you play straight though the ending. This situation is really messed up. Here is the thing:
- If you play straight through from earth to the end, you always end up in the hugging memorial
- If you load one of the autosaves where you are already on the citadel (after the beam, when the game changes from the "End001" to the "End002" files), you end up in the right memorial
That kinda makes sense if the game streams things differently when changing the level in game compared to loading it from a save but here is the kicker:
- If you play straight through from earth BUT you have a proces monitoring tool (like
this) running in the background while you play, you do end up in the right memorial.
This is completely weird. Somehow the process monitoring tool changes how ME3 loads it's files. Does anyone get that? Got to say, I am about to give up on this one.
Modifié par MrFob, 01 septembre 2013 - 07:06 .